Superenchants
4.6.2This plguin adds new enchants to your game, such as healthsteal, bleed, autosmelt, and more!
4.6.2latestSuperenchants 4.6.2May 7, 2026 - Feature: Per-actionexcludelist — any action can now declareexclude: [sneaking, sprinting, ...]to skip execution when the player is in that state. Supported states:sneaking,sprinting,swimming,flying,gliding. - Feature: Newdurabilityaction type — damages a configurable equipment slot's item by a scalable amount, respecting Unbreaking. - Feature (Excavator): Multi-break and durability drain are now skipped when the player is sneaking. - Bug fix:NoSuchFieldError: MAX_HEALTHon 1.21.1 servers — attribute lookups inPassiveListenerandHealthStealActionnow use the registry-based resolver that works across 1.21.1 and 1.21.2+. - Bug fix: Permanent attribute effects (e.g. Lightweight speed boost persisting after removing the item) — attribute cleanup now runs correctly on servers that previously crashed at theMAX_HEALTHfield reference. - Bug fix: Attribute modifiers are now removed immediately when armor is changed, via a newPlayerArmorChangeEventhandler, rather than waiting for the next passive tick.4.6.1Superenchants 4.6.1Apr 23, 2026 - Fixed deflect always returning an arrow even if another projectile was thrown4.6.0Superenchants 4.6.0Apr 19, 2026 4.6.0
- Removed piercing enchant (redundant) - Added Janitor enchant - Added Stalker enchant - Added Quickstep enchant - Added Eruption enchant - Addedvacuum_dropsaction type for the Janitor enchant - Fixed grindstone not working on custom enchanted books (inputs now consumed, ENCHANTED_BOOK → BOOK result) - Addedarea_potion_effectaction type (radius-based potion effect around the player) - - Balance pass — 22 enchants adjusted for SMP viability: - bleed: added 40% chance (+10%/lvl), 3s cooldown; reduced effect duration - venom: added 40% chance (+10%/lvl), 3s cooldown; reduced effect duration - freeze: added 4s cooldown; slowness capped at Slowness I; mining fatigue capped at Fatigue II; reduced durations - frostbite: added 3s cooldown; capped at Slowness I; reduced duration - blindness: added 25% chance (+10%/lvl), 6s cooldown; reduced duration - confusion: added 25% chance (+10%/lvl), 5s cooldown; reduced duration - critical: bonus damage reduced from 50% to 25% - adrenaline: flat damage reduced (max 4 at L3, down from 9) - lightning: cooldown increased from 3s to 6s - bloodlust: all effect durations reduced (max ~7s at L3, down from ~14s) - healthsteal: heal amount reduced (max 1.5 HP at L3, down from 2.5) - vampiric: heal amount reduced (max 1.5 HP at L3, down from 2.5) - backstabber: flat damage reduced; cooldown increased to 15s - withering: capped at Wither I; reduced duration - disarm: added 8s cooldown - concussion: fixed chance bug (was always triggering); now 30% (+15%/lvl) - growth: max health per level reduced (max +6 HP / 3 hearts at L5, down from +10 HP) - overload: capped at Absorption I (2 hearts); reduced duration - berserk: strength duration reduced - fortify: capped at Resistance I; reduced duration - martyrdom: explosion power reduced (max 1.5 at L3, down from 2.5) - retaliation: reflect percentage reduced (max 40% at L3, down from 70%) - Folia compatibility fixes: - AnvilListener: replaced deprecated Bukkit scheduler with entity scheduler - TeleportAction, SwapPositionsAction: use teleportAsync for cross-region safety - ShockwaveAction, GravityAction, MagnetAction, SetFireAction: entity mutations dispatched via entity scheduler - TimberAction, VeinmineAction, MultiBreakAction: block breaks dispatched via region scheduler - LavaWalkerAction: block conversions and reverts dispatched via region scheduler - ExplosionAction, ExplodeProjectileAction, LightningAction: world effects dispatched via region scheduler - CommandAction: console commands use globalRegionScheduler; player commands use entity scheduler4.5.1Superenchants 4.5.1Apr 10, 2026 - Fixed anvil enchanting keeping the book4.5.0Superenchants 4.5.0Apr 10, 2026 Bug Fixes
