Village Defense [1.8.8-26.2]
5.0.3[MINIGAME] Big networks ready | MySQL/YAML | Placeholders | BungeeCord/Multi Arena | Many Languages
5.0.3latest[5.0.3] MC 26.2 supportAug 27, 2026 MC 26.2 support5.0.2[5.0.2] Fixed CommandsJun 9, 2026 Updated to Minigamesbox 1.4.7 including * Fixed commands execution (permissions) Join our discord and If you like the updates feel free to donate a small amount or Buy me a coffee on Ko-Fi5.0.1MC 26 supportMay 14, 2026 Updated to Minigamesbox 1.4.6 including * Updated XSeries to support mc 26 * Fixed doubled permission message error * Fixed ServerVersion handler because of mc 26 naming Join our discord and If you like the updates feel free to donate a small amount or Buy me a coffee on Ko-Fi5.0.0[5.0.0] Added 1.21 support, fixed bugs, added kit filesApr 16, 2026 Hey long time no see, the update is ready! Its already a bunch of changes so I hope you enjoy this plugin and support the work! Thanks for being patience! A update from the last official spigot build is possible as the files get upgraded/moved. If you got any startup issue because you used a version beetween spigot and development you may encounter a issue, which can be solved by deleting your language.yml and let it regenerate on a server restart from the plugin itself! While this build got tested it could be because of the big changes that the spawning of creatures or game scaling of waves and kit strength needs more adjustments, would love to see your configurations files, as everything is editable for you! (MC 26 is being worked on!) ITS RECOMMEND TO ADJUST YOUR SHOP TO THE NEW ORBS VALUES AND CREATURES! Changelog (the big ones are bold) ### 5.0.0 (16.04.2026) * Added 1.21 compatibility * Added kit abilities and changed some kit descriptions/usages * Added ProtocolLib as softdependency for rideable creatures steering (1.9+) [Thanks @Plajer] * Added new healtbars for villagers, wolf and golem & improved creature healtbar (1.9+) [Thanks @Plajer] * Added specific metadata to wolf and golem so we can identify them easily * Added getAliveEntitiesList && getAlivePetsList arena method * Added villager hurt sound * Added spawned wolves ond golems on leave will also "leave" * Added villagers, wolves and golems also regenerate health on wave end * Added heart particles on rotten flesh level up * Fixed Golem Movement Speed is by default now 0.25 (1.9+) * Fixed Reward End_Wave wave based execution * Fixed Creature kills on 1.9 up * Fixed creature death without killer * Fixed Upgrades did not add to total orbs spent * Fixed message KIT_CONTENT_ZOMBIE_TELEPORTER_GAME_ITEM_GUI * Fixed Player Respawn Screen atleast on 1.21 works perfectly * Fixed spawnedEntities counting and reset of droppedfleshes * Fixed Orbs pickup statistical amount * Fixed Door Recreation on all versions * Fixed ClassNotFoundException: com.comphenix.protocol.events.PacketListener on newer mc versions * Fix color code translation for shop (unicode changes) * Changed Door Regeneration - need no setup anymore, they will be restored and removed on the world where the entities break doors. Improved checking to run only on active fighting arenas. * Changed feel refresh on wave end is now 25% of max health rounded up * Changed user kit restock is now on end wave instead of start wave * Changed powerups, entity-upgrades and player damages are enabled by default now * Changed Readded from old vd more Rotten Flesh drop on Explode Creatures * Changed let the medic also restock splash potion on new wave * Changed heal chance from medic * Changed Kit Door ability, now uses special item to rebuild broken doors. Fixed doorblocks did not delete on arena restore * Changed Doors can only be placed from door kit * Changed Remove players from vehicles if any onLeaveAttempt * Changed All player items will get dropped on death * Updated minigamesbox to 1.4.5-SNAPSHOT13 including all improvements ### 4.7.2 (30.12.2023) * Fixed No price set for shop item on all locales * Changed kit loading * Added file based kits /kits * Fixed spawnEntity NME on spigot upper 1.15 .SpoilerTarget">Spoiler: Minigamesbox Changelog ### 1.4.4 Release (17.01.2026) * Added support 1.21.8-11 * Added (optional) SCOREBOARD_DISPLAY in config.yml Added Placeholders for current* usage of players for external plugins without knowing the specific arena * Updated XSeries to 13.6.0 * Fixed NPE on null name with ItemBuilder * Fixed NPE on MySQL usage caused by debug msg Changed Not checking for op or permissions anymore. Work with negative permissions if you want to change how admin gets the boost. ### 1.4.3 Release (10.07.2025) * Added 1.21.6-7 support! * Updated XSeries to 13.3.3 * Updated FastBoard to 2.1.5 * Updated FastInv to 3.1.2 * Fixed NPE on ServerListPing if plugin isn't fully started / arenaregistry not ready * Fixed NSM on CRAFTING TABLE usage at mc 