SuperTrialChambers ⚔️ | MythicMobs, MMOItems & ItemsAdder Su
SuperTrialChamber v3.0Create fully custom Trial Chambers with MythicMobs and ItemsAdder integration.
SuperTrialChamber v3.0latestv3.0 - THE TEMPLATE UPDATE! ️ | Multi-Spawner System, Rarity Loot & HologramsJan 1, 2026 MASSIVE UPDATE: V3.0 SYSTEM REWRITE We heard your feedback! The plugin has been completely re-engineered to support Templates. You can now create unlimited types of spawners (e.g., a "Skeleton King" spawner and a "Goblin" spawner), each with its own cooldowns, mobs, and loot tables.Major Features: · ️ Template System: Create distinct spawner IDs (e.g., "BossRoom1", "CorridorTrap"). Editing a template updates the logic for all spawners of that type! · Rarity & Loot System: - Drag & Drop: Put any item (Vanilla, MMOItems, ItemsAdder) into the GUI. - Percentage Chance: Click the item to set its drop chance (0.1% to 100%). - Rarity Colors: Visual indicators for Mythic, Legendary, Rare, Common, etc. · Holographic Cooldowns (Optional): If you have DecentHolograms installed, the spawner will show a floating countdown while recharging. ·
Interactive Preview: Players can Left-Click the spawner to see a menu of potential rewards and their rarities before starting the challenge! · ️ Advanced GUI: New navigation system: Spawner List -> Editor -> Loot Manager. ️ Technical Changes: · Dependencies: Added DecentHolograms as a Soft-Dependency (Optional). · Optimization: Spawners are now loaded from Code (Text): locations.yml and link to Code (Text): templates.yml . Breaking a spawner automatically cleans it from the database.
IMPORTANT: This is a breaking change from v2.0. Please delete your old configuration folder to generate the new Template System files.
SuperTrialChamber v2.1v2.1 - HOTFIX: Critical Startup Crash FixedJan 1, 2026 v2.1 BUG FIX UPDATE This is a quick patch to fix a critical issue found in version 2.0 regarding file generation. ️ Changelog: · FIXED: Resolved the "IllegalArgumentException: embedded resource 'spawners.yml' cannot be found" error that caused the plugin to crash on the first startup. · FIXED: Database files ( Code (Text): spawners.yml and Code (Text): rewards.yml ) now generate correctly without needing embedded resources.How to Update: Simply replace the .jar file. You do not need to delete your config folder if you already managed to make it run, but for clean installs, it works perfectly now. Thanks for reporting!
SuperTrialChamber v2.0v2.0 - THE REALISM UPDATE! ⚔️ | GUI Editor, Drag & Drop Loot & AnimationsJan 1, 2026 EVERYTHING CHANGED! We completely rewrote the plugin to use the native Minecraft 1.21 Trial Spawner API. No more right-clicking blocks! The plugin now behaves exactly like a real Trial Chamber, but fully customizable.New Features: · Real Animations: Spawners now detect players, open eyes, ignite flames, and eject loot physically using 1.21 block states. · Visual GUI Editor: Forget complex config files! Use Code (Text): /trialgui to configure everything. · Drag & Drop Loot: Want to add an ItemsAdder sword or an MMOItem? Just open the GUI and drag the item into the chest. The plugin saves NBT, textures, and enchants automatically! · Smart Proximity: Spawners go into "Cooldown" (smoking state) and "Waiting" (eyes open) automatically based on player distance. · Mob Manager: Add MythicMobs easily via the in-game menu.
MIGRATION NOTICE: Since the code was rewritten, please delete your old Code (Text): config.yml to allow the new file structure (rewards.yml/spawners.yml) to generate.
SuperTrialChamber v1.1SuperTrialChambers ⚔️ | MythicMobs, MMOItems & ItemsAdder SupportJan 1, 2026 Super Trial Chambers
The Ultimate RPG Trial Experience for 1.21+ Overview SuperTrialChambers transforms the generic Minecraft 1.21 Trial Spawners into fully customizable RPG encounters. Instead of random vanilla mobs, you can summon powerful MythicMobs bosses and reward players with custom loot from MMOItems or ItemsAdder. Whether you run a Survival, RPG, or Factions server, this plugin allows you to create scalable dungeon events effortlessly. [HR][/HR]
Features · Custom Bosses: seamless integration with MythicMobs. · Universal Loot Support: Give rewards from MMOItems, ItemsAdder, or Vanilla. · Smart Difficulty Scaling: The boss gets stronger based on the number of nearby players (Health & Damage scaling). · Loot Protection: Drops are locked to the killer/party, preventing loot theft. · Cooldown System: Prevent event spamming with configurable timers. · GUI Editor: Easily toggle settings in-game with Code (Text): /trialgui . [HR][/HR] Step-by-Step Tutorial Step 1: Installation · Download SuperTrialChambers.jar. · Ensure you have MythicMobs installed (Required). · Optional: Install MMOItems or ItemsAdder for custom loot. · Place the jar in your Code (Text): /plugins folder and restart the server. Step 2: Create your Boss (MythicMobs) You need a mob configured in MythicMobs. .SpoilerTarget">Spoiler: Example Mob YML Go to Code (Text): plugins/MythicMobs/Mobs/boss.yml and create: Code (Text): SkeletonKing: Type: SKELETON Display: '&6&lSkeleton King' Health: 100 Damage: 10 Options: MovementSpeed: 0.3 Reload with Code (Text): /mm reload . Step 3: Identify your Loot Decide what item the player will get. You need the exact ID. · Vanilla: Just the material name (e.g., Code (Text): DIAMOND_SWORD ) · MMOItems: You need the Type and ID (e.g., Code (Text): SWORD:CUTLASS ) · ItemsAdder: You need the Namespace and ID (e.g., Code (Text): iasurvival:ruby_sword ) Step 4: Configuration Open Code (Text): plugins/SuperTrialChambers/config.yml and link them together. Code (Text): trial: # The internal name of the mob you created in Step 2 mob-name: "SkeletonKing" # CHOOSE ONE REWARD TYPE BELOW: # Option A: MMOItems reward-item: "MMOITEMS:SWORD:CUTLASS" # Option B: ItemsAdder # reward-item: "ITEMSADDER:iasurvival:ruby_sword" # Option C: Vanilla # reward-item: "VANILLA:NETHERITE_INGOT" # 1.0 = 100% chance, 0.5 = 50% chance drop-chance: 1.0 Step 5: How to Play · Get a Trial Spawner block (or the block defined in your code). · Place it on the ground. · Right-click the block. · The boss will spawn! Defeat it to get the protected loot. [HR][/HR]
Settings & Scaling You can control how the difficulty increases when players bring friends. Code (Text): settings: cooldown-seconds: 30 detection-range: 20 # If false, the plugin will calculate difficulty manually use-vanilla-scaling: false # +20% HP and Damage for every extra player nearby difficulty-per-player: 0.20 Commands & Permissions · Code (Text): /trialgui - Opens the admin menu. (Requires OP or permission Code (Text): supertrial.admin ) Found a bug? Join our support discord or post in the discussion tab!
SuperTrialChamber v1.0Dec 31, 2025
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