- LightningAction NPE:getTargetBlock(null, 100)could return null when looking at sky causing a crash - Cooldown consumed before execution: Cooldown timestamp was recorded before actions ran. If an action threw an exception the cooldown was wasted. - PROJECTILE_HIT reads wrong item:onProjectileHitreadshooter.inventory.itemInMainHandat hit time, which could be wrong if the player swapped weapons mid-flight.New Features
- `disabled` flag: Adddisabled: trueto any enchant YAML to fully disable it without deleting the file. Disabled enchants are skipped at load time. - Multi-trigger support: Enchants can now fire on multiple triggers. Usetriggers: [ATTACK_ENTITY, RIGHT_CLICK](list) instead of a singletrigger:field. The old single-trigger format remains backward-compatible. -lightningnow fires on bothATTACK_ENTITYandRIGHT_CLICKas its description stated.New Triggers (3)
- `SHIELD_BLOCK` — Fires when a player successfully blocks an attack with a shield. Checks the shield in the offhand and all armor slots. - `SPRINT` — Fires once when a player begins sprinting (PlayerToggleSprintEvent). Checks all equipment slots. - `CONSUME` — Fires when a player eats food or drinks a potion (PlayerItemConsumeEvent). Checks the consumed item and all armor slots.New Action Types (2)
- `send_title` — Displays a MiniMessage-formatted title, subtitle, or action bar message to the player. Configurable fade-in, stay, and fade-out times. - `swap_positions` — Teleports the player to the target's location and the target to the player's original location. Preserves each entity's yaw/pitch.New Item Group (1)
- `SHIELDS` —[SHIELD]. Use inapplicable_itemsfor shield enchantments.New Enchantments (6)
- Retaliation (SHIELDS, SHIELD_BLOCK) — Reflects 50–80% of incoming damage back to the attacker while blocking. - Fortress (SHIELDS, SHIELD_BLOCK) — Grants absorption for 3s on successful block. - Bounding (BOOTS, SPRINT) — Grants jump boost when you start sprinting. - Windrunner (BOOTS, SPRINT) — Grants speed boost when you start sprinting. - Nourished (ARMOR, CONSUME) — Eating food triggers regeneration. - Swapper (MELEE, ATTACK_ENTITY) — Swaps positions with your target on hit.4.4.2Superenchants 4.4.2Apr 9, 2026 - Fixed some duplication bugs regarding mobs - Fixed enderaura not having an entity-type filter4.4.1Superenchants 4.4.1Apr 6, 2026 - Fixed an error dump from respawn action on Folia - FixedAutosmeltActionparticle spawning at block corner instead of block center - FixedParticleSpawnerpotential NPE when world is null (unloaded chunk/world transition) - Fixed Folia/Canvas crash onPlayerRespawnEvent(DeathListenernow usesplayer.scheduler.runDelayedinstead ofrunTaskLater) - Added 10-second HTTP timeout to update checker to prevent indefinite stalls - Balancedconcussionproc chance (was 100%, now 45%/60%/75% per level) - Updated wiki4.4.0Superenchants 4.4.0Mar 25, 2026 New Enchantments
- Added Concussion enchantment - Added Warlord enchantment - Added Tempest enchantment - Added Aquabound enchantmentEnchant Compatibility
- Added MACE and TRIDENT support to: bleed, lightning, healthsteal, gravity, critical, venom, freeze, disarm, skullcrusher, doublestrike, weaken, withering, frostbite, backstabber, slaughter, bloodlust, inflame, adrenaline, confusion, blindness, predator - Added MACE and TRIDENT support to: ignite, vampiric - Added MACE support to: shockwaveItem Groups
- Added MACES item group - Added TRIDENTS item groupBug Fixes
- Fixed crash on minecraft versions without copper armor - Fixed excavator levels 1–3 all mining the same area (scaling was broken; now 3×3×3 / 5×5×5 / 7×7×7) - Fixed crash when using block-data particles (e.g. BLOCK_DUST on veinminer) with combined enchants - Fixed veinminer and autosmelt not working together (vein blocks were not being smelted) - Fixed excavator and veinminer not working together (ores exposed by excavator are now veinmined) - Fixed excavator and autosmelt not working together (radius blocks were not being smelted) - Fixed new enchants not appearing on existing servers after updateOther