1.8.8 * Internal Code Cleanup such as prefixes and MiscUtils * Changed Hex code support to only support 6 digit long hex code! ### 1.4.2 Release (09.06.2025) * Added BLOCK_IN_GAME_INTERACTIONS option to block interactions whileas ingame * Added onArrowHitRemoveProjectile event to remove projectiles which got shoot from InGame Players * Added newer mc version door and sign types * Added by default link at config.yml where to translate the project * Added full 1.21.5 support * Fixed ActionBarManager and Renamed ActionBar.ActionBarType enums to match better use case * Fixed on bungeemode arena shutdown was to slow to overwrite shuffling and joining of next arena * Fixed arena forcestart * Fixed InventoryView on newer MC versions * Fixed empty messages get build / sended * Fixed playername update on updateStats could cause NPE in rare cases such as direct kick if no playername is recognised by server. * Fixed MaterialUtils matching of Materials in different mc versions * Updated XSeries to 13.3.1 ### 1.4.1 Release (01.05.2025) * Fixed player names in statistics/Leaderboard module are replaced by papi placeholders instead of our player placeholder which caused empty player names * Fixed InventoryManager saving if player got items with attributes, now they get cleaned beforehand the attributes get saved * Fixed messageIssueColor does not repeat after value on string * Changed Provide ScoreboardLines with Player to reduce doupled code in subprojects * Changed By default for lower 1.13 versions remove special chars from Scoreboard lines * Updated Fastboard to support 1.21.5 * Updated XSeries to 13.2.0 * Removed PagedFastInv as PaginatedFastInv now available ### 1.4.0 Release (13.03.2025) * Fixed scoreboard on FUll Game is showing waiting stage instead of starting * Fixed leaving while full game stopped the game * Changed java compatibility backport to 1.8 ### 1.3.17 Release (04.03.2025) * Changed Scoreboard API (now paket based) (Thanks MrMicky-FR FastBoard) * Changed Scoreboard on lower 1.12.2 now supports 30 chars * Changed Scoreboard on 1.13+ now supports unlimited chars * Changed Scoreboard on 1.20.3 will hide red score numbers * Changed pom files to build java 8 builds without errors * Changed Potion methods to support all versions * Removed ProtocolSupport for Scoreboard Actions * Fixed Progress must be between 0 and 1 * Fixed ItemBuilder.glowEffect ### (1.3.11-)1.3.16 Release (17.02.2025) * Added 1.21.1-4 support * Added (3) new ConfigOptions for ArmorStands (BLOCK_IN_GAME_ARMOR_STAND_DESTROY, BLOCK_IN_GAME_ARMOR_STAND_CHECK, BLOCK_IN_GAME_ARMOR_STAND_INTERACT) * Fixed arena start time divider did not match from config.yml * Fixed spectator can't fly after sneaking out of first person mode * Fixed player collissions on spectator mode * Fixed sending of leave message for leaving player and the counting in arena * Fixed ActionBars did not convert player and arena placeholders by default * Fixed compatibility for BannerColoring in 1.20+ * Fixed sign updates as cached objects got overwrite (#59) * Fixed CommandArgument could have multiple permissions while only the first one was checked * Changed onDisable process to make sure all data gets saved even on mysql * Changed Simplified and fixed getting of custom texture Skulls (1.20+) * Changed Simplified and fixed ArenaWallSign on 1.20.5+ * Changed Attempt to fix incompatibles with other plugins which using scriptengine by rewritting name of own scriptengine [Changed ScriptEngine name to "plugilyprojects"]4.7.1[4.7.1] Core fixesAug 21, 2023 Fixed rewards enabling Fixed bossbar disabling Fixed locale registration if service unavailable (e.g. server blocks outgoing traffic, cloudflare blacklisted countries) -_-4.7.0[4.7.0] Core UpdateAug 10, 2023 Hey Hey! Its time for an upgrade Recommend: Handle this update as a server cleanup day... Make sure to not update our plugin, handle it as it would be a new installation of the plugin. Do backups and setup your arenas again. The wiki got updated. Enjoy! If you need help make sure to contact us on discord directly! Warning: Its now required to use atleast Java17! The update isn't the 5.0.0 update as it comes in the next days with new exciting kits4.6.1tmp downloadJan 9, 2023 as our hoster deleted all our files and spigotmc wants to delete the resource if the download link isn't updated... here we go for now. MAKE SURE TO JOIN OUR DISCORD SERVER TO GET UPDATES ABOUT PLUGILY PROJECTS! https://discord.plugily.xyz WE will see us again with a nice update this year4.6.0[4.6.0] It's update time :)Aug 3, 2021 .SpoilerTarget">Spoiler: Full Changelog ### 4.6.0 (15.04.2021 - 03.08.2021) * Added forcestart item * Added 1.17 support * Added option to determine if player's orbs should be kept or not * Added possibility to spawn creatures with commands on vd arena * Nerfed Cleaner Kit