3.2.1+1.19latestSplit World 3.2.1+1.19Nov 3, 2025 Backport to 1.193.2.1+1.21Split World 3.2.1+1.21Oct 30, 2025 Small patch I forgot to include in 3.2.0. - added config option to disable advancements when in creative mode3.2.0+1.21Split World 3.2.0+1.21Oct 30, 2025 This is a big one under the hood much has changed to optimize and improve the split-world experience. If you are coming from a previously split world make extra sure to update your split world config.yml file as the structure has changed and is not backwards compatible (notes on that below).Supported Minecraft Versions
1.21.x
1.20.x (untested)
1.19.x (back port planned, will be uploading the jar soon)
Feature Changes
- Buffer zone is non-destructive now, this is a big one. In previous versions, the buffer zone was made by replacing every block in the buffer with bedrock. It was novel and there was spectacle to it but I never liked the fact that it permanently affected the world. I finally made it so that is no longer the case and threw in 2 optional ways to show the border. They are both on by default but you can disable either or both in the config file.border_particles- makes a wall of particles on the buffer zone boundary when a player gets near the buffer zone.border_blocks- emulates the legacy behavior but sends a client side packet to make the blocks appear as if they are all black concrete instead of actually replacing them. If you uninstall the plugin, it will be like it was never there. - You can set game modes per world without splitting them. This allows you to have the ultimate flexibility with however many worlds you have, one world can be split, another can be creative, and another can be adventure, etc. The SplitWorld plugin will provide all the same inventory management and cheat prevention mechanisms across worlds as it does per sides in split worlds. - You can set pitch and yaw in respawn location. This is a small change but it allows you to have the player face a specific direction when they respawn or first joinCheat prevention
- Players will be ejected from vehicles and vehicles will be prevented from crossing the border (chest boats, chest mine carts, mules, etc.)Config Changes
This version introduces breaking changes with the old config structure, this was to optimize the initialization of respawn location and to enable game modes per world if desired.default_game_mode: "survival" disable_welcome_message: false enable_xp_mod: false xp_loss_percentage: 25.0 custom_respawn: false respawn_location: # name changed, this section is only required if custum_respawn is set to true world: "split_world" # world is now in the respawn location x: 140.0 # note the removal of the - before the x, y, and z options y: 53.0 z: -64.0 yaw: 0.0 # added yaw pitch: 0.0. # added pitch border_particles: true # new toggle for rendering particle wall for boundary border_blocks: true. # new toggle for client-side buffer-zone block replacement enable_easter_eggs: false world_configs: - world_name: "world" enabled: true # you can still use default_game_mode with this set false to set the game mode on a per-world basis default_game_mode: "survival" # optional world override for the global default_game_mode, this is the game mode for the world if enabled is false or the game mode for the non-creative side border_axis: "X" border_location: 0 creative_side: "negative" border_width: 5 no_creative_monsters: true3.1.1+1.19Split World 3.1.1+1.19Sep 9, 2025 HOTFIX - Fixed 3.1.0 bug causing plugin to fail to load. From 3.1.0: - fixed bug causing an error message to dump in the server log every time a player joins - disabled easter eggs by default - disabled xp mod by default3.1.1Split World 3.1.1Sep 9, 2025 HOTFIX - Fixed 3.1.0 bug causing plugin to fail to load. From 3.1.0: - fixed bug causing an error message to dump in the server log every time a player joins - disabled easter eggs by default - disabled xp mod by default
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