Spartan AntiCheat & AntiExploit (Free with 5 or less players
4.0.9.0Optimized | Customizable | Cross-Version | Adaptive | Folia Support | Geyser Detections
4.0.9.0latest3 weeks ago [#] Fixed support for Minecraft 26.3 \ [#] Spartan is now DRM-Free \ [#] Fixed Criticals never detecting due to an always-true ceiling check \ [#] Improved the adaptive false-positive limits so widespread detections become stricter while a single player cannot lower their own baseline \ [#] Fixed GhostHand ignoring its exemptions (flying, mcMMO, printer mode, gamemode and reach attributes) \ [#] Fixed XRay comparing players against an incorrectly scaled average and deviation \ [#] Fixed Velocity tracking the closest vertical motion incorrectly \ [#] HitReach now only cancels attacks when prevention applies and recovers faster from isolated flags \ [#] Fixed IrregularMovements flagging players whose elytra gliding legitimately stopped (swapping the elytra, it breaking or entering a vehicle) \ [#] Speed no longer grants its nearby-entity allowance for items, experience orbs and projectiles \ [#] Fixed rotation deltas being miscalculated when the view crosses the horizon or the yaw wraps, which affected every aim check \ [#] Fixed violation history losing or overwriting entries, and never being sorted, when stored in internal lists \ [#] Fixed database queries freezing their thread forever when the database is unreachable, and logs breaking on apostrophes \ [#] Fixed background worker threads dying permanently after a single task error, and scheduled tasks being cancelled after one error \ [#] Fixed the z coordinate being read as the y coordinate when analysing block placement \ [#] Fixed configuration values written as whole numbers crashing check loading \ [#] Fixed the bypass command throwing on non-numeric seconds and the wave command looking up players before verifying permission \ [#] Fixed the maximum of all-negative values being reported as zero, and duplicated player profiles under concurrent joins4.0.8.9Jul 29, 2026 [#] Updated the free limited edition of the anti-cheat4.0.8.8Jun 13, 2026 [#] Fixed an Exploits ground-spoof false positive with mud/soul-sand blocks4.0.8.7Jun 6, 2026 [#] Fixed a memory clearance issue, thanks to https://github.com/rs01923 \ [#] Potentially fixed an Exploits ground-spoof false positive with farmland blocks4.0.8.6May 28, 2026 [#] Improved the plugin's RAM usage when certain checks/detections are disabled \ [#] Improved certain code to be more compatible with Folia servers \ [#] Decreased the amount of potential world errors \ [#] Reworked the gravity simulation check to deal better with water to solid transitions4.0.8.5May 15, 2026 [#] Fixed Folia console errors \ [#] Fixed IrregularMovements vehicle/entity false positives \ [#] Fixed KillAura move-length water related false positives4.0.8.4Apr 23, 2026 [+] New quark-e-4.0-131k-a37k-moe KillAura Local ML model with 150 ticks context window. Designed for maximum speed & performance balance, trained on 8.500.000 vectors with 96% ROC-AUC. \ [#] Fixed NoSwing false positives \ [#] Fixed Gravity Simulation false positives \ [#] Fixed Inventory Clicks false positives \ [#] Fixed a Folia teleport async console error \ [#] Fixed a Folia block data console error4.0.8.3Apr 19, 2026 Core & Engine - Compatibility: Full support verified for 1.21, 26.1, and 26.2. - Block Data: Integrated collision mapping for all new block types. - Violation Engine: VL points now decay naturally across all checks to stop infinite alert stacking and console spam from regular server latency. Combat - NoSwing: Stripped out the 1-second throttle and 1.0f cooldown requirements to catch aggressive 15+ CPS KillAura modules. Added a 150ms temporal buffer to absorb out-of-order packet