- Updated version checker to use Modrinth API instead of Pastebin - Removed Hangar from update notification links4.3.1Superenchants 4.3.1Mar 18, 2026 - Fixed harvester from working on non-mature crops - Fixed dismantle breaking armor with abiding - Fixed removing soulbound - Added support for GravesX4.3.0Superenchants 4.3.0Mar 12, 2026 - Added Folia support - Added 3 new triggers: BLOCK_PLACE, RESPAWN, ITEM_SWAP - Added 4 new action types: particle, sound, send_message, spawn_entity - Added 3 new enchantments: Rebirth, Mason, Quick Draw - Added sound and particle effects to 15 existing enchantments - Added support for copper tools/armor4.2.0Superenchants 4.2.0Mar 10, 2026 - Added Vampiric enchant - Added Martyrdom enchant - Adjusted harvester to balance out the game - Fixed harvester to only duplicate plants - Improved villager trading, each enchantment now modifies it4.1.1Superenchants 4.1.1Feb 26, 2026 - Removed lore from enchantment books so the name doesn't look duplicated - Added ability for enchantments to work in the off-hand - Added pagination to /sebooks - Fixed lavawalker from being buggy4.1.0Superenchants 4.1.0Feb 24, 2026 - Allowed abiding to be applicable to any enchantable item - Added a new enchantment "Stealth" - Added a remove fall damage option to the velocity action - Added ability to remove enchantments from the grindstone - Added command action type - Added timer actions - Added a permission check for enchanting items using the enchanting table - Added a permission check for enchanting items using an anvil - Added a permission check for using the grindstone - Fixed right click trigger actions on armor pieces (ascend) - Fixed jetpack enchantment4.0.4Superenchants 4.0.4Feb 19, 2026 - Fixed a critical error with bleed causing the server to crash when mixed with other enchantments4.0.3Superenchants 4.0.3Feb 18, 2026 - Decreased default chance of villager trades/loot generation - Fixed replacing trades from villagers to only replace existing enchantment trades - Fixed villagers not gaining XP from custom enchant trades4.0.2Superenchants 4.0.2Feb 18, 2026 - Fixed scaling functions so chance now works properly - Updated the update message to reduce clutter4.0.1Superenchants 4.0.1Feb 17, 2026 - Fixed the passive modifier to remove/add effects properly - Fixed armor enchantments to only work when its worn, not held4.0.0Superenchants 4.0.0Feb 14, 2026 Core Changes
- Complete plugin rewrite with significant performance improvements - Enchantments are now fully data-driven, all enchantments are 100% customizable - Updated to Minecraft 1.21.1 - Expanded configuration options - Optimized enchantment tick frequency for better server performanceNew Enchantments
Autoreel, Soulbound, Lifeline, Anchor, Berserk, Entangle, Fortify, Ignite, Ironclad, Overload, Rejuvenation, Spiritlink, Venom, TillerRemoved
Multishoot (now a vanilla enchantment)Bug Fixes
- Fixed permission issues - Fixed specific enchantment bugs - Resolved all known null pointer exceptions and error dumpsDeveloper
- Improved developer APIOther
