Useless Button | Added milestones, Jump n Run and more to co
2.1A useless button or maybe not?
2.1latestSmall changeOct 1, 2017 Changed the Jump n Run finishing message from my testing value "ezdone" to a configurable message.2.0Some BIG features added, maybe the button is not that useless anymore?Sep 30, 2017 Milestones: -> Set them up via /ubmilestone [<number>] [<number>] e.g: /ubmilestone 1 1000 <- Does set the milestone 1 to 1000 clicks. Note: -> I recommend setting milestones in the high thousands or set a low reward, as you can afk click them and abuse it. Rewards for the milestones: -> They are located at the lines 160+161, 165+166, 172+173, 178+179, 184+185. You need some basic knowledge of Skript to change the reward(s). If you need help, contact me, I am glad to help! Jump n Run module: -> As requested I added a Jump n Run module. Set the points via /setjarpos, it has to be a button. Set the endpoint via /setjarend, it also has to be a button. You can set the timer per stage ingame via /jarstagetimer [<number>] [<number>] e.g: /jarstagetimer 1 10 <- Does set the stagetime of stage 1 to 10 seconds. It has to be absolved within that time. Note: -> I have implemented up to 20 points into the system, as I think that is enough, none ever needs more, if so, hit me up. The stagetime can only be set if the location is set to make sure you do not setup useless stuff . You just need to setup the points u need and the end point to be ready to go. Messages: -> I have added tons of new messages, you can most likely change all of them at the top of the script. Holograms: -> Changed lines, it show if the milestones are reached or not and changes according to them. If you want to change the lines do it at the top, to however change the space between the counter and the messages you need to change the script itself, I can help in worst cases, before you screw it up, just ask . I hope you enjoy the update!1.0Sep 28, 2017
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