so that it can be configurable * Reuse XMaterial for specialitems * Fix when doors is not found in legacy versions like 1.8.3, so it caused to throw exception >>> b1 * Added /vd join maxplayers which tries to get the arena with the highest amount of players * Added placeholder arena_players_online * Added configurable villager amount * Added configurable cooldown for some kit items * Added Thai and Turkish locale (Thanks to PoEditor Contributors) * Added configurable name visibility for Golem, Wolf and Villager * Fixed Upgrade Health option does not set health to new max health * Fixed Tornado kit on paper software * Fixed some rare cases which did not disable LeaderboardHolograms * Fixed restoring door blocks on legacy versions * Fixed party (parties v3.1.0) not working anymore * Fixed when plugins scoreboards not re-appeared after game end * Fixed join maxplayers did not match the arena with highest player amount * Removed temp added scoreboard rewards * Changed empty message is no longer sent * Changed Now players who's in a game can't swap items to off hand * Changed Players now can't drag special items in theirs inventory * Changed Leaves will no longer be decayed if this is within an arena. * Changed randomjoin mechanics -> Searches for starting -> random join -> Searches for waiting -> random join4.5.9[4.5.9] Mainly legacy version improvementsApr 13, 2021 If you like this update and want to support us please consider joining our Patreon program (Click here to get more information) Changelog/Devlog: · Fix when Splash_potion material not existed on 1.8 servers · Fix when arena selector GUI does not opened · Fixed NPE on ArrowEvents and other version improvements4.5.8[4.5.8] Fixed particle issuesMar 19, 2021 If you like this update and want to support us please consider joining our Patreon program (Click here to get more information) Changelog/Devlog: * Added configurable arena selector items (per state) * Fixed issues with particles on some versions * Changed game state value to match the correct one * Fixed UnsupportedOperationException on LeaderboardHologram4.5.7[4.5.7] Added legacy support (experimental) and other improvementsMar 17, 2021 If you like this update and want to support us please consider joining our Patreon program (Click here to get more information) Changelog/Devlog: * Added legacy support (experimental) * Added two new config options (disable fall and drowning damage) * Added modifiable arena state names to language * Added more rewards types (playerDeath, villagerDeath) * Added the papi placeholder %villagedefense_{arena}:wave% * Added the scoreboard placeholder %WAVE% * Added new RewardType scoreboard_remove * Fixed when block state data is not door object (cast exception) * Fixed Teleporter Kit Gui not showing * Allow door placement after zombie door break * Perform leader board refreshing in async thread * Players are now killed if they fall into void * Spectator players will not receives rewards anymore when one of the wave is ended. * Increased Damage for PowerUp ONE_SHOT_ONE_KILL * SpectatorEvent EntityPickupItemEvent is now on Highest Priority4.5.6Jan 18, 2021 If you like this update and want to support us please consider joining our Patreon program (Click here to get more information) Changelog/Devlog: * Added option to allow players to buy golems/wolves again if they died * Fix parsing oak door material in old versions * Added customizable item name in arena selector gui (by ajgeiss0702) * Fixed issue when sign instances section not found in file * Fixed vd items are not removed if inventory manager is enabled and the server is stopping4.5.5[4.5.5] Fixed Kit Menu loadingDec 30, 2020 If you like this update and want to support us please consider joining our Patreon program (Click here to get more information) Changelog/Devlog: * Fixed Kit Menu does not work (NPE)4.5.4[4.5.4] Fixed NPE on start up if kit name not foundDec 29, 2020 If you like this update and want to support us please consider joining our Patreon program (Click here to get more information) DevLog/Changelog: * Fix NPE when kit name not found in the language file * Rewritten scoreboardlib (fixed flickering and color matching) -> 122 chars for 1.14 up and 48 for lower versions * Now players can see their orbs in stats command * ArenaSelector was not initialized * Fixed some NPEs4.5.3[4.5.3] Now you can add any type of doorDec 8, 2020 If you like this update and want to support us please consider joining our Patreon program (Click here to get more information) DevLog/Changelog: * Added permission based wolf and iron golem spawn limit * Spychat message is now translateable * Now doors will get restored if it was broken in game * Added more cacheable door types, so players can use any type of door, except iron door * Fixed scoreboard flickering issue when trying