- Added WorldGuard/claim plugin protections - Updated wiki with much needed changes3.2.0.1Superenchants 3.2.0.1Jul 18, 2025 Fixed null-pointer exception preventing the plugin from starting3.2.0Superenchants 3.2.0Jul 18, 2025 - fixed anvil compatibility with enchantments - now only proper items can get the proper enchantments - fixed anvil enchanting levels - fixed pressure plates activating some enchantments - fixed multishoot not applying to crossbows - fixed conflict between heavy vs lightweight - fixed explosive not working well - fixed explosive doing damage to self - fixed enchantents not being in "stored_enchants", had caused some issues - added much more flexibility to explosive in config.yml - added a cap to the amount of blocks timber can break - removed custom anvil - updated plugin to 1.21.83.1.9Mar 13, 2025 - Fixed bait duplicating items on the ground - Fixed excavator breaking barrier blocks - Fixed consume enchantment not working on armor - Fixed tab complete not recommending enchantments3.1.8Superenchants 3.1.8Feb 22, 2025 - Added customanvil into the plugin so you don't have to download it separately - Fixed an issue related to wandering traders when opening their trading menu3.1.7Superenchants 3.1.7Jan 14, 2025 - Added thanos enchantment - Added consume enchantment3.1.6Superenchants 3.1.6Jan 6, 2025 - Fixed emeralds not working with autosmelt + fortune - Fixed coal not working with autosmelt + fortune - Fixed redstone not working with autosmelt + fortune - Fixed lapis not working with autosmelt + fortune - Fixed diamond not working with autosmelt + fortune - Fixed nether quartz not working with autosmelt + fortune3.1.5Superenchants 3.1.5Jan 5, 2025 - Fixed skullcrusher translations not working for languages other than english - Fixed ninja translations not working for languages other than english - Added chinese translations - Added more support for level 255 enchantments - Removed unnecessary code to improve performance3.1.4Superenchants 3.1.4Jan 3, 2025 - Added skullcrusher enchantment - Added ninja enchantment3.1.3Superenchants 3.1.3Dec 28, 2024 - Added villager trades that can be disabled in configuration - Added multiple new configuration options3.1.2Superenchants 3.1.2Dec 22, 2024 - Made custom enchantment books have a chance to appear in structures, can be disabled in config - Added more configuration options3.1.1Superenchants 3.1.1Dec 20, 2024 - Added predator enchantment - Added slaughter enchantment - Updated pirate translations a bit3.1.0Superenchants 3.1.0Dec 19, 2024 - Added cubism enchantment - Added vanish enchantment - Added dodge enchantment - Added ascend translations - Added dragonhunter translations - Added permission checking to spotlight enchant - Added permission checking to farmer enchant3.0.2Superenchants 3.0.2Dec 14, 2024 - Added ability to enchant fishing rod in custom enchantment table - Added ability to enchant hoes in custom enchantment table - Added new ascend enchantment - Added new hellhunter enchantment3.0.1Superenchants 3.0.1Dec 14, 2024 - Readded description to enchantments - Added ability to enchant bows with the custom enchanting table3.0.0Superenchants 3.0.0Dec 10, 2024 - Added flippers enchant name and lore to other language files - Added some javadoc documentation to the code for API usage - Added harvester enchantment - Added dragon hunter enchantment - Completely changed the API to add more abstraction to make it easier - Made abiding work on fishing rods - Fixed spacing error when using removing an enchantment with the gui - Changed update message to include the changelog - Changed welcome message to include help with permissions - Major performance improvements2.7.1.1Superenchants 2.7.1.1Dec 6, 2024 - Fixed critical permission error for the /se command2.7.1Superenchants 2.7.1Dec 6, 2024 - Fixed custom enchanting table not taking in armor - Fixed error log after using custom enchanting table - Fixed links in update message - Added flippers enchant - Removed unnecessary test code for small performance improvements - Removed unncessary logs printing out each enchantment causing cluter2.7.0Superenchants 2.7.0Dec 5, 2024 - Fully redone how translations are handled - Added russian translation - Added pirate translation - Fixed teleport giving error when looking at entities - Fixed being able to apply enchantment without correct permissions - Fixed some no permission messages not having colors - Performance improvements2.6.7Superenchants 2.6.7Nov 6, 2024 - Added blastoff enchantment - Fixed being able to put heavy and lightweight on the same armor pieces - Adjusted all enchantments anvil level cost2.6.6Superenchants 2.6.6Nov 3, 2024 - Fixed heavy enchantment still working when taking armor off - Fixed lightweight enchantment still working when taking armor off - Made heavy enchantment work on multiple armor pieces at the same time - Made lightweight enchantment work on multiple armor pieces at the same time - Performance improvements2.6.5Superenchants 2.6.5Oct 31, 2024 - Added withering enchantment - Added heavy enchantment - Added lightweight enchantment - Fixed weaken happening 100% of the time - Fixed permission checking for deflecting enchant2.6.4Superenchants 2.6.4Oct 29, 2024 - Added resilience enchantment - Added coward enchantment - Added weaken enchantment - Fixed arrowstorm not working with level 2552.6.3Superenchants 2.6.3Oct 28, 2024 - Added gravity enchantment - Added adrenaline enchantment - Added small performance improvements2.6.2Superenchants 2.6.2Oct 23, 2024 - Added Hook enchantment - Updated plugin to 1.21.2 and 1.21.32.6.1Superenchants 2.6.1Oct 20, 2024 - Made most enchantments now work on mobs - Made a few performance optimizations2.6.0Superenchants 2.6.0Oct 19, 2024 - Added inflame enchantment - Added night owl enchantment - Added head shot enchantment - Added arrow storm enchantment - Added a first install message - Fixed Multishoot not applying to crossbows on the anvil - Fixed Detonate not applying to crossbows on the anvil - Fixed Piercing not applying to crossbows on the anvil - Fixed Abiding not applying to crossbows on the anvil - Fixed missile enchantment from not working - Fixed not being able to apply missile enchantment - Removed unneeded console logging on plugin start2.5.2Superenchants 2.5.2Oct 15, 2024 - Fixed errors spamming to console - Fixed anvil enchanting not working in survival mode, more information in the wiki - Fixed most enchantments not having books upto the level they should2.5.1Superenchants 2.5.1Oct 14, 2024 - Fixed errors from occurring when a skeleton shot a bow - Fixed abiding not working when enchanting via anvil - Fixed explosive arrow making arrow despawn sometimes - Added setting to config.yml to enable explosions from explosive arrows and detonate enchantment2.5.0Superenchants 2.5.0Oct 9, 2024 - Added double strike enchantment - Added critical enchantment - Added timber enchantment - Added missile enchantment - Fixed possible console spamming error messages - Removed debug message that appeared when enchanting an item - Removed spigotmc notice from update message2.4.4Superenchants 2.4.4Oct 7, 2024 - Fixed detonate chance not working - Added permissions for lavawalker2.4.3Superenchants 2.4.3Oct 7, 2024 - Added updraft enchantment - Added lavawalker enchantment - Made blindness a chance enchant - Made healthsteal a chance enchant - Made bleed a chance enchant - Made confusion a chance enchant - Made bloodlust a chance enchant - Made frostbite a chance enchant - Made detonate a chance enchant2.4.2Superenchants 2.4.2Sep 28, 2024 - Fixed positioning of Previous Page button in the gui - Changed abiding enchant GUI Item - Added spotlight enchantment - Added feast enchantment - Added permission for archer - Added permission for farmer - Added permission for decapitation - Added permission for dismantle - Added permission for famine2.4.1Superenchants 2.4.1Sep 28, 2024 - Fixed dash enchant from not working - Fixed jetpack enchant from not accelerating enough - Fixed jetpack not allowing you to normally fly in creative mode - Fixed minor memory issue2.4.0Superenchants 2.4.0Sep 27, 2024 - Added developer API - Added Archer enchant - Added Farmer enchant - Added Decapitation enchant - Added Dismantle enchant - Added Famine enchant - Added Pagination to the GUI to allow