1.0.0latestSpear Config 1.0.0Jul 29, 2026 [1.0.0]
Breaking changes
- Replaced scalarlimits.<tier>values with independentenabledandamountfields. An enabled amount of0now blocks every craft; disabling the tier's master switch makes it unlimited. - Replaced scalarcooldown.jabandcooldown.lungevalues with independentenabledandsecondsfields. Zero is now a valid zero-second value instead of changing whether the cooldown is enabled. - Replaced the globalannouncementsboolean with independentannouncements.chatandannouncements.titleswitches, both enabled by default. - Added automatic migration from the 0.1 schema: positive legacy limits and cooldowns become enabled, zero values become disabled, and the legacy announcement value is copied to both channels.Added
- Added/spearconfig toggle limit <tier>,/spearconfig toggle cooldown <jab|lunge>, and/spearconfig toggle announcements <chat|title>with full tab completion. - Added exact integer entry through chat for every numeric GUI control, includingcancel, validation, timeout handling, and return to the originating page. - Added title announcements for successful crafts and newly reached tier limits. - Added automated tests for 0.1-to-1.0 configuration migration.Changed
- Redesigned every category page around both horizontal and vertical symmetry, with values above the true center and matching switches below. - Rebuilt the enchantment browser as paginated three-row book controls with readable names, five visual level indicators, per-enchantment allow switches, and the global enchanting switch on the final page. - Removed click-spam numeric adjustments in favor of direct integer entry. - Made every custom crafting-barrier name and lore line explicitly non-italic.Compatibility notes
-CraftLimitListenerstill changesPrepareItemCraftEventresults and cancelsCraftItemEventwhen an enabled limit would be exceeded; recipe or crafting plugins acting at the same priority may compete with it. -AttackCooldownListenerstill cancels Paper'sPrePlayerAttackEntityEventandEntityLungeEvent; combat plugins or ProtocolLib listeners can be sensitive to event/listener ordering. -ChatInputManagerconsumes an administrator's nextAsyncChatEventwhile exact numeric input is pending; chat-formatting or moderation plugins at other priorities may observe or compete with that cancelled message.[0.1.0]
Added
- Seven tier-aware spear crafting limits with tracked counts, explanatory blocked-recipe barriers, successful-craft tracking, announcements, and online inventory/ender-chest/nested-shulker refreshes. - Natural spear-drop suppression for zombies, husks, zombie villagers, zombie horse and camel husk encounters, piglins, and zombified piglins. - Independent Paper-native jab and lunge cooldowns usingPrePlayerAttackEntityEventandEntityLungeEvent. - Runtime discovery of spear-compatible enchantments throughEnchantment#canEnchantItem, with allow-list and maximum-level enforcement at enchanting tables and anvils. - Inventory-owner glow, tab-list color, dropped-item names, and interval-based position broadcasts using one shared color. - Complete/spearconfigcommand tree,/spearcfgand/scconfigaliases,spearconfig.admin, and full argument tab completion. - Symmetric 45-slot GUI with eight categories, consistent borders, centered controls, and uniform left/right/shift numeric adjustments. - Java 25 Gradle build, Paper 26.1–26.2 metadata, default configuration, automated logic tests, and GPL-3.0-only project files.Compatibility notes
-CraftLimitListenerchangesPrepareItemCraftEventresults and cancelsCraftItemEventwhen limits would be exceeded; recipe or crafting plugins acting at the same priority may compete with it. -MobDropListenerfiltersEntityDeathEvent#getDrops; mob-loot plugins that rewrite drops later can reintroduce or override spear drops. -AttackCooldownListenercancels Paper'sPrePlayerAttackEntityEventandEntityLungeEvent; combat plugins or ProtocolLib listeners can be sensitive to event/listener ordering. - Colored glow uses the main scoreboard teamsc_wielders; scoreboard, nameplate, or permissions plugins that manage player teams can override it or be temporarily displaced while a player owns a spear.
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