Sueta

StaffModeration

1.6.25

A premium moderation plugin that has all of your needs on discord and in game

·Plugin
  1. 1.6.25latestStaffModeration 1.6.25Jul 31, 2026

    Web Update

    - Added license system for plugin to work its on the [UnityStudios License ](https://unitystudios.vercel.app/licenses) - Added Web Integration on the plugin just configure yout server name on the web.yml and run /sm web and the plugin will send a web links you need to click it then go through the website
    504 downloads
  2. 1.6.22StaffModeration 1.6.22Jul 20, 2026

    StaffModeration 1.6.22

    GUI Changes

    - Changed gui design - Clean GUI Live

    New Features

    I added cores features on StaffModeration for the new features like: - Anti-Advertising ( Discord and in game chat ) - Anti-VPN ( On beta ) - Anti-OP - Prevent your server from getting raided - and more soon... For any suggestions or bug reports join on these discord server! [Discord Link](https://discord.gg/gdu6pZyxp2)
    31 downloads
  3. 1.6.21StaffModeration 1.6.21Jul 18, 2026
    - Improve GUI Design - Fixed Discord CMDS
    18 downloads
  4. 1.6.20StaffModeration 1.6.20Jul 15, 2026

    StaffModeration v1.6.20

    This update introduces six new in-game commands and one new Discord command, focused on server transparency, player statistics, and community engagement. This release is fully backward compatible — no breaking changes, and all new permissions default to enabled. ---
    ✨ New Features
    Balance Leaderboard — `/baltop` Displays the server's top balances as a paginated Discord embed. - Interactive First / Previous / Next / Last navigation - Toggleable sort order (highest-to-lowest or lowest-to-highest) - Configurable page size (default: 10 players per page) - Requires Vault and a compatible economy plugin Kill & Death Statistics — `/kills`, `/death` Look up a player's combat statistics at a glance. - /kills [player] — displays total kills in a dedicated embed - /death [player] — displays total deaths in a dedicated embed - Tracked natively by StaffModeration, independent of any third-party statistics plugin Player Info Card — `/playerinfo <player>` A complete at-a-glance profile for any player. - Displays IGN, Deaths, Kills, Balance, Playtime, and current online status - Balance sourced from Vault; Playtime sourced from EssentialsX where available, with an automatic fallback to vanilla playtime tracking - Supports both /playerinfo <player> and /playerinfo ign:<player> syntax Server Information Panel — `/serverinfo` A live snapshot of the server's current status. - Displays Server Name, Server Owner, TPS, and Memory usage - Server Name and Owner are fully configurable — nothing is hardcoded - Memory usage is read directly from the JVM in real time, ensuring accuracy across Purpur, Paper, Spigot, and Folia - Optionally mirrors to a designated Discord channel Server Rating System — `/serverrate` Allows players to submit a star rating and written feedback directly from the game. - Guided flow: select a 1–5 star rating, then provide a written comment in chat - Ratings are strictly validated within the 1–5 range - Submissions are posted to Discord as a color-graded embed (red for low ratings, green for high ratings) - Players with a linked Discord account automatically receive a thank-you message via DM Community Suggestions — `!suggest <message>` (Discord) Enables server members to submit suggestions directly from Discord. - Automatically posts an embed containing the submitter's Discord identity, linked IGN, and suggestion text - Adds 👍 / 👎 reactions to each submission for community voting ---
    ⚙️ Configuration Changes
    - Added new config.yml sections: serverinfo, baltop, playerinfo - Added new discord.yml keys: rating-webhook, suggest-channel-id, additional embed color options, and a configurable rating-colors gradient (1–5 stars) - Added new permission nodes (default: enabled): staffmod.baltop, staffmod.stats, staffmod.serverinfo, staffmod.serverrate - All configuration files are automatically migrated on startup — existing installations require no manual intervention ---
    🔧 Under the Hood
    - Introduced two new database tables: player_stats (kill/death tracking) and player_ratings (rating history) - Added optional integrations with Vault (economy) and EssentialsX (playtime) — both are fully optional and gracefully degrade if unavailable - Registered Vault and EssentialsX as soft-dependencies to guarantee correct plugin load order ---
    📋 Requirements
    - Vault + a compatible economy plugin — required for /baltop and the Balance field in /playerinfo - EssentialsX (optional) — enables accurate playtime tracking in /playerinfo
    Discord Support
    [Click Here To Join](https://discord.gg/DVKmCv55mP)
    10 downloads
  5. 1.6.19StaffModeration 1.6.19Jul 14, 2026
    - Change something on the gui - optimize the plugin - Fixed some discord placeholder and in game placeholder