batching without false flagging. - Reach: Scaled reach limits dynamically based on attacker momentum to safely allow legitimate high-speed sprint-combos. - KillAura: Added a pipeline cutoff to prevent false aimbot bans when players are fighting inside cobwebs (compensating for the lack of WASD movement). - Criticals: Blocked "Zero-Y" hover spoofs and micro-jump offsets (e.g., 0.0625). - Velocity: Blocked "Reduce" hacks via yield percentage math and fixed Ping Spoof bypasses by decoupling knockback from network transaction stalling. - FastClicks: Injected RNG pattern analysis to catch randomized macros and Modal Duplication flaws. - FastBow: Tightened draw-time thresholds to 850ms to shut down server-side "Insta-Bow" exploits. Inventory & Consumables - ImpossibleInventory: Replaced broken death-tracking with Inhuman Damage-Reaction tracking to catch real Auto-Totem hacks. Fixed the InvMove walking bypass by tracking horizontal movement, and added buffers for mid-air inventory clutches and portal-edge desyncs. - InventoryClicks: Removed the ItemMeta requirement to catch Auto-Armor/Auto-Pot using generic items. Tracked keyboard actions to catch hotkey macros, fixed exact-match buffer bypasses, and added amplitude caps to stop 0ms lag-spike bans. - FastEat: Hooked PlayerItemConsumeEvent to stop bypasses when eating Gapples at 20/20 hunger. Added offhand scanning for potions and kelp. - FastHeal: Rebuilt Regen math to use exact vanilla bitshifting to stop bypasses and stabilized 1.9+ saturation jitter. Movement - IMFoodSprint: Added a 1000ms latency grace period for server-client food desyncs, and built a VL accumulator to mathematically catch sprint "pulse-toggling" cheats. Explicitly exempted Elytras and Vehicles. - Elytra: Switched deployment logic to track vertical acceleration rather than raw Y-speed (allows quick-deploy jumps). Sealed the floating-point "Energy" bypass used for infinite level-flight. - Vehicles: Isolated boat/minecart max speeds from player modifiers (Speed potions/Soul Speed). Added exponential limit scaling for Blue/Packed Ice boat highways. - Fluid Dynamics: Overhauled fluid drag to accurately support 1.13+ sprint-swimming, Depth Strider, and lava wading. - Gravity: Decoupled fall-start predictions to stop false desync flags when crossing chunk boundaries. - Custom Mounts: Expanded teleport thresholds to absorb extreme momentum shifts from non-vanilla vehicle systems. World & Building - FastBreak: Closed the 0ms Insta-Break loophole and completely eliminated the 400% speed exploit by moving to a strict 80% vanilla limit with a flat latency buffer. - BlockReach: Transitioned to "Eye-to-Center" coordinate math for perfect accuracy, fixing bypasses when mining straight down and false positives when bridging diagonally. - FastPlace: Fixed division-by-zero vulnerabilities during TPS drops and expanded the detection net to catch "soft" 190ms auto-builders. - Interactions: Fixed the "floor-staring" bypass for block interaction events.4.0.8.2Apr 16, 2026 [#] Fixed a Folia error in relation to the Spartan NPC [#] Potentially fixed a Folia login missing data console error [#] Improved asynchronous processing on Folia servers4.0.8.0Mar 4, 2026 [#] Added ping to the Discord webhooks.4.0.7.9Feb 20, 2026 [#] Chat colors will no longer be included in the Discord webhooks \ [#] Introduced safer reading of packets in case of compilation-rooted errors4.0.7.8Feb 16, 2026 [#] Fixed the plugin's reflection methods improperly identifying open inventory titles4.0.7.7Feb 16, 2026 [#] Made webhooks execute locally instead of on the Cloud4.0.7.6Feb 11, 2026 [#] Fixed an incorrectly placed legacy API class4.0.7.5Feb 8, 2026 [#] Fixed a bedrock false positive caused by the HitReach check \ [#] Improved the way the