to replace zombies placeholder * Fixed joining through a sign while hotbar slot for leave-item is active * Fixed NoSuchMethodError when CommandSender#spigot does not exists on 1.114.5.2[4.5.2] 1.16.4 compatibility | Fixed doors on 1.12.2 and lowerNov 8, 2020 If you like this update and want to support us please consider joining our Patreon program (Click here to get more information) DevLog/Changelog: * Added 1.16.4 compatibility * Fixed statistics names won't show on hologram * Fixed OakDoor material on 1.12.2 and lower versions * Changed ServerVersion utility to commonsbox4.5.1[4.5.1] Updated locales, full 1.16.2+ support, ArenaSelector & moreOct 2, 2020 If you like this update and want to support us please consider joining our Patreon program (Click here to get more information) DevLog/Changelog: * (Developer Alert - Class rename) * Added wave-title messages * Added arena selector * Added 1.16.2 compatibility * Added support for 1.16 hex colors * Added custom wolf death message * Fixed ArrayIndexOutOfBoundsException when there is no game when joining through bungee * Fixed NPE during giving rewards to players * Fixed Holograms * Fixed noclassfound on 1.15 and lower * Fixed Villager death is not working on multiarena mode if more than 1 arena is active * Fixed IllegalArgumentException when there are no arena when connecting via bungee * Fixed NoClassDefFoundError on plugin startup * Fixed for chat formatting when you have another displayname in chat * Fixed NullPointerException (sendConsoleMsg(Debugger.java:58)) * Fixed NoSuchMethodError when used tornado kit * Fixed for new 1.16 wall signs * Fixed dogfirendkit is spawning golem on 1.16 * Fixed IllegalPluginAccessException on plugin disable * Fixed player names for stats (with mysql enabled) * Fixed language file integrity check * Fix NPE during giving rewards to players * Fixed NPE for leaderboards * Changed wolf will stand when right clicked * Properly replaced player & message to return the correct variable * Updated locales to latest version * Added the possibility to change messages of locales on language.yml * Fixed materials are not giving the correct one4.5.0[4.5.0] 1.16.X Compatibility | A lot of fixesJul 29, 2020 4.4.4[4.4.4] Critical fixes!May 16, 2020 4.4.3[4.4.3] HotfixMay 14, 2020 4.4.2[4.4.2] Configurable Zombies-Limit | Discord PollMay 12, 2020 4.4.1[4.4.1] Bugfix ReleaseMar 31, 2020 4.4.0[4.4.0] Added parties support and many improvements & fixesMar 17, 2020 .SpoilerTarget">Spoiler: New Placeholders * %villagedefense_{arena id}:{data}% where data types are: * players - amount of players in arena * max_players - max players in arena * state - current state raw enum name eg. STARTING * state_pretty - prettified name of enum eg. Waiting (instead WAITING_FOR_PLAYERS) * mapname - name of arena map .SpoilerTarget">Spoiler: Other Information All projects including Village Defense, BuildBattle, Murder Mystery, Piñata and PiggyBanks are now managed by Tigerkatze (Tigerpanzer_02). There will be no other changes. Everything stays the same. Many have already noticed that I am the one who has been working on the projects for some time. By transferring to my account, I can now react faster to problems. Updates can now be made easier.4.3.14.3.1 - 1.15 support, fixes 4.3.0 broken jarDec 13, 2019 Update made for you by @Tigerkatze due to generosity of our patrons. 4.3.04.3.0 - Plugin improvements, regular updateDec 12, 2019 Update made for you by @Tigerkatze due to generosity of our patrons. 1.15 update is being worked on. 4.2.1-hotfix[HOTFIX] 4.2.1.1 - Shop hotfixJun 24, 2019 · Hotfix for not working shop due to wrong file check (should fix this https://pastebin.com/mXCiXM2b) @josecuervo2016, @dgargano please check this fix version We're working on big modules update that will make Village Defense even more configurable! Stay tuned and check our discord for news about it! Issues when using 1.14: · Mobs (golems, wolves) aren't rideable yet · Sign game states are disabled - they're not working yet · Instant respawn after death may not work properly 4.2.14.2.1 - New Setup GUI and fixesJun 10, 2019 Issues when using 1.14: · Mobs (golems, wolves) aren't rideable yet · Sign game states are disabled - they're not working yet · Instant respawn after death may not work properly 4.2.04.2.0 - 1.14 update, new database library, smaller jar and moreMay 17, 2019 Issues when using 1.14: · Mobs (golems, wolves) aren't rideable yet · Sign game states are disabled - they're not working yet · Instant respawn after death may not work properly4.1.34.1.3 - Classic updateApr 25, 2019 Error Links: #611 User Voice Ideas: Add description to doors4.1.24.1.2 - April Fool's Day updateMar 28, 2019 4.1.14.1.1 - Zombie spawn issue fix from 4.1.0Mar 14, 2019 [ Added] Russian locale (Thanks to POEditor contributors!) [ Fixed] Zombies