4.5latestTreexBuyer 4.5Jun 27, 2026 - Added support for selling custom items. - The/tb scorecommands (give,take, andset) have been updated. You no longer need to specify akeyforCATEGORYorITEM—you can provide the amount directly instead. This is useful when you don't know which category the player's score belongs to. New syntax:
The old syntax is still supported:/tb score give/take/set <player> <amount>
- Items with different enchantments or effects are now displayed as separate entries in the GUI, so each unique variant appears individually. If you don't need this behavior, you can disable it in/tb score give/take/set <player> <key> <amount>config.yml:
- Updated Java compatibility from Java 17 to Java 21. - Selling custom items (gui: duplicate-by-rule: true # Set to false to disableprices.yml):
- Boosters have been moved to a separate file (# Example of selling custom items using CustomModelData custom_item_example1: # custom-model-data: 123 # custom-model-data: my_item # New format for Minecraft 1.21.5+. # The old format is still supported on newer versions # (the plugin will automatically serialize it as needed). custom-model-data: strings: - my_item floats: - 1.5 flags: - true material: diamond price: 60.0 add-scores: 5.0boosters.yml) since booster events have been added:
- To start a booster event, use:example1: permission: 'buyer.boost.donat1' # Permission required for this booster external-coefficient: 0.5 example2: permission: 'buyer.boost.donat2' external-coefficient: 2.5 # If true, donation boosters ignore max-legal-coefficient boosters_except_legal_coefficient: true on_start_player: - '[message] ' - '[message] &6&lBUYER BOOST' - '[message] &fFor the next {time} minutes, item prices at the &6Buyer &fhave been increased by &6&lx{coefficient}&f.' - '[message] ' on_start_global: - '[message] ' - '[message] &6&lGLOBAL BUYER BOOST' - '[message] &fFor the next {time} minutes, item prices at the &6Buyer &fhave been increased by &6&lx{coefficient}&f.' - '[message] ' bossbar: enable: true name: "&fActive Buyer Boost: &6&lx{coefficient} | {time}" type: SOLID color: BLUE/tb booster <global/player> <booster> <duration in seconds>4.4.1TreexBuyer 4.4.1May 23, 2026 - Spigot support4.4TreexBuyer 4.4May 20, 2026 * Added the ability to sell potions and enchanted items.prices.ymlPotion example:
Enchanted item example:strength_potion_bla_bla_bla: # now the id can be anything; if `material` exists, the plugin will use it; if `material` does not exist, the plugin will try to get the material from the id material: POTION price: 10.0 add-scores: 0.0 potions: # Support for custom enchantments strength: # potion key 1: extra-price: 5.0 extra-score: 10.0 # any number of levels can be added
* Added the ability to choose criteria that distinguish regular items from custom ones:diamond_sword: material: diamond_sword price: 60.0 add-scores: 5.0 enchantments: # Support for custom enchantments sharpness: # enchantment key 1: extra-price: 10.0 extra-score: 10.0 2: extra-price: 20.0 extra-score: 20.0config.yml# Criteria used to decide which items can be sold (to distinguish regular items from custom ones) disallowed-item: # If the item's name is changed custom-name: true # If the item has a description/lore (potions ignore this option) lore: true # If the item has a custom container (most plugins use containers to distinguish custom items from regular ones) persistent-data-container: true # If the item has custom model data custom-model-data: true # If the item has flags (for example, HIDE_ATTRIBUTES) item-flags: true4.3.1TreexBuyer 4.3.1May 16, 2026 - Fix colors4.3May 16, 2026 - Support for Libb 1.2 serializers - Added automatic Libb download4.2TreexBuyer 4.2Apr 20, 2026 * Added a feature to display item price in item lore, like on DonutSMP [https://youtu.be/NTJ9soroEY0](https://youtu.be/NTJ9soroEY0) To enable it, add this section to the config:
* Added a persistent actionbar that can show the player the value of their inventory:inventory-price: enable: true text: "<white>Price: $%price%"
* Also removed debug messages in the console, which you probably don’t need:persistent-actionbar: enable: true text: "<white>Inventory value: <green>$%sell_price%"[TreexBuyer] {%sell_pay_commas%=0, %sell_score_commas%=0, %sell_pay%=0, %sell_score%=0}4.1Apr 10, 2026
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