Universal Material Names | For Developers
12Makes 1.8.8-1.18 material names work on all supported servers.
12latest1.17.1 and 1.18 supportNov 30, 2021 Added · 1.17.1 support · 1.18.0 support101.16.5 Support | Some fixes | Optimization overhaulMay 26, 2021 · Now supports 1.16.5 · Now highly optimized · Fixes "code too large" compilation error · Fixes other numerous problems9Now supports 1.16.4 | Fixed some errors | Performance improvementsJan 2, 2021 - Updated to support 1.16.4 - Fixed some errors - Added some missing materials - Performance improvements and corrected variable naming8Added 1.15 support + Level 2 potion fixJan 26, 2020 NOTES +Added 1.15 support +Fixed Level 2 potions7FixesJun 27, 2019 NOTES +Some version material name fixes + Fixed Not returning data values for ItemStacks on legacy versions + Fixed Matching a UMaterial using an ItemStack not returning egg type, potion type, or enchanted book type6Optimized memory usageJun 4, 2019 Optimized memory usage · Hopefully fixes all compilation errors5Updated for 1.14.2May 31, 2019 · Now supports 1.14.2 servers · UPotion updated · Minor Optimizations for performance4Material fixes + matching Potions, Enchanted Books, PotionsMar 23, 2019 UPDATES - Fixed many invalid material names for 1.12+ - Fixed some materials having the incorrect data value - Updated the potion material names so they respect their status and level - Renamed "matchUMaterial" with "match" - UMaterial now supports matching Vanilla Spawn Eggs, Enchanted Books, and Potions - UMaterial now supports matching an ItemStack - Some small improvements FULLY TESTED ON - 1.8.8 - 1.13.23Fixed an issue that only occured on 1.13+Dec 24, 2018 Fixed the RAW_COD material not existing, and sending errors if used on a 1.13+ server.21 fixDec 7, 2018 Fixes · RAW_COD, regular raw fish, and the Clownfish not being there · FULLY TESTED ON · 1.8.81Dec 1, 2018
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