28.0.1latestTerraformGenerator 28.0.1Sep 23, 2026 Fixed issue where versions under 26.3 crashed when trying to spawn abandoned camps in Poplar biomes28.0.0TerraformGenerator 28.0.0Sep 16, 2026 - Added Dappled Forest - Added Abandoned Camps27.2.0-LEGACY-2TerraformGenerator 27.2.0 LEGACY 2Sep 4, 2026 Fixed issue where the jarfile wanted Java 25, effectively blocking it from older versions27.2.0TerraformGenerator 27.2.0Sep 4, 2026 - Fixed issue where sulfur caves and lush caves shared the same cache keys and raced during generation - Added config option to disable rivers27.1.1TerraformGenerator 27.1.1Aug 15, 2026 Replaced bad lush cave default config option27.1.0TerraformGenerator 27.1.0Aug 15, 2026 - Lush caves ported to the same cave system as sulfur caves - Config thresholds for cheese caves exposed in the config - Added config options for changing world height when height-changing datapacks are used27.0.1TerraformGenerator 27.0.1Jun 28, 2026 Fixed issue where using Folia with a world manager plugin may cause concurrency crashes when the world unloads27.0.0TerraformGenerator 27.0.0Jun 17, 2026 Support 26.2 Added sulfur caves26.3.0TerraformGenerator 26.3.0Jun 16, 2026 Added a tuning mechanism to shrink caves as they approach the center of large structures. Does not work for strongholds.26.2.0TerraformGenerator 26.2.0Jun 1, 2026 - Use the paper async chunk API - The plugin can now run on Folia26.1.0TerraformGenerator 26.1.0Apr 4, 2026 Beta Paper support26.0.0TerraformGenerator 26.0.0Mar 24, 2026 Now supports 26.125.0.3TerraformGenerator 25.0.3Mar 18, 2026 Height is now clamped to min and max y when height amplifier is modified in the config25.0.2-LEGACYTerraformGenerator 25.0.2 LEGACYFeb 8, 2026 Fixed logic bug where planting spruce placed podzol on the wrong y level25.0.2TerraformGenerator 25.0.2Feb 8, 2026 Fixed logic bug where planting spruce placed podzol on the wrong y level25.0.1-LEGACYTerraformGenerator 25.0.1 LEGACYJan 10, 2026 Backport for 25.0.1 to legacy versions25.0.1TerraformGenerator 25.0.1Dec 19, 2025 Fixed concurrency bug in NativeGeneratorPatcherPopulator25.0.0TerraformGenerator 25.0.0Dec 9, 2025 Supports 1.21.1124.3.1TerraformGenerator 24.3.1Dec 3, 2025 Fixed concurrency issue that could cause crashes24.3.1-LEGACYTerraformGenerator 24.3.1Dec 3, 2025 Fixed concurrency issue that could cause crashes24.3.0TerraformGenerator 24.3.0Oct 8, 2025 Fixed problem where schematics with chains caused outposts and mansions to generate incompletely24.2.0TerraformGenerator 24.2.0Oct 7, 2025 Something dumb broke24.1.1TerraformGenerator 24.1.1Oct 7, 2025 Fixed issue where the newest paper jar tried to remap this plugin, but the plugin didn't declare not to be remapped. This fix will break the plugin on ALL paper versions before 1.21.9. Use 24.1.0 for them instead.24.1.0TerraformGenerator 24.1.0Oct 5, 2025 Fixed problem where older versions could not run the plugin24.0.1TerraformGenerator 24.0.1Oct 4, 2025 Fixed issue where disabling TFG handling of big jungle and spruce trees lead to small TFG trees growing in their place instead of big vanilla variants24.0.0TerraformGenerator 24.0.0Oct 3, 2025 Now can run on paper without the paper remapper (only for version 1.21.9)23.0.0TerraformGenerator 23.0.0Sep 30, 2025 22.0.0TerraformGenerator 22.0.0Sep 4, 2025 - Added Flower Forest and Sparse Jungle biomes (minor differences to forest and jungle respectively) - Added config options to disable spawners, cave decorations or cave clusters21.0.2TerraformGenerator 21.0.2Aug 25, 2025 Fixed bug where pale forest saplings don't get replaced when growing pale trees Added config option for forcing the biome near 0,021.0.1TerraformGenerator 21.0.1Aug 15, 2025 Some technical patches from git21.0.0TerraformGenerator 21.0.0Jul 26, 2025 Supports 1.21.820.2.0TerraformGenerator 20.2.0Jun 30, 2025 Supports 1.21.720.1.0TerraformGenerator 20.1.0Jun 27, 2025 Allowed pale saplings to grow custom trees20.0.0TerraformGenerator 20.0.0Jun 18, 2025 Supports 1.21.619.2.0TerraformGenerator 19.2.0Jun 13, 2025 - Mountains were not busting y=200. Default settings and additional settings were tuned/added to allow mountains to reach roughly 250-270 at their maximum heights. - General internal code cleaning19.1.1TerraformGenerator 19.1.1Apr 27, 2025 Fixed crash that can happen if terraform tries to place land at maximum height19.1.0TerraformGenerator 19.1.0Apr 19, 2025 Heavy optimisations done, there should be a noticeable difference in speed. - Large structural changes, mainly focused around TerraformGenerator.generateNoise and HeightMap - Ripped out Guava's cache, as a much weaker guarantee can be used (all the writers write the same thing, so coherence is way less of a problem) - Blurring is now cached in the BiomeSection level to avoid competing ChunkCache writes - Introduced more Java Records in hopes that the JVM does more with them - Fixed some issue where plants could replace trees (i think there was a regression with placement somewhere) - Fixed issue where the plugin didn't work with paper 1.21.5 craftbukkit mappings (trigged on beehives) - Cave stalactites were accidentally disabled a year or so ago, readded them - Added a config option for tree separation in plains19.0.0TerraformGenerator 19.0.0Apr 4, 2025 Initial version from Spigot. Supports Minecraft 1.21.5
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