Sueta
ST

Staff Particles

3.0.1

Updated version of TheBeast572's v2

·Plugin

Updated version of https://www.spigotmc.org/resources/staff-particles.34439/

For 1.14 - Use the 1.14 jar
For 1.12/1.13 - Use the 1.13 jar

Commands:

  • /staffparticles - Opens the Main Menu
  • /staffparticles help - shows help menu
  • /staffparticles effectoff - Disables all active effects

Permissions:

  • staffgui.effects- allows for /staffparticles
  • staffgui.effectoff - allows for /staffparticles effectoff
  • staffgui.help - allows for /staffparticles help

Configuration File:

Spoiler
#Made by Puyodead1 
#Please do not ask for support with misconfiguration issues 

messages: 
  no permission: "&c&l(!) You don't have permission for that!" 
  all active particles disabled: "&a&l(!) All active particles have been disabled!" 
  particle disabled: "&a&l(!) {ACTIVE_PARTICLE} disabled!" 
  particle enabled: "&a&l(!) Particle enabled!" 
  no active particles: "&c&l(!) You don't have any active particles." 
  particle size not editable: "&c&l(!) Particle size is not editable!" 
  
settings: 
  players can change particle size: false # sets wheither players can change the the particle size, if false, particle size is set to global max particle size setting below 
  global max particle size: 250 #this is the highest any player can set a particle size 

inventories: 
  main menu: 
    title: "&2&lStaff Particles" 
    size: 9 #must be a multiple of 9 
    items: 
      hint: 
        shown: true #should the item be shown? 
        display name: "&7&lHint" 
        lore: 
          - "&7Edit the particle size" 
          - "&7to 0 to create a 'tail' effect!" 
        slot: 0 
        material: BOOK 
      effects: 
        display name: "&6&lEffects" 
        lore: 
          - "&a&lClick to equip effects" 
        slot: 2 
        material: FIREWORK_STAR 
      edit particle size: 
        display name: "&e&lEdit particle size" 
        lore: 
          - "&eClick to edit particle size" 
        slot: 4 
        material: PAPER 
      disable all effects: 
        display name: "&c&lDisable Active Particle" 
        active particles lore: 
          - "&c&lClick to disable {ACTIVE_PARTICLE} particle." 
        no active particles lore: 
          - "&c&lYou don't have any active particles." 
        slot: 6 
        material: BARRIER 
  effects menu: 
    title: "&4&l&nEffects" 
    size: 9 #must be a multiple of 9 
    items: 
      flame: 
        display name: "&6&lFlame" 
        lore: 
          - "&6Click to activate flame particle." 
        slot: 0 
        material: BLAZE_POWDER 
      enchantment: 
        display name: "&7&lEnchantment" 
        lore: 
          - "&7Click to activate enchantment particle." 
        slot: 1 
        material: ENCHANTING_TABLE 
      portal: 
        display name: "&5&lPortal" 
        lore: 
          - "&5Click to activate portal particle." 
        slot: 2 
        material: END_PORTAL_FRAME 
      heart: 
        display name: "&c&lHeart" 
        lore: 
          - "&cClick to activate heart particle." 
        slot: 3 
        material: APPLE 
      dragon breath: 
        display name: "&d&lDragon Breath" 
        lore: 
          - "&dClick to activate dragon breath particle." 
        slot: 4 
        material: DRAGON_EGG 
      smoke: 
        display name: "&7&lSmoke" 
        lore: 
          - "&7Click to activate smoke particle." 
        slot: 5 
        material: FURNACE 
      explosion: 
        display name: "&7&lExplosion" 
        lore: 
          - "&7Click to activate explosion particle." 
        slot: 6 
        material: TNT 
      water: 
        display name: "&9&lWater" 
        lore: 
          - "&9Click to activate water particle." 
        slot: 7 
        material: WATER_BUCKET 
      back: 
        display name: "&4&lBack" 
        lore: [] 
        slot: 8 
        material: BARRIER 
  particle size: 
    title: "&6&lEdit Particle Size" 
    size: 9 # must be a multiple of 9 
    items: 
      current size: 
        display name: "&eCurrent Size:" 
        lore: 
          - "&e&l{CURRENT_PARTICLE_SIZE}/{MAX_PARTICLE_SIZE}" 
        slot: 4 
        material: NETHER_STAR 
      increase size: 
        display name: "&aIncrease Size" 
        lore: 
          - "&a&l+50" 
        slot: 3 
        material: EMERALD_BLOCK 
      decrease size: 
        display name: "&cDecrease Size" 
        lore: 
          - "&c&l-50" 
        slot: 5 
        material: REDSTONE_BLOCK

Images:

I will update as needed, if problems are found please report them on Github or in Discord

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