for more enchantments - Fixed abiding enchant from not working properly - Fixed Backstabber enchant name - Fixed Disarm enchant name - Fixed permission for /segui - Fixed permission for /seremovegui - Fixed permission for /seremoveall - Fixed permission for EnderAura - Fixed /superenchants command suggestions2.3.5Superenchants 2.3.5Sep 14, 2024 - Fixed custom enchanting table permissions again2.3.4Superenchants 2.3.4Sep 13, 2024 - Added Abiding enchant - Added Disarm enchant2.3.3Superenchants 2.3.3Sep 10, 2024 - Fixed permissions for enchanting table UI2.3.2Superenchants 2.3.2Sep 8, 2024 - Added enchantment "bait" - Added enchantment "angler" - Fixed enderaura enchant from not working2.3.1Superenchants 2.3.1Sep 5, 2024 - Added multiple levels to explosive - Added multiple levels to dash - Added multiple levels to bloodlust - Changed XPBoost max level to 5 - Changed Enlightened max level to 5 - Changed Deflecting max level to level 5 - Made explosive amount able to be changed in the config.yml - Made jetpack acceleration able to be changed in config.yml - Made jetpack max velocity able to be changed in config.yml - Made detonate explosion power able to be changed in config.yml - Dash now checks for permissions to use2.3.0Superenchants 2.3.0Sep 3, 2024 - Added French translations - Added Dutch translations - Updated Spanish translations - Updated German translations - Added Backstabber enchant - Added Piercing enchant - Added Deflecting enchant - Fixed XPBoost enchant from not working - Fixed Bloodlust enchant from not working - Fixed enchant gui opening when nothing is available for the item - Allow levels upto 255 (Formatting is messed up, nothing I can do about it)2.2.2Superenchants 2.2.2Aug 28, 2024 - Added autosmelt to shovel - Made autosmelt smelt sand into glass2.2.1Superenchants 2.2.1Aug 27, 2024 - Added multiple enchantment levels to multishoot2.2.0Superenchants 2.2.0Aug 24, 2024 - Added detonate enchantment - Added enchant levels to excavator - Made multishoot work on crossbow - Added permissions for growth2.1.5Superenchants 2.1.5Aug 22, 2024 - Fixed growth enchant to give extra hearts on rejoin - Fixed growth enchant not removing hearts2.1.4Superenchants 2.1.4Aug 22, 2024 - Added Magnet enchant to elytra - Added Growth enchant to all armor types2.1.3Superenchants 2.1.3Aug 21, 2024 - Made enchanting table apply random levels - Fixed null pointer exception - Added spanish translation file - Updated descriptions2.1.2Superenchants 2.1.2Aug 21, 2024 - Fixed null pointer exception spamming console - Fixed portuguese translations - Added permissions for magnet, speed, and leap2.1.1Superenchants 2.1.1Aug 19, 2024 - Added Spanish Translation - Fixed Portuguese translations - Added Leap enchantment - Added Speed enchantment - Added Magnet enchantment2.1.0Superenchants 2.1.0Aug 15, 2024 - Added enchanting table UI - Added German and Portuguese translations - Added sfx - Switched to using logger to print out things2.0.4Superenchants 2.0.4Aug 12, 2024 - Fixed shockwave enchant shockwaving players thousands of blocks away - Made excavator and veinminer not drop extra ores for ancient debris2.0.3Superenchants 2.0.3Aug 11, 2024 - Fixed veinminer permission not working2.0.2Superenchants 2.0.2Aug 11, 2024 - Changed join message again - Added enablable message to players (see more in config.yml) - Added permissions for Enlighted, enderaura, and frostbite - Removed testenchant permission and test class2.0.1Superenchants 2.0.1Aug 10, 2024 - Made shockwave work on mobs too - Shockwave levels now actually work (more range and velocity) - Adjusted shockwave enchant to be enchantable upto level 3 - Changed welcome message as plugin is no longer maintained for curseforge and spigotmc - Removed an old class that was no longer needed - Listed plugin on PaperMC2.0.0Superenchants 2.0.0Aug 9, 2024 - Made the enchantments work like vanilla