Spawn a cobweb trap!

# Create custom ability events here!
creator:
# Add here main events you will want to use.
events:
'1':
# Set the event name.
event: PlayerLaunchProjectileEvent
# Add here conditions.
conditions:
- 'LEVEL=ALL:TARGET=PROJECTILE:ENTITY_TYPE=EGG'
- 'LEVEL=1:CHANCE=5'
- 'LEVEL=2:CHANCE=7'
- 'LEVEL=3:CHANCE=9'
- 'LEVEL=4:CHANCE=12'
- 'LEVEL=5:CHANCE=15'
- 'LEVEL=6:CHANCE=18'
- 'LEVEL=7:CHANCE=21'
- 'LEVEL=8:CHANCE=24'
- 'LEVEL=ALL:API_EVENT_CANCELLED=API_LOCATION_SUPPORT!INVERSE'
- 'LEVEL=ALL:COOLDOWN'
# Add here effects.
effects:
- 'LEVEL=ALL:PROJECTILE_TRAIL=LAVA_DRIP,1:PROJECTILE=EGG,1'
# Add here options.
options:
- 'LEVEL=ALL:ACTION_BAR_MESSAGE'
- 'LEVEL=ALL:PARTICLES=FLAME'
- 'LEVEL=ALL:CANCEL_EVENT'
- 'LEVEL=ALL:SOUND=true,ENTITY_GHAST_SHOOT,1,0.67'
# Add here secondary events you want to use, secondary events will be called if the main event was called.
secondary_events:
'1':
# Set the secondary event.
event: ProjectileHitEvent
# Add here conditions.Similar projects
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