Trims Effect
1.0.14💎Adds configurable potion effects based on worn armor trims🤩, with smart scaling per trim and zero performance impact🚀.
1.0.14latestTrims Effect 1.0.14Jul 21, 2026 Fixed glitches ofCONFIG EDITORGUI & Added new GUI to view trim's effects. Use command/teor/te guito openTRIM SELECTORGUI then click on any trim to open the newEFFECT VIEWERGUI. Thats it for this update. Thanks for using my plugin. You can report bugs, ask questions, and suggest features for this plugin in my discord server.
1.0.13Trims Effect 1.0.13Jun 22, 2026 New config settings:
debug: missing-trims: true # should we send logs in console for missing trims in effects un-craftable-trims: true # should we send logs in console to get reminded which trims are un-craftable display-items: true # should we send logs in console for incorrect material names of display-items missing-display-items: true # should we send logs for missing trim-materials in config gui: show-missing-trims-in-gui: true # If true, GUI will also show the trims that are missing in config.
-Reimagined config.yml
changed config setting's path -
cleaned and better config.yml
-Reimagined Config editor GUI
Main GUI: . 🔍 Missing Trims Detection:* Both GUIs will now automatically display missing trims from your config. ⚙️ New Config Options:* AddedPrefixcustomization support. 📝 Developer Logs:* Added advanced debug logs for easier troubleshooting. 1.0.10TrimsEffect-1.0.10Apr 16, 2026 added: - In-game config editor - disabled-world setting - track-version setting removed: - gui.show-scaling setting1.0.9TrimsEffect 1.0.9Mar 30, 2026 New options to configure GUI:# material of trim in /trimseffect gui trim-materials: default: SENTRY_ARMOR_TRIM_SMITHING_TEMPLATE sentry: SENTRY_ARMOR_TRIM_SMITHING_TEMPLATE vex: VEX_ARMOR_TRIM_SMITHING_TEMPLATE wild: WILD_ARMOR_TRIM_SMITHING_TEMPLATE coast: COAST_ARMOR_TRIM_SMITHING_TEMPLATE dune: DUNE_ARMOR_TRIM_SMITHING_TEMPLATE ward: WARD_ARMOR_TRIM_SMITHING_TEMPLATE eye: EYE_ARMOR_TRIM_SMITHING_TEMPLATE spire: SPIRE_ARMOR_TRIM_SMITHING_TEMPLATE wayfinder: WAYFINDER_ARMOR_TRIM_SMITHING_TEMPLATE shaper: SHAPER_ARMOR_TRIM_SMITHING_TEMPLATE silence: SILENCE_ARMOR_TRIM_SMITHING_TEMPLATE snout: SNOUT_ARMOR_TRIM_SMITHING_TEMPLATE tide: TIDE_ARMOR_TRIM_SMITHING_TEMPLATE rib: RIB_ARMOR_TRIM_SMITHING_TEMPLATE # newer trims (1.20+ / 1.21+ depending on server version) raiser: RAISER_ARMOR_TRIM_SMITHING_TEMPLATE flow: FLOW_ARMOR_TRIM_SMITHING_TEMPLATE host: HOST_ARMOR_TRIM_SMITHING_TEMPLATE bolt: BOLT_ARMOR_TRIM_SMITHING_TEMPLATE1.0.8TrimsEffect 1.0.8Mar 27, 2026 ========
-TrimsEffect-1.0.8 changelog ========
Fixed 2 bugs! -
Enchanced GUI! -
Enchanced Command rules! ->
In next update: TrimsEffect Gui will be more configurable! <br> -> Join my discord to suggest ideas and report bugs about this plugin!
1.0.7TrimsEffect 1.0.7Mar 8, 2026 1.0.6TrimsEffect 1.0.6Mar 8, 2026 1.0.5TrimsEffect 1.0.5Mar 7, 2026 ========TrimsEffect 1.0.5 — Changelog========
- Each trim can now optionally define its own effect levels depending on the number of armor pieces worn. - Allows different potion levels for 1, 2, 3, or 4 armor pieces. - Fully configurable insideAdded:
trims-effect.<trim>.scaling.