couldn't spawn on any arena 4.1.04.1.0 - Start fixMar 12, 2019 Fixed plugin couldn't run because plugin.yml values were invalid due to build failure, sorry.4.0.44.0.4 - Valentine's Day updateFeb 10, 2019 [ Added] Special Valentine's Day effects : · Heart arrow trails · Special Valentine power-up (if power-ups are enabled) that heal player who pickups it! Valentine's Day event in Village Defense will occur for 4 days before and 4 days after the Valentine's Day so starting from today You can disable Halloween and Valentine's Day events in config, just set Holidays-Enabled to false 4.0.34.0.3 - New non flickering scoreboardFeb 8, 2019 [ Added] Portuguese Brazil locales are here! Thanks to POEditor community! [ Changed] Prettified entity upgrades particle effects a bit [ Changed] Added new non flickering scoreboard [ Fixed] NPE when rewards section was null #449 (thanks to @Toldi) [ Fixed] NPE when /vda setwave command was typed without argument set #474 4.0.24.0.2 - Some fixesJan 27, 2019 [ Fixed] #415 error caused by /vda setprice without price argument [ Fixed] Removed 'return' code line from onDisable method while saving user data into MySQL (only MySQL), only 1 stat for 1 player could be saved [ Fixed] Fixed error on disable which lead data not to be saved (reported by @zuhir) 4.0.14.0.1 - Fresh fixesJan 19, 2019 [ Added] Pro tip about user voice panel where you can suggest new ideas or vote for current ones! Check out yourself https://plajer.xyz/uservoice/index.php?id=VillageDefense [ Added] Tip about special items that can be added into game shop when setting up shop via setup menu [ Fixed] There was no check for max tier of entities upgrades and you could infinitely upgrade entities to tier 5 (reported by @zuhir) [ Fixed] Fixed #409 caused by Golem's Final Defense upgrade (reported by @zuhir) [ Fixed] Errors when plugin was disabled and arenas couldn't properly reset (reported by @zuhir) 4.0.04.0.0 - New era is hereJan 18, 2019 It's a big one! 4.0.0 pre-release users must reset language.yml! [ Added] Limited rotten flesh hearts level that users can get to 30 (prevents tons of hearts that will break game fun) [ Added] Zombie idle processor to save server load and prevent lag! Game will halt spawning zombies for x seconds (wave / 15 rounded down) in wave to save performance a bit without spawning tons of hordes at once [ Added] Zombie spawn limiter, maximum of 750 zombies can be spawned in wave now, any amount higher will be set to 750 and zombies will receive extra hearts as waves increments. Health is based on (zombies this wave - 750 / 15 rounded up) [ Added] Game will now clean rotten fleshes from ground spawned after game ends in arena world in radius of 150 blocks near arena start location [ Added] Tab completer for some command arguments [ Added] Legacy data converter for YAML files, data saved in YAML was broken since ~3.11.x, user data will migrate safely and player stats will be updated [ Added] Italian locale [ Added] Added useSSL=false argument in mysql.yml database to avoid not harmful warnings in console (you can add it yourself to disable them too) [ Added] /vda clear wolf argument to clear spawned wolves in arena [ Added] Totally new entity upgrade system implemented! Shift + click to open it for golems and wolves!!! [ Added] Wave limiter - limit how many waves game can play [ Added] /vda setlevel and /vda addlevel commands were added [ Added] JavaScript engine into rewards.yml secion, you can execute java code from rewards now [ Added] Over 8 other additions [ Changed] Whole code performance went up! Just check out your timings this time! [ Changed] Buffed and nerfed cleaner kit ability, he can now use it every 60 seconds but it will clean only spawned zombies [ Changed] Zombies won't spam lava particles on death via command/powerup/cleaner kit, now if there will be over 70 spawned zombies every third will only spawn particle to prevent client lag [ Changed] Whole API is now improved! [ Changed] Over 7 other changes [ Fixed] Arena signs weren't properly saved via setup menu (4.0.0 pre-releases bug) [ Fixed] /vda forcestart didn't start the game when there weren't enough players to start [ Fixed] Worlds were generated if arenas.yml contains their names (reported by @Blackyvk) [ Fixed] Worker kit wasn't displayed on 1.11-1.12 (reported by @Blackyvk) [ Fixed] Doors couldn't be placed in game nor zombies could break them on 1.11-1.12 (reported by @Blackyvk) [ Fixed] Commands without permissions weren't working (4.0.0 pre-releases issue) [ Fixed] Setup menu wasn't working (4.0.0 pre-releases issue) [ Fixed] Now not localized Spawn Golem/Wolf items will work with locales and in shops [ Fixed] Over 11 other fixes [ Deleted] Villagers won't stay in arena after the game ends anymore More info about changes here and here 4.0.0b-pre-5[BETA] 