2.0.3latestTrainCarts 2.0.34 days ago [ ! ] Fixed* trains glitching out randomly on 26.3 due to a client bug (workaround) [ ! ] Fixed* the Spectator seat lock mode / standing mode, general improvements [ ! ] Fixed* some strange behaviors around the "click" optimization [+] Added* command selector and filter to view train MSPT usage (physics tick) [+] Added* a train selector for block collision (common lag cause) [ ˄ ] Improved* performance slightly by ticking trains in a more optimal order (tick nearby trains sequentially)2.0.2TrainCarts 2.0.23 weeks ago [+] Added* support for BKCommonLib 2.0.4 (now requires it) [ ∗] Changed* the attachment editor map item type for 26.3 [+] Added* an API in the rail cache to fix a bug in tc-coasters2.0.1TrainCarts 2.0.1Sep 16, 2026 [ ! ] Fixed* some hitbox player interaction bugs that were introduced with the 26.x compatibility fixes [+] Added* attachment animation easing curve feature (thanks to M64!) [+] Added* brightness flags to the new attachment item set command [ ∗] Changed* the destination sign, so fourth line can also be used to set a destination on click2.0.0TrainCarts 2.0.0Jul 1, 2026 [+] Added* support for Minecraft 26.1 + 26.2 [+] Added* support for BKCommonLib/TrainCarts 2.0.0 (parity) [+] Added* commands to modify the displayed item or text of attachments [+] Added* a forward-movement only attachment animation mode [ ! ] Fixed* custom namespace models not listed in resource packs [ ! ] Fixed* schematic attachment clipping mode not applied on spawn [ ! ] Fixed* an error when an unknown attachment type was edited [ ! ] Fixed* piston interaction not disabled when block collision was turned off [ ! ] Fixed* support for multiverse-portals for train teleportation [ ! ] Fixed* warnings about unloaded chunks when teleporting trains [ ! ] Fixed* a bug with vertical rails (ladders) activating the wrong signs1.21.11-v2TrainCarts 1.21.11-v2Jan 17, 2026 Added train attachment animation import and export commands. You can use this with Silacide's interpolation tool to create smoother train animations: https://fantasiecraft.be/EXPOT/Interpolation-Tool-Lite/1.21.11-v1TrainCarts 1.21.11-v1Dec 25, 2025 [+] Added* support for Minecraft/BKCL 1.21.11 [+] Added* configuration option to disable vanilla minecraft sign handling for performance reasons [ ! ] Fixed* the view locking modes of the seat attachment [ ! ] Fixed* an issue on 1.8 - 1.10 where minecart sound was messed up due to a bukkit task scheduler bug [+] Added* compatibility for a fix of allowing the rootvehicle nbt tag to work [+] Added* a from-destination option to the reroute command [+] Added* a seat selector for trains, to select players that are in particular named seats [+] Added* ingame debug display where levers can be placed to be used with action signs [ ! ] Fixed* an issue when third-party plugins register signs in onEnable instead of onLoad1.21.10-v1TrainCarts 1.21.10-v1Oct 15, 2025 [+] Added* support for Minecraft 1.21.6 - 1.21.10 (bkcl api changes) [+] Added* LOD (level of detail) support for track objects [+] Added* light level option for display entity track objects [ ! ] Fixed* track objects being deleted when splitting / joining tracks [ ! ] Fixed* power channels being reset when editing a tcc-sign [ ˄ ] Improved* the tcc-animate sign so it toggles levers down while its animation is being played1.21.5-v1TrainCarts 1.21.5-v1Apr 27, 2025 [+] Added* support for the new resource pack format for the model listing dialog [+] Added* support for the experimental new minecart changes datapack feature [+] Added* support for [+portal] with myworlds portal signs to teleport trains [+] Added* per-cart configurable coupler length (cart spacing) to physical menu [ ! ] Fixed* issue with broken fishing line particles on spigot 1.20 [ ! ] Fixed* an issue on spigot of trains not seeing signs [ ! ] Fixed* middle-click placed signs with back text not being properly detected [ ! ] Fixed* ticket edit command not accepting ticket names with spaces1.21.1-v1TrainCarts 1.21.1-v1Sep 21, 2024 * Improvements