    Need to delete messages.yml

    17 downloads
  6. 1.6.18StaffModeration 1.6.18Jul 13, 2026

    StaffModeration v1.6.18

    New
    - Update checker now detects Modrinth release channel (release/beta/alpha) for each new version - Discord "new update available" embed now shows a Release Type field and a Supported Versions field (Minecraft versions from Modrinth) - Embed color now changes based on release channel: green = release, orange = beta, red = alpha (both bot-posted embeds and webhook fallback) - New configurable colors in discord.yml: embed-colors.update-release, embed-colors.update-beta, embed-colors.update-alpha - Console log and /staffmod update message now show the release channel of the new version
    Fixes
    - Fixed Discord embed fallback messages using mismatched {placeholder} syntax instead of %placeholder%, which caused literal text like {server} to show up in Discord instead of the actual server name - Tier "start testing" embed: {tester}/{server} → %tester%/%server% - Screenshare disconnect embed: {player} → %player% - Corrected an inaccurate doc comment referencing the old placeholder syntax
    9 downloads
  7. 1.6.17StaffModeration 1.6.17Jul 12, 2026

    StaffModeration 1.6.17

    - Fix folia bugs - Fix JDA disabling
    15 downloads
  8. 1.6.15StaffModeration 1.6.15Jul 12, 2026

    StaffModeration v1.6.15 — Patch

    Fixed - Fixed compile errors on JDK 21 build environments (class file has wrong version 69.0, should be 65.0) caused by the paper-api dependency resolving to a JDK 25–only build - Pinned paper-api to 1.21.4-R0.1-SNAPSHOT, targeting Paper 1.21.x and compiling cleanly under JDK 21 - Updated plugin.yml metadata (api-version, folia-supported) to correctly reflect the 1.21.x target Notes - No gameplay, command, or feature changes in this patch — build/toolchain fix only - Folia support remains disabled (folia-supported: false)
    13 downloads
  9. 1.6.14StaffModeration 1.6.14Jul 12, 2026

    Discord Update Notifications Fixed

    Fixed
    - Automatic Discord update notice was never firing. The background Modrinth check only ran once on server start and required settings.check-updates to be enabled manually — most servers never saw the "new update" embed post to Discord at all. - `/staffmod update` did not notify Discord. Running the command manually would confirm an update in-game, but never triggered the Discord webhook/bot embed like the automatic check did.
    Changed
    - settings.check-updates is now enabled by default. - Added settings.check-updates-interval-minutes (default: 60) — the plugin now re-checks Modrinth on a recurring schedule instead of only once at startup, so new releases are caught without needing a server restart or reload. - Duplicate Discord notices for the same version are now suppressed, so you won't get spammed with the same update embed every check interval. - Redesigned the Discord update embed to use clean, structured fields instead of a paragraph: - Current Version - New Version - Changelogs (pulled directly from the Modrinth release changelog) - A "Click here to update" button linking straight to the Modrinth page
    Notes
    - Make sure update-channel-id (or announce-channel-id as fallback) or update-webhook is configured in discord.yml for the notice to have somewhere to post.
    11 downloads
  10. 1.6.13StaffModeration 1.6.13Jul 12, 2026

    v1.6.13

    Fixes - Fixed /mute and /tempmute sending duplicate messages (broadcast + "you're muted" notice were firing twice per punishment) - Fixed {staff} showing up literally in mute broadcast messages instead of the staff member's name - Converted all message placeholders from {player}, {staff}, {reason}, etc. to %player%, %staff%, %reason% style across messages.yml and all plugin code Performance - Ban, mute, report, tier, and Discord-link actions no longer write their YAML files synchronously on the main thread — file saves now happen asynchronously, removing a lag spike on every /ban, /mute, /tier, and account-link action (worse as ban/mute lists grow) - Cleaned up a duplicate import in BanManager
    8 downloads
  11. 1.6.12StaffModeration 1.6.12Jul 12, 2026

    StaffModeration v1.6.12 (Folia) — Changelog

    🌏 Link Log Timezone (IP Geolocation)

