1.2latestFix for newer versions, and new optionJan 7, 2026 6 years since last update ! This update includes : - New option "keep_tnt_in_inventory". Choose if the tnt should be consumed or stay in inventory - Fixed support for newer version - Fixed WorldGuard support. If you keep encoutering issue with it, contact me and tell me your WorldGuard version1.1WorldGuard support, disable for player and launch them !Dec 9, 2020 2 years after, NEW UPDATE ! Lot of Internal Changes (Optimization/Recode...) ! New config ! Add support for WorldGuard : Now, you can add multiple area where tntigniter will be disabled. Launch TNT: You can launch a primed tnt. By default, just thanks to a right click. You can edit if it's a right and/or left click, and if it's on air and/or block. New: /tntigniter reload : Reload the plugin ! Option to disable TnTIgniter for someone : disabled_player. You can add UUID or names.1.0Allowed world and TABFeb 28, 2018 Added: · Allowed World (Idea by Luky584) · TAB Support (for /tntigniter) Commands: · /tntigniter : enable/disable the tnt igniter · /tntigniter <enable|disable> : the same as /tntigniter · /tntigniter world : List of allowed world · /tntigniter world <worldName> : Allow or disallow the auto igniter in a special world1.0-betaFeb 27, 2018
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