- Tested MC versions
- 1.21, 26.1, 26.2, 26.3
Stand-in
Stand-in is a plugin all about manipulating entities for visual effects.
Features
Only visible armor stands and entities spawned by this plugin can be edited or replaced to prevent conflicts with other
plugins. You can force the edit by granting standin.edit-anything and standin.convert-anything. This will allow for
editing ANY supported entity, including ones spawned by plugins, which may lead to unexpected behavior.
Entity replacement
Replace armor stands to other entities such as mannequins and (in the future) display entities.
standin.change_type.<entity_type> - Permission that allows changing to specified entity type (only if it's supported).
Middle click (pick entity action) on most entities will display a dialog allowing for changing entity type. This
currently will NOT work for mannequins. Alternatively you can open the
edit menu with shift + right click on the entity and choosing "Change type" option.
Entity manipulation
Manipulate properties of entities, such as setting player profiles on mannequins, making armor stands invisible and more.
Edit menu can be opened with shift + right click on the entity.
standin.edit.<entity_type> - Permission that allows editing specified entity type (only if it's supported.).
Future
Plugin is currently in early development and will evolve to include more features such as:
- Manipulating armor stand parts individually
- Preset armor stand poses
- Allowing more entity types for replacement (text display, item display, block display)
- Possibly simple AI for mannequins (big question mark on this one)
- Whatever gets suggested and will not be pain to implement
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