    - Added GeoTimeUtil.java — resolves a player's real-world timezone from their connecting IP via ip-api.com geolocation (no API key required) - Link/unlink/daily-reward Discord log embeds now show the player's own local time instead of a fixed UTC timestamp - Falls back to settings.link-log-timezone (default UTC) in discord.yml if lookup fails, player is offline, or IP is private/loopback - Results are cached per-IP for the server session to avoid repeated lookups

    🔑 Fixed Mismatched Link Reward Messages

    - Fixed 4 separate spots where Discord/in-game messages hardcoded "1x Crimson Key + 1x Prime Key" regardless of what link-reward-commands in config.yml actually ran: - In-game first-time link message - Offline-then-join delayed reward message - /link Discord DM embed ("Link Reward" field) - Link log embed ("Rewards Got" field) - All 4 now read from a single shared source (describeLinkRewards()), parsing the actual configured commands (key/eco style) into human-readable text — so the message always matches what was really dispatched

    🎮 Manage Player GUI — New Lore Format

    - Rebuilt the "Manage Player" head lore to show: - Name - Ping: %ms%ms (live, updates every tick while menu is open) - Location: %world% - Logs → Kick: <count> / Ban: <count> / Report: <pending>/<total>, last reporter - Added new target_punishment_history SQLite table (DatabaseManager.java) tracking lifetime kick/ban counts per player (survives unbans/expiries, unlike the old active-bans-only list) - Added ReportManager helpers: getReportCountAgainst(), getPendingReportCountAgainst(), getLatestReporterAgainst() - Folia-safe: live refresh task runs on the staff member's own entity scheduler, auto-cancels on menu close/logout

    💬 Chat Code — Configurable Rewards

    - Chat Code winner reward commands and win message are now fully configurable in discord.yml under chat-code.reward-commands (key/money) and chat-code.win-message - Supports %player%, %reward%, %key_type%, %amount% placeholders - Falls back to original crate givekey / eco give commands if unset

    🤖 AI — Live Server Backend Awareness

    - AI can now report TPS (1m/5m/15m), MSPT, online player count, server region, and per-player latency (min/avg/max) when asked about lag/performance - All numbers pulled live from Bukkit/Paper APIs — never estimated or guessed - Added buildPerformanceContext() in DiscordManager.java

    🧭 Universal Command Routing

    - All standalone commands (kick, ban, mute, freeze, vanish, link, gmc, gms, gma, gmsp, report, invsee, chatcode, announce, and more) are now also reachable via /sm <command> and /staffmod <command> - Delegates to the exact same executor instances — zero logic duplication, permissions stay identical - Fixed permission gating: delegated commands check their own permission node instead of being blocked by staffmod.use - Tab-completion also delegates to each command's own completer (player names, durations, reasons, etc. all still work correctly through /sm)

    📁 Config Changes

    `discord.yml` - Added settings.link-log-timezone (default "UTC") - Added chat-code.reward-commands.key / chat-code.reward-commands.money / chat-code.win-message - Added AI system-context note documenting TPS/MSPT/latency/region lookup usage `config.yml` - Added settings.modrinth-slug (default "" — must be set for /sm update to work)

    🗄️ Database Changes

    - New table: target_punishment_history (uuid, player_name, kick_count, ban_count) - Auto-created on plugin startup via createTables() - Populated automatically on every kick (KickManager) and ban (BanManager)

    ⚙️ Folia Compatibility

    - All new code uses plugin.getScheduler() (SchedulerAdapter) instead of raw Bukkit.getScheduler() where region-thread safety matters - Manage GUI live-refresh task uses runAtEntity/runAtEntityTimer pinned to the staff member's own thread - DB writes (incrementKickCount, incrementBanCount) use runAsync - Verified safe on both Folia and Paper/Spigot (SchedulerAdapter auto-detects and falls back correctly)
    9 downloads
  12. 1.6.11StaffModeration 1.6.11Jul 12, 2026

    v1.6.11

    Fixed
    - Update checker Discord notice no longer fails silently — sendUpdateAvailableEmbed() previously only tried the JDA bot path. If the bot wasn't connected, no update/announce channel was set, or the channel wasn't found in cache, it silently returned with nothing sent and nothing logged. - Added a webhook fallback for the update notice, using the same approach as report-webhook / mod-webhook / tier-webhook. New config key: update-webhook in discord.yml. - Each failed/skipped step (JDA not connected, channel not cached, no channel configured) now logs a warning to console instead of failing silently.
    Changed
    - AI chat replies are now sent as embeds instead of plain text — a clean color box with description only, no title and no footer. - Applies to all AI reply paths: @mention, dedicated AI channel, ? quick question, ticket auto-reply, and the action-execution result message. - Added a new configurable color key: embed-colors.ai-reply in discord.yml (default #5865F2).
    15 downloads
  13. 1.6.8StaffModeration 1.6.8Jul 11, 2026
    - Fixed API
    13 downloads
  14. 1.6.7StaffModeration 1.6.7Jul 11, 2026