4.0.0b pre 5 - Some fixesDec 1, 2018 This is the beta version! Download stable 3.11.6 here This version is not fully ready! LOCALES DON'T WORK WITH THIS VERSION Enhanced golem/wolves upgrades and other changes soon! Check out MurderMystery minigame here! Release at SpigotMC soon! Support our vision! Become our patron and receive cool perks! Join here: https://www.patreon.com/plajer [ Fixed] Fixed commands that didn't need permissions were not working for normal players [ Fixed] Fixed setup inventory not working 4.0.0b-pre-4[BETA] 4.0.0b pre 4 - Lotsa changesNov 27, 2018 This is the beta version! Download stable 3.11.6 here This version is not fully ready! LOCALES DON'T WORK WITH THIS VERSION Enhanced golem/wolves upgrades and other changes soon! Check out MurderMystery minigame here! Release at SpigotMC soon! Support our vision! Become our patron and receive cool perks! Join here: https://www.patreon.com/plajer [ Added] Spectator settings menu (currently doesn't work sorry!) [ Added] Implemented powerup registry (API change for external plugins) [ Added] Halloween effects (can be disabled in config) (4 days before and 4 days after Halloween) ( YES I KNOW IT'S TOO LATE, members of my discord know why it wasn't released at Halloween) [ Added] Wave limiter - you can now finish game after X waves (configurable in config.yml) [ Added] New commands: [required] (optional) · /vda setlevel [level] (target player) - Sets level of player (level is required for accessing leveled kits) Permission: villagedefense.admin.setlevel Executable by: Players/Console · /vda addlevel [level] (target player) - Adds level to player (level is required for accessing leveled kits) Permission: villagedefense.admin.addlevel Executable by: Players/Console [ Added] Tip about downloadable maps when no arenas are set up while typing /vda list [ Added] Tab completer for /vd join <arena name> [ Added] More setup tips! [ Added] Implemented JavaScript engine into rewards section. Now you can execute java code from rewards. (more info soon) (support for this at our discord) [ Changed] Nerfed some kits - potions amplifiers are counted from 0 so every kit with potion effects has now amplifier -1 because it was too op [ Changed] Cleaned up lots of code - especially commands and setup inventory [ Fixed] NPE with golem events https://plajer.xyz/errorservice/viewer.php?id=245 [ Fixed] You cannot join now game infinitely through command [ Fixed] Weird respawn glitches (player was - bugged half dead) (bug: https://github.com/Plajer-Lair/Village_Defense/issues/11) [ Fixed] Zombies after respawn won't stay and don't move until you attack them [ Fixed] Now non localized Spawn Golem/Wolf items will work with locales [ Fixed] Broken game logic while spawning zombie entities, Villager Slayer never spawned in game neither knockback resistant ones - game may be now much harder sorry [ Fixed] Now commands like /vda addorbs/setlevel/setwave won't throw an error if number exceeds real Integer max value (2 147 483 647) - some users brute forced this error using values like 300000000000000000 (fixes https://plajer.xyz/errorservice/viewer.php?id=351) [ Fixed] Fixed exp wasn't saved properly via InventoryManager 3.11.63.11.6 - HotfixOct 10, 2018 Hello everybody! It's just a hotfix for database errors when running clean MySQL setup ( https://plajer.xyz/errorservice/viewer.php?id=263) Now you should run plugin properly This is the last update for 3.x.x branch series. We're preparing something big and cool for Halloween update! It will include some golem and wolves mobs changes and not only! Stay tuned. [ Fixed] MySQL clean setup errors 3.11.53.11.5 - Final fixes (last 3.x.x update)Oct 4, 2018 This is the last update for 3.x.x branch series. We're preparing something big and cool for Halloween update! It will include some golem and wolves mobs changes and not only! Stay tuned. [ Added] PlaceholderAPI placeholders support in in-game chat [ Added] Some PR0 TIPS when editing arena via /vd create/edit [ Changed] Removed annoying message "Please enable bStats" for admins on join [ Changed] When update cannot be checked you won't receive any message like "Cannot check for updates!" now [ Changed] Some code improvements [ Fixed] Server was stopped using Shutdown-When-Game-Ends option but player just left not started arena [ Fixed] NPE when chest location wasn't set ( https://plajer.xyz/errorservice/viewer.php?id=232) [ Fixed] Debugger messages like Code (Text): [Village Debugger] Some doors has failed to load for arena VD2! Expected 8 but loaded only 9! Was x + 1 [ Fixed] NPE for migrator ( https://plajer.xyz/errorservice/viewer.php?id=240) 3.11.43.11.4 - HotfixSep 26, 2018 This update fixes bugs caused by 1.13 API change from the previous update :) [ Added] Brought back game sign states [ Fixed] Rewards weren't dispatched