1.0.6latestTimerCommand 1.0.6May 15, 2026 Added support for multiple execution times in TIME scheduled commands, allowing one command to run at several times during the day.
Implemented backward-compatible time parsing for both single values ("HH:mm" / "HH:mm:ss") and YAML lists.
Updated command info/list and GUI display to show all configured times for TIME commands.
Improved daily trigger tracking so each configured time executes once per day reliably.
daily-announce: enabled: true type: "TIME" time: - "11:00" - "23:00" command: "say Right now is %hour%:%minute%!" description: "Daily announcement"1.0.5TimerCommand 1.0.5Dec 22, 2025 Added full version compatibility support from Minecraft 1.17 up to the latest release, ensuring seamless operation across all modern server versions.
Implemented cross-version handling for internal API changes to maintain consistent behavior and stability.
Ensured all existing features, commands, and placeholders work identically on every supported version without limitations.
Improved long-term maintainability by future-proofing the plugin against upcoming Minecraft updates.
Verified performance and reliability across the entire supported version range for production environments.
1.0.4TimerCommand 1.0.4Dec 21, 2025 Added
$delay$placeholder feature for delayed command execution across all command types (TIME, INTERVAL, WEEKLY, MONTHLY_DAY, GAME_TIME).Implemented cumulative delay system where multiple
$delay$commands execute sequentially with customizable delay intervals.Commands without
$delay$before delayed commands execute immediately, while those after delayed commands execute after all delays complete.Added comprehensive delay support with delay value specified in seconds via the
delayconfiguration field.Delay feature works seamlessly with all existing placeholder replacements (%day%, %month%, %year%, %hour%, %minute%, PlaceholderAPI, etc.).
Enhanced configuration flexibility with delay parameter available for all command types without any restrictions.
Added detailed logging for delayed command scheduling and execution with timing information. ---
Example Configuration
Here's a practical example of using the new delay feature for a server restart countdown:restart-countdown: enabled: true # Set to true to enable type: "TIME" commands: - "say Restart in 10 seconds" - "$delay$ say Restart in 9 seconds" - "$delay$ say Restart in 8 seconds" - "$delay$ say Restart in 7 seconds" - "$delay$ say Restart in 6 seconds" - "$delay$ say Restart in 5 seconds" - "$delay$ say Restart in 4 seconds" - "$delay$ say Restart in 3 seconds" - "$delay$ say Restart in 2 seconds" - "$delay$ say Restart in 1 second" - "$delay$ say Restarting server now!" - "$delay$ restart" # Restart command will execute after all delays time: "23:59" # Execute at 23:59 every day delay: "1" # 1 second delay between each command1.0.3TimerCommand 1.0.3Dec 13, 2025 New Features in TimerCommand Plugin
Overview
Three major new features have been added to the TimerCommand plugin: 1. WEEKLY type - Commands on specific days of the week 2. Multiple Commands Support - Execute multiple commands for one scheduler 3. GAME_TIME type - Commands based on in-game time in a world ---1. WEEKLY Type - Commands on Specific Days of the Week
Description
Allows you to run a command on specific days of the week at a determined time (e.g., every Friday at 22:59).Configuration
weekly-example: enabled: true type: "WEEKLY" command: "say This command runs every Monday, Wednesday and Friday at 12:00!" time: "12:00" # Format: HH:mm or HH:mm:ss days: - "monday" - "wednesday" - "friday"Command Format
Day Numbers: -/tc add WEEKLY <command_name> <day_1-7> <HH:MM:SS> <command>1= Monday -2= Tuesday -3= Wednesday -4= Thursday -5= Friday -6= Saturday -7= SundaySupported Days in config.yml
-monday(MON) -tuesday(TUE) -wednesday(WED) -thursday(THU) -friday(FRI) -saturday(SAT) -sunday(SUN) Days are case-insensitive - all of these work: -"monday","MONDAY","Monday"-"mon","MON","Mon"Examples
Example 1: Command every Tuesday at 15:30
Command line:tuesday-event: enabled: true type: "WEEKLY" command: "say Tuesday event!" time: "15:30" days: - "tuesday"/tc add WEEKLY tuesday_event 2 15:30 say Tuesday event!Example 2: Commands on weekdays at 09:00
Command line:weekday-morning: enabled: true type: "WEEKLY" commands: - "say Good morning!" - "broadcast Server is ready" time: "09:00" days: - "monday" - "tuesday" - "wednesday" - "thursday" - "friday"/tc add WEEKLY weekday_morning 1 09:00 say Good morning!Then manually add days to config.yml. ---2. Multiple Commands Support
Description
Instead of running a single command, you can now specify a list of commands that will be executed in sequence.Configuration
Old way (still works):
New way (list):single-command: enabled: true type: "TIME" command: "say Single command" time: "12:00"multiple-commands: enabled: true type: "TIME" commands: - "say First command" - "give @a diamond 1" - "broadcast Server announcement" time: "12:00"Notes
- When using thecommandsarray, thecommandfield is ignored - Commands execute in the order specified in the configuration - This feature works with ALL scheduler types (TIME, INTERVAL, MONTHLY_DAY, WEEKLY, GAME_TIME)Examples
Example 1: Daily cleanup with multiple commands
Example 2: Weekly bonus on Friday with multiple commandsdaily-cleanup: enabled: true type: "TIME" commands: - "say Starting server cleanup!" - "save-all" - "broadcast Server will restart in 10 seconds" time: "06:00"