    StaffModeration v1.6.7

    Dedicated AI Channel
    A channel can now be designated for fully automated AI responses. Configure ai.dedicated-channel-id in discord.yml, and every message sent in that channel will receive an automatic reply — no mention, prefix, or command required. This channel uses the same cooldown, live data lookups, and moderation action protocol as the existing mention-based AI assistant. Leave the value as YOUR_CHANNEL_ID_HERE to keep this feature disabled.
    New Administrative Commands
    The following commands have been added, each with full tab-completion and dedicated .others permission nodes for use on other players: - /godmode [player] [on|off] — toggles invulnerability - /fly [player] [on|off] — toggles flight - /flyspeed <1-10> [player] — sets fly speed on a simplified 1–10 scale - /gamemode <survival|creative|adventure|spectator> [player] — also accepts s/c/a/sp and 0/1/2/3 shorthand - /gmc, /gms, /gma, /gmsp — direct aliases for each gamemode
    Help and Setup Documentation
    New in-game and Discord commands provide complete setup and usage guidance: - /staffhelp link (in-game) — explains the account linking process step by step - /staffhelp bot-setup (in-game) — a full checklist for configuring the Discord bot, including application creation, required Privileged Gateway Intents, bot token setup, invite permissions, channel/role IDs, and AI configuration - /link-help (Discord) — an embedded step-by-step linking guide - /help (Discord) — a complete overview of every bot feature Both linking guides also clarify an important requirement: the Discord role name must exactly match the corresponding LuckPerms group's displayName (for example, a displayName of StaffModeration requires a Discord role also named StaffModeration). A mismatch here will prevent automatic rank and role synchronization from functioning.
    Improved /aicredits Command
    This command now reports a clear operational status alongside credit usage: - Usable — the assistant is fully operational - Usable, running low — remaining credit is below $0.10 - Not usable — the assistant is disabled, missing an API key, or out of credits - Status unconfirmed — quota could not be verified (non-OpenRouter provider, or the check failed)
    Language and Tone Consistency
    The AI assistant's system prompt has been revised to respond in clear, professional English. Previously, it was configured to use informal Taglish and internet slang; all in-game and Discord-facing messages have been reviewed for consistent, professional tone.
    13 downloads
  15. 1.6.6StaffModeration 1.6.6Jul 10, 2026

    Big Update Out

    27 downloads
  16. 1.5.12StaffModeration 1.5.12May 26, 2026

    Changes

    - Added some optimization
    155 downloads
  17. 1.5.11StaffModeration 1.5.11May 26, 2026

    Changes

    - Optimized the plugin - Removing some caches
    17 downloads
  18. 1.5.10StaffModeration 1.5.10May 20, 2026

    Changelogs

    - Added optimizer - Fixed Discord and Minecraft server messages - optimized the performance
    7 downloads
  19. 1.5.9StaffModeration 1.5.9May 17, 2026

    Changes

    - Added /link - Fixed announcement embed - added nyo config updater - added new settings on discord.yml - added /dailyrewards
    16 downloads
  20. 1.5.4StaffModeration 1.5.4May 14, 2026

    Fixes

    - Fixed Discord Commands - Fixed Discord Channel Listener - Fixed Minecraft Listener
    14 downloads
  21. 1.5.3StaffModeration 1.5.3May 12, 2026

    Changes

    - Improve Discord Integration design
    11 downloads
  22. 1.5.2StaffModeration 1.5.2May 7, 2026

    Changes

    - Fixed plugin disabling - Fixed gui
    18 downloads
  23. 1.5.1StaffModeration 1.5.1May 6, 2026

    Changes

    - Improve gui design - Change the embed message of the tier result - Fixed problem with /report - Reduced the plugin size to 18mb - Changed OblivionMc to Watching status
    12 downloads
  24. 1.5.0StaffModeration 1.5.0Apr 23, 2026
    First Release
    22 downloads

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