properly while using %PLAYER% placeholder (it was always executed by players) [ Fixed] End wave commands in rewards.yml not working [ Fixed] Game signs were blank [ Fixed] Doors couldn't be destroyed by zombies [ Fixed] Removed bad behavior when you was teleported to arena ending location while joining the server on the arena world [ Fixed] Setup video link in setup menu is now working properly 3.11.33.11.3 - Built against 1.13 API, fixes and changesSep 23, 2018 This update was fully built with 1.13 API using api-version: 1.13. Since this update, I'm happy to welcome new maintainer of Village Defense plugin: @Tigerkatze, he will help me with developing plugin! [ Added] villagedefense.command.override permission to be able to use every command while being in VillageDefense game [ Added] Lobby starting is now cancelled when there is not enough players in arena [ Added] /vda reload permission for villagedefense.admin.* [ Added] Experience bar countdown in lobby (suggested long time ago by @WIREXY) [ Changed] Updated setup video link and added it into setup menu - new setup video is much better [ Fixed] Now players in same world but not in same arena won't be counted in spectator players menu [ Fixed] Permission typo with villagedefense.respawn.others for villagedefense.admin.* (was re psawn) [ Fixed] IllegalArgumentException when shop was null ( https://plajer.xyz/errorservice/viewer.php?id=209) [ Fixed] Compass for spectators is now properly given on death (1.13 issue) [ Fixed] Leave item for died spectators is now working (1.13 issue) [ Fixed] Arena registry is now fail safe, not existing sections won't throw errors in console now [ Fixed] ClassCastException errors in console when non player sender executed game commands (ex. command block, different player implementation) ( https://plajer.xyz/errorservice/viewer.php?id=121) [ Fixed] Sounds on 1.13 are now working properly (without errors and can be heard now) [ Deleted] Power-ups won't be enabled on 1.13 now even if Holographic Displays is installed, latest plugin version doesn't work with pickup handler API [ Deleted] Door crack particles cannot be seen at 1.13 for now [ Deleted] Dropped 1.9-1.10 support 3.11.23.11.2 - Important fixSep 3, 2018 [ Fixed] Merged PLCore temporarily to fix issue with my other plugins Click here for support ◄► Click here for discord server Rate plugin here ◄► Leave a star at GitHub 3.11.13.11.1 - 1.13 fixes (hotfix)Sep 2, 2018 [ Fixed] 1.13 and 1.13.1 sound errors, sounds don't work in that versions properly for now [ Fixed] Update checker bugs while using my other mini games (nothing special) Click here for support ◄► Click here for discord server Rate plugin here ◄► Leave a star at GitHub 3.11.03.11.0 - Dynamic locales, 1.13.1 support, fixes, new wikiAug 31, 2018 Introducing our new wiki! This one currently supports 3 languages: English, Polish and German. Want to help us in translation? Join the project here: https://poeditor.com/join/project/SyQ3OElBb1 [ Added] Awaited support for 1.13.1 [ Added] PlaceholderAPI support in our in-game scoreboard [ Added] Romanian locale (thanks to Andrei!) [ Added] Dynamic locale service As a part of our new technology, dynamic locale service offers you ability to update your locales (non default language) on demand! Locales are fetched through our website and downloaded from our public github repository ( https://github.com/Plajer-Lair/locale_storage), every major locale update you'll be up to date! The requirement is to restart the server cause data is fetched at plugin startup! [ Changed] Some code and MySQL improvements [ Changed] Moved some spammy messages from plugin to debugger so you won't see them unless debugger is enabled [ Fixed] NullPointerException for users who were no longer online [ Fixed] Scoreboard color bugs (see https://i.imgur.com/kaZy5s2.png) [ Fixed] Double end message on /vda stop ( https://github.com/Plajer-Lair/Village_Defense/issues/10) [ Fixed] Other small fixes reported anonymously by you via Error service, thanks for keeping us informed about current issues!3.10.13.10.1 - Very stable updateAug 17, 2018 This is the first update after Error service was implemented. This version contains mostly fixes, but reported anonymously by you through error service! [ Added] Added configurable time between next waves (suggested by @Jumonka and his awesome idea to implementing custom MythicMob bosses between next waves using rewards section (end wave rewards)!) [ Fixed] NullPointerException in combust event (first error service report) [ Fixed] IndexOutOfBoundsException in join event while bungee is enabled (second error service report) [ Fixed] NullPointerException in add orbs other method in vda command (via error service) [ Fixed] NullPointerException while using setup menu while using my other minigames (like BuildBattle) (via