Trails | Dynamic paths & road builder
2.2.5Player-made trails and wide roads that grow naturally from movement.
2.2.5latestTrails 2.2.5 — Roads, crash recovery, and production hardeningAug 27, 2026 TRAILS 2.2.5 Roads, crash recovery & production hardening FIXED · Stairs now stay aligned with the dominant road heading on diagonal segments, including routes recorded while moving backwards. · Trail progress survives chunk-PDC write failures through a bounded, checksummed recovery journal. · Only tagged Trails tools trigger inspection/advance actions; ordinary sticks and shovels remain normal items. · Scheduler and cooldown bounds, supported road decorations, and durable undo handling are hardened. ALSO IN THE 2.2 LINE · /trails build with connected client-side previews, terrain grading, and exact rollback. · 29 bundled profiles, including eight wide -big road designs. · Generic cancellable protection events without hard dependencies on niche claim plugins. · Complete license texts and exact third-party notices; arc-core updated to 2.0.2. Requirements: Paper or Purpur 1.21.11, Java 25. Upgrading from 1.9: Back up the plugin directory. The old /trails road command tree was replaced by /trails build. FULL CHANGELOG & SOURCE1.9Removed abandonded ParticlesLibApr 8, 2024 · removed old library which caused crashes on 1.20.41.8Small changesJan 28, 2023 small changes1.7Simplified Chinese translationJan 20, 2023 · zh-CN translation · fixes to WorldGuard and Lands hooking1.6RedProtect supportJan 9, 2023 · New command: /trails show [radius] will highlight nearby trails (requires trails.show permission) · RedProtect support · Initial attempt at LazyRoads revival (WIP, dont use it yet)1.5Minor changesDec 13, 2022 · Refactored language files unpackaging. Maybe it will solve a problem for some Windows users1.4Trail decayNov 24, 2022 · Added trail decay. Now trails will slowly degrade and return to initial state. Most of this decay is configurable in config (regen config.yml if you are updating to a new version). · Added option to add links with the same starting material. On trail creation a random upgrade path will be chosen so you can make trails with diverse blocks. · Added option to enforse strict trail progression (more in config) · Grass spread integrated in decay mechanic1.3PlayerPlot supportNov 23, 2022 · Added PlayerPlot support · Fixed a mistake in language file which cause errors · Fixed bug with reload command1.2Improved commands, tab completion & russian languageNov 23, 2022 · Added commands like /trails on/off, /trails boost, /trails boost on/off and the same for other players · Added russian language · Bugfixes1.1Major reworkNov 22, 2022 · Reworked data storage · Added speed boost on trails · Added many config options with description · Added same material links support · Added info tool (default: stick) and trail creation tool (default: iron shovel). Their use requires permission (check in config.yml) · Fixed Lands support (flag is turned on even for untrusted by default) · Removed mvdwPlaceholderAPI support because plugin's repository is unaccessible · Dynmap now rerenders when trails are created (configurable)1.01.0 Update! 1.19.2 - Adds many more supported pluginsOct 17, 2022 · Adds GriefPrevention support · Adds Lands support · Adds LogBlock support · Adds CoreProtect support · Adds PlaceholderAPI support · Adds mvdwPlaceholderAPI support · Chinese language file now included, language file system greatly improved.0.9Update to 1.17+, Fix towny and worldguardApr 16, 2022 Special thanks to @SperoVida for testing this update extensively for/with me.
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