to Spawning trains: [+] Added* new random selection pattern: 4[50%m 50%s] [+] Added* new /savedtrain [name] spawn [pattern] to create saved and reusable spawn patterns [ ˄ ] Improved* the train spawning chest to automatically connect with and extend existing nearby trains [ ˄ ] Improved* path finding to take fixed enter-direction based routes into account [ ! ] Fixed* a path finding bug that caused it to take longer than normal routes with tc-coasters track [+] Added* support for skip signs skipping signs in the same vertical stack below a rail [+] Added* an optional seat name argument for the train and cart enter commands [ ! ] Fixed* a problem with the acceleration property sign also setting a wait delay [ ! ] Fixed* an issue with the switcher not always toggling left and right due to disconnected track [ ! ] Fixed* attachment editor collapsed state no longer persisting [+] Added* option for the model search dialog to not compact folders automatically [ ! ] Fixed* import commands not accepting urls without quotes [ ! ] Fixed* certain train names not working as clickable items in train list command [+] Added* option to turn off the glowing effect for the debug mutex command [ ! ] Fixed* an error in the elytra seat mode1.20.6-v1TrainCarts 1.20.6-v1Jun 13, 2024 [+] Added* support for Minecraft 1.20.5 and 1.20.6 (BKCL must be updated too) [ ∗] Changed* train name property so it works as a default too [ ∗] Changed* to cloud v2, supporting quoted arguments in more places [ ! ] Fixed* pathing mutex sign not toggling the lever when trains are using it [+] Added* a debug destination teleport command1.20.4-v2TrainCarts 1.20.4-v2Apr 24, 2024 [ ˄ ] Improved* persistence of trains, now also preserving current (launch) actions, activated signs, mutex states and more [ ˄ ] Improved* seats so entities are actually positioned where the seats are server-sided, useful for @e effects [+] Added* radius and simulation state to the keep chunks loaded feature, which can help performance tweaking [ ! ] Fixed* sign post not activated when put on top of block assigned rail with tc-coasters, causing confusion [ ! ] Fixed* a sound bug with the sequencer attachment and just-spawned carts [+] Added* a max-destinations option for the debug stick to limit chat spam [+] Added* support for more properties in the (sound) effect sequencer functions [+] Added* color selection for the shulker box entity [+] Added support for use of in the train name n@ statement [+] Added* reload globalconfig command for the model store and tickets [ ! ] Fixed* claims not set when creating a new model store configuration sometimes [ ! ] Fixed* a bug that can occur with model attachments having an un-expandable root node [ ! ] Fixed* an issue since 1.20 that players get teleported to the cart before entering a seat1.20.4-v1TrainCarts 1.20.4-v1Dec 17, 2023 [+] Added* new Sequencer attachment for automatically playing sounds and sound loops [+] Added* debugging mode for debugging when trains split apart [+] Added* new pathing mutex to replace the waiter sign [+] Added* optional spawn limit per saved train name [+] Added* max train/cart limits and spawn sign cooldown in configuration [ ˄ ] Improved* chest item to deplete items when finite [ ˄ ] Improved* auto-routing station to also do path prediction, like switchers do [ ˄ ] Improved* mutex sign debugging to use display entities, no longer lagging out players [ ! ] Fixed* an issue of recursive chunk loading in the sign tracker some people had issues with [ ! ] Fixed* server hang due to recursive physics connecting redstone wire to signs [ ! ] Fixed* trains being saved with the wrong position on server shutdown, causing issues [ ! ] Fixed* name-less ticket cloning assigning all default properties [ ∗] Changed* destination sign building logic to deny if destination already exists1.20.2-v1TrainCarts 1.20.2-v1Oct 8, 2023 [+] Added* support for the new TAB plugin versions [ ˄ ] Improved* permission handling of properties so they are checked when spawning or importing trains [+] Added* a permission