This plugin allow you to play ManHunt with multiple twists
I intend to add more and more twists in it as time goes by.
How to install ?
Just drop the plugin in the plugins folder, and restart your server.
E asy, no permission, no setup needed.
Compatibility :
Each version of the plugin is tested on Paper 1.19.3
Setup :
You can change the settings of each game at the start or in the config file :
Config.yml
#
# Those are the default options that can be changed by the start menu in game
# This is useful if you frequently restart the server and play with the same settings
# If not, I recommend using the start menu
#
# Should the compass display the distance ?
compassDistance: true
# Timer for the compass (in seconds | 0 for none)
compassTimer: 5
# If the hunters kill the dragon, is the win for them instead of the hunted ?
killDragonisWin: false
# Amount of time the hunted can respawn before the hunters won ? (0 dor none)
maxHuntedLives: 0
# Should the hunted get added heart for each kill he makes ?
addedHeart: false
# Amount of heart added after each kill ? (addedHeart need to be true)
amountAddedHearts: 2
# Should the drop of mined block be random ?
rdmDrop: false
# Should the drop be consistent ? (if stone drop glass, it will drop glass for the entire game | rdmDrop need to be true)
consistentRdmDrop: false
# Should the players be randomly swaped ?
rdmPlaceSwap: false
# Time between each swap ? (in seconds | rdmPlaceSwap need to be true)
# WARNING : DON'T GO BELOW 15 SECONDS AS IT CAN CAUSE SERIOUS LAG IF LARGE AMOUNT OF PLAYERS
placeSwapTime: 30
# Should the hunted get random effect for each kill he makes ?
rdmEffectOnKill: false
# The duration of the random effect (in seconds | rdmEffectOnKill need to be true)
rdmEffectDuration: 5Below are the Features and Twists I want to add to consider this plugin in 1.0
Features :
- Compass to locate the hunted
- The tracker uses timer
- The tracker shows the distance (on/off)
- Define the win (if the hunters kill the dragon, is that still a win for the hunted ?)
- GUI
- Clear everything about the participants before the start
- Nether and End support
- Config file
- Lang file
- Multiple Hunters
- Multiple Game at once
Twists : (all twists can be turned on and off and configured easily via the launch game menu)
- Allow for "life" system for the hunted (respawn allowed)
- When the hunted kill a hunter, he gains health (amount of heart added is configurable)
- Blocks drop are random (consistent or not)
- Timed place swap (configurable timing)
- Hunted's kills give him random effects
- Hunted and Hunters buff
- Damage are reverterd for the Hunted
- Random Twists
How easy it is to use it ?
Just type /manhunt HuntedUsername and this menu will popup :
From this you can change every game settings by clicking on it before running the game.
Enjoy ;)
If you experience any bug,have idea for features, twists or want help, comment and i'll anser it
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