---weekly-bonus: enabled: true type: "WEEKLY" commands: - "broadcast Friday bonus!" - "give @a gold_ingot 10" - "effect give @a speed 3600 1" time: "19:00" days: - "friday"3. GAME_TIME Type - Commands Based on In-Game Time
Description
Allows you to run a command at a specific in-game time (measured in ticks) in a specific world (e.g., when the sun reaches noon). In-game time is measured in ticks (0-24000 per day): - 0 ticks = Sunrise (start of day) - 6000 ticks = Noon (sun at highest point) - 12000 ticks = Sunset (afternoon/evening) - 18000 ticks = Midnight (darkest, start of night)Configuration
game-time-example: enabled: true type: "GAME_TIME" command: "say It's noon in-game!" world: "world" # World name tick: 6000 # In-game tick (0-24000)Command Format
/tc add GAME_TIME <command_name> <world_name> <tick_0-24000> <command>Important Information
- The command runs only once per day at the specified tick - The command runs only in the specified world - You must specify an existing world name (e.g., "world", "world_nether", "custom_world") - In-game time depends on thedoDaylightCyclegamerule - if it's off, the command may not triggerExamples
Example 1: Noon announcement
Command line:noon-event: enabled: true type: "GAME_TIME" command: "say The sun has reached its peak!" world: "world" tick: 6000/tc add GAME_TIME noon_event world 6000 say The sun has reached its peak!Example 2: Midnight effect with multiple commands
Command line:midnight-event: enabled: true type: "GAME_TIME" commands: - "say Midnight in-game!" - "effect give @a blindness 10" - "broadcast The night is darkest!" world: "world" tick: 18000/tc add GAME_TIME midnight_event world 18000 say Midnight in-game!Example 3: Multiple world events during the day
---sunrise: enabled: true type: "GAME_TIME" command: "effect give @a speed 300 1" world: "world" tick: 0 sunset: enabled: true type: "GAME_TIME" commands: - "say The sun is setting" - "effect give @a slowness 300 1" world: "world" tick: 12000Combined Examples
WEEKLY + Multiple Commands
Command line:weekly-with-multiple: enabled: true type: "WEEKLY" commands: - "say Friday is here!" - "give @a diamond 5" - "effect give @a haste 1800 2" - "broadcast Weekend event starts!" time: "19:00" days: - "friday"/tc add WEEKLY friday_event 5 19:00 say Friday is here!GAME_TIME + Multiple Commands in Different Worlds
---world-noon: enabled: true type: "GAME_TIME" commands: - "execute in world run effect give @a speed 600 1" - "broadcast It's noon in the main world!" world: "world" tick: 6000 nether-midnight: enabled: true type: "GAME_TIME" command: "say It's midnight in the Nether" world: "world_nether" tick: 18000Backward Compatibility
- Old configurations will continue to work without any changes - New features are completely optional - Oldcommandand newcommandslist cannot be used together in one scheduler - The plugin automatically prioritizescommandsif both are present ---Technical Details
Modified Classes
1. ScheduledCommand.java - Addedcommandsfield (list instead of single command) - AddeddaysOfWeekfield for WEEKLY type - AddedgameTimeWorldandgameTimeTargetfields for GAME_TIME type - New methods:checkWeeklyExecution(),checkGameTimeExecution()- Methodexecute()now supports multiple commands 2. CommandScheduler.java - UpdatedloadCommands()method to support: - Loadingcommandsarray - Parsingdaysarray for WEEKLY type - Parsingworldandtickfor GAME_TIME type - Added import forjava.time.DayOfWeek- UpdatedaddCommand()method to save WEEKLY and GAME_TIME parameters 3. commands.yml - Added examples of all three new types - Updated documentation with command formats ---Troubleshooting
GAME_TIME command didn't trigger
Possible causes: - World doesn't exist or name is misspelled -doDaylightCyclegamerule is disabled - In-game time hasn't reached the specified tick yet Solutions: - Verify world name using/say %server_world_name%- Enable daylightCycle:/gamerule doDaylightCycle true- Check in-game time:/timeWEEKLY command didn't trigger
Possible causes: - Day name is misspelled - Timezone inconfig.ymlis incorrect Solutions: - Verify day spelling (e.g., "monday" not "mondy") - Checkconfig.ymland set the correct timezone ---Questions?
For more information, see thecommands.ymlfile documentation or README.md1.0.2TimerCommand 1.0.2Dec 6, 2025 <center>TimerCommand
A comprehensive command scheduler for Spigot/Paper servers </center> ---
-Features
TIME Commands – Execute commands daily at a specific time - INTERVAL Commands – Execute commands repeatedly at fixed intervals - MONTHLY_DAY Commands – Execute commands on specific days of the month - Timezone Support – Full timezone support with global settings - PlaceholderAPI Integration – Use dynamic placeholders in commands - Dynamic Placeholders –
%day%,%month%,%year%,%hour%,%minute%- GUI Menu – Simple in-game command management - Command Logging – Full logging of all actions -Hot Reload – Reload configuration without restarting - Multi-language Support – CZ/EN/DE/ES/RU/JA ---
Support
For support or feature suggestions, contact me: - [Discord (Web)](https://discord.com/users/771295264153141250) -discord://-/users/771295264153141250(App)  ---Version History
- Added block commands inv1.0.2 – Latest
config.yml
- Added bStats metrics collection - Performance improvements - Bug fixesv1.0.1
- Initial release - TIME, INTERVAL, MONTHLY_DAY command types - Global timezone support - PlaceholderAPI integration - GUI menu with full management - Command logging system - 6 language packs (CS/EN/DE/ES/RU/JA) - Configuration reload support - Dynamic placeholder formattingv1.0.0
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