vBestiary
1.4.2Create an immersive bestiary system for your server. Players unlock creatures by defeating them, allowing them to view mob stats, drop tables, and detailed information as they progress. Fully compatib
1.4.2latestvBestiary 1.4.2Jun 14, 2026 1.4.2
- Added Mythic Crucible loot item support using thecrucible:item_idformat. - Restored the optional customamountfield for loot entries. Empty values continue to display only the drop chance. - Mob names now remain visible at the top of the separate STATS, DESCRIPTION, and LOOT pages in the optional mob details layout. - Separate mob detail pages now display a section heading above their content. - Reorganized the optional mob details layout buttons with DESCRIPTION above STATS and LOOT.1.4.1vBestiary 1.4.1Jun 13, 2026 1.4.1
- Added full MiniMessage<sprite:atlas:sprite>support across configurable book text, mob images, and loot images. - Sprites use white as their default color so item textures render with their original colors. - Sprite tags can be combined with existing ItemsAdder, Nexo, and CraftEngine visual formats. - Loot chance text now supports colors, MiniMessage, sprites, ItemsAdder, Nexo, and CraftEngine visuals.1.4.0vBestiary 1.4.0Jun 12, 2026 1.4.0
- Added optional CraftEngine image support using the<image:id>format. - Added CraftEngine<shift:value>support for positioning images. - CraftEngine images are supported in configurable book text, mob images, and loot images. - CraftEngine images are resolved before books open to preserve clickable tabs and navigation buttons. - Added the optionalmob-details-layout-enabledlayout for servers using category mob lists. - The optional layout opens an image-only mob menu with separate STATS, DESCRIPTION, and LOOT pages. - The optional layout mob menu displays the mob name above its image and removes the redundant image tooltip. - Description pages display mob lore line by line, while loot pages display configured loot images and chances as a list. - The optional layout keeps its three section buttons at the bottom of the mob image menu. - The mob image menu includes a bottom-left button that returns to the current category mob list. - STATS, DESCRIPTION, and LOOT pages show only their content and a button that returns to the mob image menu. - Long DESCRIPTION content is automatically paginated while keeping the return button visible. - STATS labels are now dynamic and can display any custom value configured with a matching key in category files. - Legacyhealth-label,damage-label, andabilities-labelbook fields are automatically migrated to their matching stat keys.1.3.0vBestiary 1.3.0Jun 8, 2026 1.3.0
- Added support for multiple mob images through the newimages:configuration section. - Mob images can now be clicked to switch to the next configured image. - Added optional per-image click sounds using thesoundfield. - Kept full compatibility with the legacyimage:field. - Multi-image mob visuals keep support for ItemsAdder, Nexo, MiniMessage, and offset placeholders.1.2.5vBestiary 1.2.5Jun 7, 2026 1.2.5
- Added configurable click sounds for bestiary buttons inbook.yml. - Added separate sound settings for tabs, navigation buttons, category buttons, and mob-list buttons. - Added per-button sound settings for STATS, LOOT, back, previous, next, home, category, mob-list, and loot pagination buttons. - Added support for custom sound IDs such as ItemsAddernamespace:sound_id.1.2.4vBestiary 1.2.4May 28, 2026 1.2.4
- Added/bestiary open <player>. - Added/bestiary open <player> <category>. - Added/bestiary open <player> <category> <mob>. - Permission:vbestiary.open.othersorvbestiary.admin.1.2.3vBestiary 1.2.3May 28, 2026 1.2.3
- Added Nexo<glyph:id>support for configurablebook.ymltext, including titles, separators, tab labels, navigation buttons, and hover text. - Added Nexo<shift:value>support so glyph images can be positioned in configurable book text, mob images, and loot images. - Nexo glyphs in book text now keep support for legacy colors, hex colors, MiniMessage, and ItemsAdder placeholders.1.2.2vBestiary 1.2.2May 28, 2026 1.2.2
- Added configurable selected and unselected visuals for the STATS and LOOT tabs inbook.yml. - Selected tabs no longer force a hardcoded bold style; the selected and unselected appearance is controlled by config. - Improved progress storage reliability by merging async-loaded data with newly discovered mobs. - Optimized ItemsAdder image resolution with cached glyphs and cached reflection lookups. - Cleared player book caches on logout to reduce memory usage on servers with many unique players. - Simplified the autosave task to avoid redundant async scheduling.1.2.1vBestiary 1.2.1May 27, 2026 1.2.1
- Added MiniMessage support for configurable book text, category and mob display text/lore, and language messages. - Added Nexo item support for loot materials using thenexo:item_idformat. - Loot item hovers can now resolve Nexo item stacks when Nexo is installed. - Replaced the mob-page top back button with a centered home button in the footer navigation. - The previous mob button now stays visible on the first visible mob and jumps to the last visible mob in the category. - The next mob button now stays visible on the last visible mob and jumps back to the first visible mob in the category. - Addedhome-button-enabledinconfig.ymlto disable the centered home button. - Addedinfinite-mob-navigation-enabledinconfig.ymlto enable or disable looping previous/next mob buttons. - Added custom texture support for bestiary navigation buttons, allowing custom glyphs/buttons for a cleaner book design.1.2.0vBestiary 1.2.0May 27, 2026 1.2.0
- Added optional Nexo glyph support for mob images and loot images using the<glyph:id>format. - Added a new example category configuration using Nexo glyph images.1.1.3vBestiary 1.1.3May 26, 2026 1.1.3
- Added loot pagination for mobs with more than four registered drops. - Loot page navigation now appears only when the current mob has additional loot pages.1.1.2vBestiary 1.1.2May 24, 2026 1.1.2
- Replaced the old YAML progress storage with SQL storage. - Added SQLite as the default progress storage backend. - Added optional MySQL storage for servers that want external database storage. - Added a shared SQL storage layer using HikariCP. - SQLite now stores the database and WAL/SHM sidecar files inside thedata/folder. - Aligned the database configuration block with the standard vPluginsdatabase:format. - Added configurable MySQL pool size. - Added an admin command to migrate progress data from SQLite to MySQL. - Improved async progress loading error handling. - Progression categories now stay hidden from the index until the player discovers the first mob in that category. - Added a category unlock notification for the first discovered mob in a progression category. - Database libraries are loaded through the server library loader to keep the plugin jar small.1.1.1
- Added a public vBestiary API for external plugin integrations. - Added API access to discovered mob counts, total configured mobs, discovered mob IDs, specific mob discovery checks, and category completion checks. - Added support for theanycategory selector in the API so integrations can read progress across all categories. - Prepared the API for optional integrations such as vJourney achievements without making vBestiary a required dependency.1.1.0vBestiary 1.1.0May 24, 2026 1.1.0
- Complete rework of the book page system. - Categories, mob lists, and mob entries now use the plugin's own navigation flow with separate books. - Adjusted the STATS/LOOT flow and mob navigation to reduce issues caused by Minecraft's native book pagination.1.0.0vBestiary 1.0.0May 23, 2026
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