SpawnAuth
1.1.7Protect your Minecraft server from login location for AuthMe, nLogin, OpeNLogin.
1.1.7latestSpawnAuth 1.1.7last week
On-Demand Database Driver Loading* ([Features & Enhancements
c20a3b0](https://github.com/sylveya-com/SpawnAuth/commit/c20a3b0f5… * Integrated Attache dependency groups to load database drivers (MySQL, MariaDB, PostgreSQL, SQLite, H2) dynamically at runtime only for the selected database backend, reducing startup overhead and memory footprint. Modernized Java Syntax* ([38bdf17](https://github.com/sylveya-com/SpawnAuth/commit/38bdf17f0… * Replaced unused lambda parameters across event listeners and helper classes with Java 22+ unnamed variables (_). ---
Fix Session Login Spawn Teleportation with LoginTo* ([Bug Fixes
38bdf17](https://github.com/sylveya-com/SpawnAuth/commit/38bdf17f0… * Fixed an issue where players rejoining with an active LoginTo session were erroneously teleported to random spawn coordinates instead of remaining at their logout location. * Added an authentication guard (!gameHelper.isAuthenticated(player)) inOnPlayerJoinEventbefore executing the scheduled limbo spawn teleport. * Removed the redundantSESSION_WAIT_TICKSdelay inLoginToJoinListenerreleasing authenticated players immediately on the entity scheduler. ---
Migration to Gradle & Attache Runtime Loader* ([Dependencies & Build System
4ec7c04](https://github.com/sylveya-com/SpawnAuth/commit/4ec7c0497… * Migrated project build system from Maven (pom.xml) to Gradle Kotlin DSL (build.gradle.kts). * Replaced custom isolated classloaders with the [Attache](https://github.com/whereareiam/Attache) runtime dependency loader. Gradle Version Catalog* ([faeec95](https://github.com/sylveya-com/SpawnAuth/commit/faeec9553… * Centralized all dependencies and version management ingradle/libs.versions.toml. Gradle Wrapper & Settings Fixes* ([e3a07e2](https://github.com/sylveya-com/SpawnAuth/commit/e3a07e2b1… * Trackedgradle-wrapper.jarin source control and correctedpluginManagementblock ordering insettings.gradle.kts. Update Attache* ([ccd5890](https://github.com/sylveya-com/SpawnAuth/commit/ccd589077… * Upgraded Attache runtime library to the latest version. Update LoginTo* ([38bdf17](https://github.com/sylveya-com/SpawnAuth/commit/38bdf17f0… * Updated LoginTo dependency from4.1.0to4.1.1. Release Version Bump* ([7b3a17b](https://github.com/sylveya-com/SpawnAuth/commit/7b3a17b2a… * Bumped version to1.1.7.1.1.6SpawnAuth 1.1.62 weeks ago Changelog
Added
🔐 LoginTo support*Refactored
🧹 Removed redundant player lookups*Fixed
💥 Fixed join teleport crash on Folia*1.1.5SpawnAuth 1.1.54 weeks ago Changelog
Updated
🔐 Updated nLogin API to 2.0* — updated the nLogin integration to the latest API versionRefactored
🧩 Improved post-authentication handling* — centralized duplicated authentication logic inGameHelper1.1.4SpawnAuth 1.1.4Sep 20, 2026 Changelog
Updated
🔧 Improved Minecraft version compatibility — added support for Minecraft 1.8 through 26.3* with reflection-based API compatibility, legacy world generation methods, and a lowerapi-version1.1.3SpawnAuth 1.1.3Sep 19, 2026 Changelog
Updated
🔧 Improved Minecraft version compatibility — gamerules are now resolved via reflection, allowing the plugin to support Minecraft 1.19.4 through 26.3*1.1.2SpawnAuth 1.1.2Sep 15, 2026 Changelog
Added
📊 FastStats error tracking* — added metrics for tracking errorsRefactored
🗄️ Reworked database handling* with improved error propagation and connection lifecycle 🔌 Properly close database connections* on shutdownFixed
🚫 Disabled spawn mode* now completely skips location saving and restoring 🔄 Fixed duplicate teleport* after respawn 📍 Fixed additional teleport logic issues* 🛑 Database errors are no longer silently swallowed* and are now properly surfaced1.1.1SpawnAuth 1.1.1Sep 14, 2026 Changelog
Added
🧭 Yaw and pitch* support for saved locationsFixed
⚡ Fixed database-related server lag* by removing blocking database calls 🛑 SpawnAuth now disables itself* when required components fail to initialize1.1.0SpawnAuth 1.1.0Sep 14, 2026 Changelog
Added
-MySQL support with connection pooling via HikariCP -
In-memory cache fallback when the database is unavailable
Refactored
-Reworked the database system -
Database libraries are now downloaded and loaded at runtime into the plugin folder -
Reworked location saving
Fixed
-Fixed auth spawn Y position
Updated
-Updated README and `config.yml` with new database settings
1.0.9SpawnAuth 1.0.9Sep 8, 2026 Changelog
Added
🎯 Configurable auth spawn modes* — registered and new players can now use separatelogin.spawn-modeandregister.spawn-modesettingsRefactored
⚙️ Reworked the config system* withMainConfigrecord andLimboSection📦 Restructured `pom.xml`* ⚡ Replaced custom Folia API* withFoliaLib📖 Updated README and `config.yml` comments*1.0.8SpawnAuth 1.0.8Aug 4, 2026 Changelog
Added
📊 bStats metrics*Refactored
🛠️ Replaced reflection* with a direct API call inAuthHelper1.0.7SpawnAuth 1.0.7Jul 14, 2026 Changelog
Added
🔐 LoginSecurity support*Fixed
🔄 Fixed dead reconnects*1.0.6SpawnAuth 1.0.6Jun 30, 2026 Changelog
Added
🔐 OpenLogin support*Refactored
⚙️ Moved auth checks* to startupFixed
📍 Fixed F3 coordinate flash* on login1.0.5SpawnAuth 1.0.5Jun 30, 2026 Changelog
Removed
🧹 Removed spawn Y safety* 🌍 Removed dimension configurations* ⚠️ Removed deprecated API usage*1.0.4SpawnAuth 1.0.4Jun 29, 2026 Changelog
Added
🌍 Multi-dimension vanilla spawn support* for Overworld, Nether, and End 💾 RAM cache* for player dataUpdated
🔧 Updated to Paper API 26.1.2* ⚙️ Restructured configuration* with a newconfig.ymllayout 📖 Updated README* 📦 Updated JAR filename* to include the versionFixed
💀 Fixed player death* spawning players in the wrong location 📍 Fixed safe location finding* to usegeneration.world1.0.3SpawnAuth 1.0.3Jun 16, 2026 Changelog
Added
🧭 Yaw and pitch* support1.0.2SpawnAuth 1.0.2Jun 16, 2026 Changelog
Added
🔐 nLogin support* ⚡ Folia support* — the Limbo world must be created manually 🌍 Option to disable world generation*
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