VanillaMaps
1.1.31An easy-to-use custom map generator that keeps in the spirit of Minecraft, that isn’t just uploading an image from the internet!
1.1.31latestVanillaMaps 1.1.31Jul 29, 2026 Fixed: - Some colours (like red, black) showing incorrectly - Command feedback for incorrectly ran commands1.1.3VanillaMaps 1.1.3 - PaperJun 1, 2026 - Fixed /map help1.1.2VanillaMaps 1.1.2 - PaperApr 27, 2026 Vanilla Maps v1.1.2
- Can now align text to center, left or right - /map write is now <line> <colour> <alignment> <text...> Rest of the changes are just technical as to let me develop cross platform with more ease.1.1.1VanillaMaps 1.1.1Apr 18, 2026 Just some performance optimisation & future proofing! Full details below if you're interested :) Drawing GUI: - Fill tool works in a block system rather than individual pixels (128/ratio)² - Undo-steps is changeable in config.yml (1 step/16kb/active drawer) - Made ratio mutable as I intend to add zoom in/zoom out while the GUI is open GUI LIstener: - Cache colour picker & tools gui cached rather than always reconstruct - Reconstruct tools gui if tool changes CustomMapRender: - Checks if rendered rather ran still reconstruct maps in view on render call LazyRenderer: - Rather than maps be all loaded on start up, they now only load when a player is holding or viewing the map. MapDataStore: -Removed legacy map migration code - Added LazyRenderer MapFont: - Removed redundant M's Metrics & VanillaMapsPlugin: - Implemented bStats1.1.0VanillaMaps 1.1.0Apr 16, 2026 Vanilla Maps v1.1.0 Tool refactor- Tools are now stored in a sub-gui similar to the colour selector
- Right clicking with the pencil tool now acts as an eye-dropper
- Added line tool (draw a straight or diaganol line between 2 points)
- Added rectangle tool (draw a box based on 2 points)
- Added [Noise, Checkerboard, Tiles and Brick] background tools
- Support for custom bitmap patterns
Commands- Added /map publish (locks the map from further edits)
UI Changes- Replaced fill bucket with tool chest
- Pixels in the grid are now named their position rather than the block name to give the player a better sense of location.
Performance Improvements- CustomMapRenderer now ony renders each map once, rather than once per tick for each player
- Fixed memory leak caused by a player disconnecting while having a map copied to their clipboard.
- Removed LegacyMapMigrater
- Removed useless code
1.0.0VanillaMaps 1.0.0Apr 15, 2026 Initial Build, read description for full rundown on features!
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