Sueta

TakeMeBack - Particle Trails

1.0.0

A plugin that spawns a particle trail from your starting location to help you make your way back.

·Plugin

If you need support, join here: https://discord.gg/G8BDgqsuyw

A plugin that spawns a particle trail from your starting location to help you make your way back there.

Features:

  • Supports versions 1.8 - 1.18.
  • No dependencies.
  • Super efficient, no lag.
  • Toggle particle trail
  • Simple command layout

Commands:

  • /takemeback : Creates a particle trail that you can follow back to your starting location.
  • /tmb : Alias for /takemeback

Permissions:

  • takemeback.use : Permission for /takemeback (Enabled by default)

Configuration:

Default Config
#
# TakeMeBack v1.0.0 by byteful#0001
#

# Settings for messages displayed by TakeMeBack.
messages:
  no_permission: "&cYou do not have permission to execute this command!"
  toggle_trail_on: "&eYour trail has been toggled &aon&e. Particles will start spawning from your current location."
  toggle_trail_off: "&eYour trail has been toggled &coff&e. All existing particles have been removed."

# Set to true if particle trail should be seen by all players on the server.
broadcast_particle: false

# The radius in which particles are visible.
display_radius: 25.0

# The frequency in which particles are placed. (In blocks)
particle_place_frequency: 5

# Settings for the particle that makes up a player's trail.
# Use this for particle-type: https://javadoc.io/doc/xyz.xenondevs/particle/latest/xyz/xenondevs/particle/ParticleEffect.html
particle:
  # The enum type for the particle. Use link above for a list.
  type: REDSTONE
  # Extra values for data type for certain particles.
  data:
    # The amount of particle.
    amount: 50
    # The color of the particle.
    color:
      r: 255
      g: 0
      b: 0
    # The offset of the particle from its origin.
    offset:
      x: 0
      y: 0.5
      z: 0
    # The speed of the particle animation.
    speed: 1

# Settings for triggers that can stop a player's trail.
stop_trail:
  # Stop the player's trail when they leave the server.
  on_leave: true
  # Stop the player's trail when they die.
  on_death: true
  # Stop the player's trail when they switch to a different world (nether portal, end portal, teleport, etc).
  on_world_change: true

Report A Bug:
https://github.com/byteful/TakeMeBack/issues
https://discord.gg/G8BDgqsuyw

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