plugin handles most packets for less errors and more functionality4.0.7.4Jan 22, 2026 [#] Potentially fixed an error with the PlayerInfo class on older server versions4.0.7.3Spartan AntiCheat & AntiExploit (Limited) 4.0.7.3Jan 17, 2026 [#] Fixed a typo in a Spartan's static English message \ [#] Improved the amount of error messages in the inventory menus \ [#] Fixed item attributes causing compile errors4.0.7.2Jan 3, 2026 [#] Disabled the ground-spoof detection for Folia forks \ [#] Disabled the Elytra check by default \ [#] Added support for spears in the movement checks \ [#] Fixed null pointer errors caused by an inventory menu4.0.7.1Dec 18, 2025 [#] Fixed a few remaining issues with the Folia fork revolving around block/material and entity data access. \ [#] Further worked on the movement ghast false positives.4.0.7.0Dec 14, 2025 [#] Fixed more issues with the Folia fork revolving around block/material data access.4.0.6.9Dec 14, 2025 [#] Fixed several issues with the Folia fork revolving around block/material data access.4.0.6.8Nov 27, 2025 [#] Fixed a zip file compilation error4.0.6.7Nov 26, 2025 [#] Further improved false positives with ghast entities\ [#] Fixed the KillAura machine learning detection running regardless of configuration\ [#] Fixed a numeric bug that could have caused a few compatibilities to malfunction4.0.6.6Oct 21, 2025 [#] Fixed zip file closed error4.0.6.5Oct 20, 2025 [#] Potentially fixed an Exploits ground-spoof false positive with riding ghasts.\ [#] Fixed an issue with reading velocity packets.4.0.6.4Oct 7, 2025 [#] Added an Elytra check that seems to be very accurate.\ [#] Slightly improved the geyser/bedrock related code.4.0.6.3Sep 16, 2025 [#] Improved the accuracy of location handling.4.0.6.2Sep 12, 2025 [#] Improved the MorePackets check.\ [#] Added a new elytra detection.4.0.6.1Sep 8, 2025 [#] Fixed an issue with one of the new KA detections.4.0.6.0Sep 8, 2025 [#] Added new KA detections including one with Machine Learning (ML).4.0.5.9Aug 30, 2025 [#] Fixed the EcoEnchants compatibility.4.0.5.8Aug 7, 2025 [#] Fixed the plugin entering free mode for some paid buyers4.0.5.7Aug 4, 2025 [#] Fixed some KillAura elytra mob/animal positives\ [#] Fixed some MorePackets creative/spectator game-mode false positives4.0.5.6Jul 16, 2025 [#] Fixed some KillAura elytra false positives4.0.5.5Jul 9, 2025 [#] Fixed a missing/changed material on 1.8 and older servers - Thank you Yenil for the many reports!4.0.4.8May 31, 2025 [#] Fixed more Folia console errors4.0.4.7May 29, 2025 [#] Fixed a kick punishment console error [#] Fixed yet another Folia console error [#] Added more messages outcomes to the "/spartan reload" command [#] Fixed a ProtocolLib packet reading console error4.0.4.6May 21, 2025 [#] Fixed more Folia console errors by moving check executions to Folia threads4.0.4.5May 20, 2025 [#] Fixed a folia console error4.0.4.4May 20, 2025 [#] Reworked the console anti-piracy notification\ [#] Fixed some MorePackets elytra false positives\ [#] Fixed some MorePackets chunk loading false positives\ [#] Fixed some KillAura inventory false positives\ [#] Generic timer improvements\ [#] Fixed a Folia console error\ [#] Fixed a asynchronous event call issue4.0.4.3May 8, 2025 [#] Fixed cloud feature console errors\ [#] Fixed other editions not being detected\ [#] Improved ghost block handle (fixed some bypasses)\ [#] Improved the ItemsAdder compatibility\ [#] Fixed some obfuscation issues4.0.4.2Apr 29, 2025 [#] Made all check tasks to run sequentially for better data handling.\ [#] Fixed a KillAura check console error.\ [#] Added the settings.yml option "Important.bedrock_on_protocollib"4.0.4.1Spartan AntiCheat 4.0.4.1Apr 28, 2025 Added bstats
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