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TQueue | A queue system

0.1D

A simple queue system in minecraft

·Plugin

What is it for

This plugin provides partly async queue system.
For example, if you have the server which is shut down, players can join a queue associated with a server and the will be joined when server stands up. Queue also supports many servers for one queue.

Quick Demo

Commands

/queue list - list of all registered queues
/queue add <player> <queue> - add a player to a queue /queue info <queue> - info about specific queue
/queue join <queue> - join a specific queue
/queue leave - leave all queues. // TODO: Make command to leave specific queue

/queue create <queue> <[server, priotity]> - add new queue with servers.
Example: /queue add hubs hub1,0 hub2,1 hub3,0 hub4,0
Players will join hub2 until it's full if there is no special destination container on a queue

/queue remove <queue> - remove a queue
/queue clear <queue> - clears a queue (removes all players from it)
/queue kick <player> <queue> - kick a player from a queue
/queue addh <handler> - add handler to a queue
/queue removeh <handler> - remove handler from a queue

Installation

From here: https://github.com/TheSeems/TQueue/releases/tag/0.1D
Download TQueueBungee-...jar and put it in the bungeecord plugins folder
Download TQueueSpigot-...jar and put it in the spigot/bukkit plugins folder

Configure your redis server and fill in configs for both bungee and spigot.

Sample configs

For spigot (plugins/TQueue/config.json):
https://gist.github.com/TheSeems/ed180d964112f2e78f95a460d7d81c65

For bungee (plugins/TQueue/config.json):
https://gist.github.com/TheSeems/44d2bd4344002277aa2169a61e8fd86d

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