This is my first plugin, it adds cool new abilities that are toggle on and off with the command /supermode toggle
- Any blocks you punch (while sneaking), will go flying away bringing with it some blocks that are near.
- When you punch entities they receive more damage and knockback.
- When you jump while sprinting, you'll be launched in the direction you look, and the fall damage from that will be turned into an explosion, that does not damage you, when you land.
You can also do /supermode toggle [playername] to toggle for other player.
Do /supermode list to get players that have supermode enabled.
TODO:
-Add permissions DONE
-Add config with protected blocks or affected blocks control DONE
-Rewrite to Kotlin (V2.0) DONE
The Config is:
Punch-Radius: 2
Protected-Blocks:
- bedrock
Just add the NEW text id of a block to protect it, like so:
Protected-Blocks:
- bedrock
- birch_planks
Now Bedrock and birch planks are protected
The permissions are:
supermode.toggle
supermode.jump
supermode.toggle.others
supermode.list
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