enchantments. They no longer use item lore, and are now able to be used with anvils - Enchantments now have levels - Added a new enchantment, "Enlightened", which increases the amount of experience you get from mining ores - Added a new enchantment, "EnderAura", which increases the amount of ender pearls you get from killing endermen - Added a new enchantment, "Frostbite", which slows down the target when hit - With these changes, most bugs have been fixed - Discord link added to update message - Converted plugin to PaperMC - Added enchantment levels to certain enchantments - Removed Fire enchant as Fire Aspect already exists - Removed multiple memory leaks - Fixed jetpack functionality - Made jetpack work when you remove chestplate - Added cooldown to dash1.2.1Superenchants 1.2.1Aug 6, 2024 - Fixed null pointer exception that may have appeared1.2.0Superenchants 1.2.0Aug 4, 2024 - Made it so you can remove enchants via the gui - Added command to remove all custom enchantments - Added permissions for commands - Added permmissions for each enchant, UI and tab complete only shows enchantments that can be added as well as can't use enchants without permissions - Completely redone jetpack functionality - Tab complete now shows "remove" and "list" again1.1.5Superenchants 1.1.5Aug 1, 2024 - Added xpboost enchant - Changed update message for more clarity - Fixed bloodlust enchant1.1.4Superenchants 1.1.4Jul 30, 2024 - Tab complete now only shows enchants that can be added to the item1.1.3Superenchants 1.1.3Jul 29, 2024 - Made it so you can't add the same enchant twice - Multishoot arrows not be able to be picked up - Multishoot require 3 arrows to shoot - Made healthsteal removable - Excavator and veinminer work with autosmelt - Excavator and veinminer work with fortune - Fixed multishoot not being compatible with things such as flame, and power1.1.2Superenchants 1.1.2Jul 29, 2024 - Made it so excavator wont break bedrock, end portal frame, end portal, and nether portal blocks - Added veinminer enchant - Fixed gui not enchanting item (saying wrong item was equipped) - Fixed gui not showing shockwave enchant1.1.1Superenchants 1.1.1Jul 27, 2024 - Fixed shockwave enchant throwing infinite error as well as not working1.1.0Superenchants 1.1.0Jul 20, 2024 - Changed enchant gui to only show enchantments that can be applied to the item - Added shockwave enchant1.0.3Superenchants 1.0.3Jul 17, 2024 - Added version checking - Updated join message to only appear with a new version is released - Added clickable links to the join message1.0.2Superenchants 1.0.2Jul 16, 2024 - Fixed version string - Added join message (This can be disabled in the config.yml, and is only shown to players with op)1.0.1Superenchants 1.0.1Jul 16, 2024 - Added bstats1.0.0Superenchants 1.0.0Jul 15, 2024 Full release! - Added a GUI to add enchants (/superenchantgui or /segui) - Added dash enchant - Added bloodlust enchant - Fixed typo in config.yml - Removed unnecessary duplicate code - Changed ValidEnchantments list to an Enum to make the plugin run faster - Removed unneeded calls to the main class - Lots more performance improvements0.1.2Superenchants 0.1.2Jul 11, 2024 - Redone/superenchant listto make it more visually appealing - Fixed bug on config bleed-amount to not work, this caused the entire bleed enchant to not work as expected0.1.1Superenchants 0.1.1Jul 10, 2024 Version 0.1.1
- Added tab complete to commands to make it easier to find which enchants are available - New enchant "Multishoot" - Fixed bug of teleport and lightning cooldowns producing a null pointer exception0.1.0Superenchants 0.1.0Jul 9, 2024 Release 0.1.0 - Entire codebase redone - Tens of bug fixes - Redone alot of functionality - Updated to 1.21 - Everything is just better0.0.3Superenchants 0.0.3Aug 2, 2023 Migrated from curseforge to modrinth
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