check to limit the use of @train selector [+] Added* a visual connection between redstone and traincarts action signs [+] Added* capability of naming attachments [+] Added* capability of ejecting a specific named seat using commands (--seat flag) [+] Added* a new Sound attachment, more will be added later [+] Added* a new train effect command (to trigger sounds or other effects) [+] Added* a configurable offset for the SCHEMATIC attachment (fixes lighting problems) [ ∗] Changed* effect sign so it will now activate attachment effects (see wiki page!) [ ! ] Fixed* carts flipping randomly when spawning-and-saving a train [ ! ] Fixed* 'spazzing' of players that use smooth coasters mod [ ! ] Fixed* seat exit position or offset spuriously not working [ ! ] Fixed* model property being set/generated for vanilla minecarts [ ! ] Fixed* an error that occurred when closing the model search dialog [ ! ] Fixed* vehicle movement event sometimes not fired (caused a glitch with WorldGuard regions) [+] Added* title action sign1.20.1-v2TrainCarts 1.20.1-v2Aug 7, 2023 [ ! ] Fixed* model browser empty when resource pack has only one model in it [ ! ] Fixed* regression that the signactionevent didnt fire for 'unrecognized' signs [ ! ] Fixed* issue on Minecraft 1.8 where third-person mode caused glitches and client d/c [+] Added* a new align-up P anchor that is resistant to flipping when going upside-down (pitch) [ ! ] Fixed* train teleports not working properly, especially for passengers of trains1.20.1-v1TrainCarts 1.20.1-v1Jun 21, 2023 [+] Added* support for Minecraft 1.20 and 1.20.1 [+] Added* support for both sides of signs, and hanging signs [ ∗] Changed* default item transform mode to be 'hybrid' [ ! ] Fixed* seat not dynamically reloading when no position was set yet [ ∗] Changed* detector sign to use true distance for the configured maximum distance check1.19.4-v2TrainCarts 1.19.4-v2Jun 7, 2023 [+] Added* fully functional 'model store' system with the MODEL attachment (named attachment configurations) [+] Added* function to copy-paste attachments between different trains/carts [+] Added* brightness configuration for item/block attachments on 1.19.4+ [ ! ] Fixed* players getting ejects when a Minecart goes upside-down [ ! ] Fixed* physics glitch when configuring a constant cart-gap distance in the configuration [ ˄ ] Improved* player-click seat changing behavior to be more consistent [ ! ] Fixed* standing seat mode not working when player is in gamemode adventure [ ∗] Changed* the hitbox attachment to use the interaction entity on 1.19.4+ [ ! ] Fixed* train spawn chest spawning trains in reverse sometimes when setting an initial speed [ ˄ ] Improved* path-finding algorithm to cache found paths to reduce impact on TPS [ ! ] Fixed* smoothcoasters bug on 1.19.4+ due to Bundle packet problem client-side1.19.4-v1TrainCarts 1.19.4-v1Apr 7, 2023 [+] Added* support for 1.19.4 display item and block entities as attachments [+] Added* ITEM attachment hybrid transform mode (display entities on 1.19.4+, armorstands on <= 1.19.3) [+] Added* BLOCK attachment (1.19.4+ only) [+] Added* SCHEMATIC attachment (1.19.4+ only, turn WorldEdit schematics into attachments) [+] Added* item model listing menu integration to the item selection menu [ ∗] Changed* how attachment configurations work, they now automatically synchronize using yaml change listeners [ ! ] Fixed* elevator signs not working below y=0 [ ˄ ] Improved* train network synchronization so they use Bundle packets for 1.19.4+ clients automatically [ ˄ ] Improved* arg-less speedlimit command so it shows current train speed as well as the limit [ ˄ ] Improved* bounding box display for 1.19.4+ clients using display entities1.19.3-v3TrainCarts 1.19.3-v3Mar 14, 2023 [+] Added* a new TC demo resource pack release fixing problems on 1.19.3 [+] Added* demo train properties to the TC Demo resource pack v4 [+] Added* loading of saved train properties from resource packs [ ! ] Fixed* a bug with sign posts rotated 45 degrees with a relative direction on the first line [ ! ] Fixed* seat display items not updating pose every tick, causing jittery movement [ ! ] Fixed* seat display items not despawning sometimes [ ! ] Fixed* a scoreboard-related bug that caused client disconnection on bungee/velocity [ ! ] Fixed* a random error when destroying the cart the player is in1.19.3-v2TrainCarts 1.19.3-v2Feb 22, 2023 [+] Added* support for paper's new plugin loader (preloader bug) [+] Added* /train model search command to view and index resource pack model items [+] Added* a new hitbox attachment (clickable invisible box to enter/destroy the cart) [ ! ] Fixed* rail switching and distant redstone changes causing signs to re-activate [ ! ] Fixed* an issue from previous update that caused trains to hop between TCC tracks [ ! ] Fixed* banking roll never quite reaching 0, causing weird orientations [ ! ] Fixed* teleport sign spawning carts with the wrong orientation sometimes [ ! ] Fixed* an error when plugin disables and glow color is reset too late [ ! ] Fixed* a lag issue inside an event handler when a lot of entities exist on a world [ ! ] Fixed* teleport or warp commands teleporting players back to the cart when ejecting [ ! ] Fixed* fishing line bounding box not spawning right on Minecraft 1.10 and earlier [ ˄ ] Improved* the handling of detecting sign changes and sign breaking by players [ ∗] Changed* blocker signs so they also slow down trains that are being launched1.19.3-v1TrainCarts 1.19.3-v1Dec 26, 2022 Minecraft 1.19.3 support. [+] Added* support for breaking changes in BKCommonLib 1.19.3 (for mc 1.19.3 support) [+] Added* standing seat mode [ ! ] Fixed* an issue of signs breaking on older MC versions when no player is nearby [ ! ] Fixed* a few cases where forced-loaded chunks weren't timely closed [ ! ] Fixed* an error related to RailPiece force verification [ ! ] Fixed* strange zero-wheel-distance cart rotations on some kinds of paths [ ˄ ] Improved* handling of stacked ticket map items [ ˄ ] Improved* messages when using the chest item to spawn trains (clicking air)1.19.2-v1TrainCarts 1.19.2-v1Oct 30, 2022 Sign activation related fixes:* [ ! ] Fixed* signs not activating when at chunk borders [ ! ] Fixed* signs not activating when placed while a train is on the rails above [ ! ] Fixed* plugin or command-created signs not being recognized [ ! ] Fixed* signs placed using ctrl-middle-click not being recognized [ ! ] Fixed* signs attached to the back of vertical rails not working [ ! ] Fixed* detector sign staying activated when a train on it splits in two Mutex related fixes:* [ ! ] Fixed* mutex sign not at all co-operating with TC-Coasters [ ! ] Fixed* smart mutex not being very smart sometimes [ ˄ ] Improved* mutex train enter priority logic [+] Added* detailed information to the /train status command [+] Added* animation node copy-paste functionality to animation menu [+] Added* animation movement control - can simulate wheels now [+] Added* hover tooltips and clickable items in train list [+] Added* unloaded train selector condition [+] Added* train flip command [+] Added* lock orientation feature in /train save - so trains don't flip anymore when saving again [ ! ] Fixed* shutdown sequence so third-party rails don't end up used after plugin is disabled [ ! ] Fixed* furnace cart not accepting charcoal (vanilla parity) [ ! ] Fixed* a glitch with the seat attachment when going upside-down [ ! ] Fixed* some issues of trains sticking around in the member lookup cache [ ! ] Fixed* trains not properly restoring on startup inside spawn chunks / older mc versions [ ˄ ] Improved* direction triggers to also support TC-Coasters junction names, e.g. [+train:1] [ ˄ ] Improved* flexibility of using (colored) train names, restrict use of dot [ ˄ ] Improved* performance of rail tracking to also keep the chunks ahead loaded [ ˄ ] Improved* performance attachment network synchronization (packet thread per player) [ ∗] Changed* physics logic to no longer do stuff in Entity onTick() - caused clock jitter issues
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