* Cleaner internal trim effect system for better maintainability. * Improved compatibility with newer Paper/Purpur APIs. * More flexible configuration design for server owners.Improvements
Compatibility
Config format changed in this update. If upgrading from older versions: * Delete the old
config.yml* Restart the server to regenerate the new config. <details> <summary>New config.yml</summary>
</details># ------------------------------------------------------------ # Trims that CANNOT be crafted (optional feature) # ------------------------------------------------------------ un-craftable-trims: - silence - vex # ------------------------------------------------------------ # Default effect scaling (used if trim has no custom scaling) # ------------------------------------------------------------ effect-scaling: 1: 1 2: 2 3: 2 4: 3 # ------------------------------------------------------------ # Trim → Effect mapping # ------------------------------------------------------------ # effects = potion effects applied # scaling = OPTIONAL per-trim scaling override # ------------------------------------------------------------ trims-effect: silence: effects: - STRENGTH - RESISTANCE - ABSORPTION scaling: 1: STRENGTH: 2 RESISTANCE: 1 ABSORPTION: 0 2: STRENGTH: 3 RESISTANCE: 2 ABSORPTION: 1 dune: effects: - SPEED coast: effects: - WATER_BREATHING wild: effects: - JUMP ward: effects: - RESISTANCE eye: effects: - NIGHT_VISION vex: effects: - HASTE tide: effects: - DOLPHINS_GRACE snout: effects: - FIRE_RESISTANCE rib: effects: - ABSORPTION spire: effects: - REGENERATION wayfinder: effects: - SATURATION raiser: effects: - STRENGTH shaper: effects: - HASTE host: effects: - HEALTH_BOOST flow: effects: - SPEED bolt: effects: - FAST_DIGGING sentry: effects: [] # empty = no effects gui: enabled: true title: "&aTrim Effects" size: 27 show-scaling: false settings: milk-consume: true # if true, milk will not remove trim effects1.0.4GsTrimsEffect 1.0.4Mar 5, 2026 ============TrimEffects – v1.0.4============
- Multiple effects per trim are now supported. - You can assign two or more potion effects to a single armor trim in config.yml. - Updated configuration format to support effect lists:New Features
- GUI now correctly displays all effects assigned to a trim. - Config loader updated to safely handle multiple effects per trim. - Improved internal effect application logic. <details> <summary>Old config.yml</summary>Improvements
</details> <details> <summary>New config.yml</summary># ============================================================ # TrimEffects Configuration # ============================================================ # Notes: # - Trim names MUST be lowercase (registry keys) # - Potion effects use Bukkit effect names # - Use "null" to disable an effect for a trim # - Unknown trims/effects are ignored safely # ============================================================ # Trims that CANNOT be crafted (optional feature) un-craftable-trims: - silence - vex effect-scaling: one-piece-level: 1 two-piece-level: 2 three-piece-level: 2 four-piece-level: 3 # ------------------------------------------------------------ # Trim → Effect mapping # ------------------------------------------------------------ # Set value to "null" if the trim should do nothing # ------------------------------------------------------------ trims-effect: # Paper/Folia/Purper 1.20+ silence: STRENGTH dune: SPEED coast: WATER_BREATHING wild: JUMP ward: RESISTANCE eye: NIGHT_VISION vex: HASTE tide: DOLPHINS_GRACE snout: FIRE_RESISTANCE rib: ABSORPTION spire: REGENERATION wayfinder: SATURATION raiser: STRENGTH shaper: HASTE host: HEALTH_BOOST flow: SPEED bolt: FAST_DIGGING # Disabled / cosmetic-only trims (allowed) sentry: null gui: enabled: true title: "&aTrim Effects" size: 27 show-scaling: false
</details># ============================================================ # TrimEffects Configuration # ============================================================ # Notes: # - Trim names MUST be lowercase (registry keys) # - Potion effects use Bukkit effect names # - Unknown trims/effects are ignored safely # - Multiple effects per trim are allowed # ============================================================ # Trims that CANNOT be crafted (optional feature) un-craftable-trims: - silence - vex effect-scaling: one-piece-level: 1 two-piece-level: 2 three-piece-level: 2 four-piece-level: 3 # ------------------------------------------------------------ # Trim → Effect mapping # ------------------------------------------------------------ # Multiple effects are allowed per trim # ------------------------------------------------------------ trims-effect: # Paper/Folia/Purper 1.20+ silence: - STRENGTH - RESISTANCE # multiple effects allowed dune: - SPEED coast: - WATER_BREATHING wild: - JUMP ward: - RESISTANCE eye: - NIGHT_VISION vex: - HASTE tide: - DOLPHINS_GRACE snout: - FIRE_RESISTANCE rib: - ABSORPTION spire: - REGENERATION wayfinder: - SATURATION raiser: - STRENGTH shaper: - HASTE host: - HEALTH_BOOST flow: - SPEED bolt: - FAST_DIGGING sentry: [] # no effects, cosmetic only allowed gui: enabled: true title: "&aTrim Effects" size: 27 show-scaling: false settings: milk-consume: true # if true, milk will not remove trim effects1.0.3GsTrimsEffect 1.0.3Mar 3, 2026 TrimEffects – v1.0.3
-Improvements - Effect scaling now fully respects 0 values in config.yml. - Setting any piece level (one, two, three, four) to 0 will completely disable that trim bonus. - Improved internal scaling logic for cleaner and more predictable behavior. -
Fixes - Fixed issue where setting piece level to 0 would still attempt to apply potion effects. - Prevented invalid amplifier values (like -1) from being applied. - Improved config safety by handling disabled trim effects properly.
1.0.2GsTrimsEffect 1.0.2Feb 25, 2026 1.0.1Added GUIFeb 19, 2026 Added GUI use
<details> <summary>New config.yml settings</summary>/trimeffectsto see gui
</details>gui: enabled: true title: "&aTrim Effects" size: 27 show-scaling: false1.0.0TrimsEffect 1.0.0Jan 27, 2026
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