TougherMobs
2.2.2CUSTOM BOSS SUPPORT! Mobs become stronger and have a new variety of skills! Be careful...
2.2.2latestHotfixDec 26, 2016 + Removed bug where it would broadcast current world upon hitting an entity with an arrow2.2.1Quick fixDec 25, 2016 - 3% Chance for Custom Bosses to spawn (Currently Non-Configurable)2.2Custom Boss Addition and Bug Fixes!Dec 25, 2016 Added Custom Bosses (Per supported worlds) /createboss setname <boss name> //Sets the bosses name /createboss setdamage <boss name> <damage amt> //Sets the bosses damage /createboss sethealth <boss name> <health> //Sets the health /createboss settype <boss name> <entity type> //Sets the entity type Supported entity types can be found in the "Supported Mob Types.txt" file /createboss setdrop <boss name> //Takes the item in your hand and sets it as a boss drop /createboss setxp <boss name> <xp amt> //Set the xp drop for the boss Permission node for creating bosses toughermobs.createboss Custom Armor and Weapons are being worked on currently and will be released in the next major update. Fixed Bugs - Fixed bugs where certain custom mob attacks were not working or working correctly - Fixed certain entity spawn events giving errors in the console.2.1.1Multi-World Support & Bug FixesDec 24, 2016 Fixed a bug that occurred when a player shot an arrow at an entity. Added in multi-world support! Check the config file and add/remove the worlds you want this plugin to work on!2.1Improvements, Additions and ChangesDec 24, 2016 + Rewrote all code and cleaned it up a lot to make it flow bettter + Added bosses (Extremely tough, give a lot of xp on death. 10x by default) + Made some changes to custom mob attacks, will be more in the near future. + Options to disable armor/weapon spawning on mobs. + Choose which mobs you want scaled - Removed the setting of health/damage for mobs.2.1 SNAPSHOTBosses additionAug 28, 2016 + Added in a few boss mobs, they all have a 1 in 100 chance of spawning. By default they have 100 health and take a lot less damage and deal more! No custom loot from them yet. + Added in a loot bat (Disabled by default) Just a fun addition to the plugin, a loot bat is a rare bat that spawns (1% chance) and drops custom Bat armor that is enchanted Protection 5 diamond armor. This is not going to be the final loot, just more so a proof of concept. This is not an official release of v2.1, just some small changes of what's going to come in part of a much bigger update. Please report any errors!2.0.1HotfixAug 26, 2016 + Fixed bug where it would send a console error if non-op players used /tmreset + Fixed witch damage event where if a witch threw a potion it would not properly scale to the player + Added in plugin metrics for statistics2.0All mob support added, bug fixes and more!Aug 26, 2016 Added in mob support for: - Blaze - Elder Guardian - Guardian - Endermite - Ghast - Magma Cube - Pig Zombies - Polar Bear - Shulker - Silverfish - Slime - Witch **Note: You will receive 1/2 the damage from guardians when blocking with a shield! Mobs will now scale to: - Being hit by an arrow shot by a player - Potions being thrown at the mob (Checks for the nearest player) + Bug fixes + Re-written some code to run more efficient To do: - Add in custom attacks for all mobs - Update plugin page with news mobs and attacks!1.2.1HotfixAug 22, 2016 Fixed lag with creeper explosions (Removed added particle effects)1.2Weapon and Enchantments added!Aug 9, 2016 The plugin now checks for player weapons along with the enchants for stronger mobs!1.1Armor Rating Update!Aug 7, 2016 Mobs now scale with players gear to make them tougher! The better the gear the tougher the mobs become! More damage, more health and more moves. Choose your battles wisely1.0.3HotfixAug 3, 2016 Fixed nullpointerexception upon applying certain enchantments to a bow1.0.2HotfixAug 3, 2016 Nullpointer exception due to enchant becoming out of bounds during certain spawns.1.0.1Aug 2, 2016
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