error service) [ Fixed] NumberFormatException for language.yml migrator - this problem is very rare to occur but it was reported so fix was done (via error service) [ Fixed] Some 2 other small fixes for errors that MAY be fixed (and may not) As you can see, the more you'll use Village Defense, the more fixes will be in the future!!! IMPORTANT INFO I'm currently coding a new minigame called MurderMystery! Join our discord for beta and pre-releases of this awesome minigame! Click here for support ◄► Click here for discord server Rate plugin here ◄► Leave a star at GitHub 3.10.03.10.0 - Code improvements and error reporter implementedAug 12, 2018 [ Added] Error reporter service - now when you occur error with Village Defense it will be reported directly to us so we can fix it asap! Error service currently has around 90% code coverage (excluding database, bungeecord and disable methods) so most of game breaking errors will be reported [ Changed] Plugin has been built against PLCore API - simple API for my minigames (nothing special) [ Fixed] Gameplay errors when using 1.9 versions [ Fixed] Bad MySQL errors when creating database for first time [ Deleted] WorldEdit support has been removed - 1.13 contains too big API changes within WorldEdit 7 to handle it. WorldEdit was only for arena setup so you won't notice any major change (just door setup is different - you must add every door manually now) IMPORTANT INFO I'm currently coding a new minigame called MurderMystery! Join our discord for beta and pre-releases of this awesome minigame! Click here for support ◄► Click here for discord server Rate plugin here ◄► Leave a star at GitHub 3.9.23.9.2 - Inventory manager fixAug 3, 2018 [ Changed] Updated French and Hungarian locales [ Fixed] Error with InventoryManager while loading scoreboard - this was only a temporary workaround for a one bug however this didn't fix it so scoreboard save option is removed (thanks to @mmuziek) IMPORTANT INFO Updates of Village Defense might be limited current month because I'm starting to work on other Minecraft minigames! Join our discord to check what exactly projects I'm currently coding viewing my current game status Click here for support ◄► Click here for discord server Rate plugin here ◄► Leave a star at GitHub 3.9.13.9.1 - Fixes, Chinese (Simplified) locale addedJul 30, 2018 [ Added] Chinese (Simplified) locale support (thanks to POEditor contributors!) [ Added] Scoreboard saving into Inventory Manager for possible issues like this one [ Fixed] Vietnamese locale was empty (reported by HSGamer) [ Fixed] /vd randomjoin command is now working [ Fixed] 1.13 wasn't really working (plugin was disabling automatically) [ Fixed] Possible fix for Unknown Player bug for MySQL users, need take a while to update player names as they must join/quit server to update their names to the database Click here for support ◄► Click here for discord server Rate plugin here ◄► Leave a star at GitHub 3.9.03.9.0 - 1.13 and 1.10 support, 1.8 drop, new game end message, improvements, fixesJul 25, 2018 This update adds support for 1.13 and 1.10 spigot server. The plugin was tested on these versions, however, it may not be fully stable on these versions, proceed with caution. This version is stable for 1.9-1.12 (except 1.10) (new game end message) [ Added] Tested and working 1.13 support and 1.10 support [ Added] /vd randomjoin command is here! This command is for multi arena servers only as it doesn't support bungee [ Added] Some additional messages when setting empty shop chest and bonus tips in setup menu for shop setup were added [ Added] New and cool game end message (see above) [ Added] New effects while using Dark essence of Wizard kit (glowing and angry villager particles) [ Changed] Optimized code a bit using better placeholder parsers [ Deleted] Deprecated commands /vda addsign and /vda setshopchest - these commands are built-in in setup menu [ Deleted] Support for 1.8 versions were dropped and won't be given back - end of story Some deprecated code still needs to change for 1.13, but it will work for now since 1.13 has got backwards compatibility. Keep in mind that I'M GOING TO IGNORE any requests for bringing back 1.8 support. It's mega super duper old dinosaur and you should update to awesome super duper lamborghini 3.8.13.8.1 - FixesJul 11, 2018 [ Fixed] /vd top command and other not working /vd commands will now work in game [ Fixed] Fixed locales loading not working, plugin wasn't even enabled somehow [ Deleted] Dropped Vietnamese locale as this translation was in 50% of English messages... Remember YOU can still join our translation project and help us being multilingual! Just click here! Click here for support ◄► Click here for discord server Rate plugin here ◄► Leave a star at GitHub 3.8.03.8.0 - Rich API changes, limited mobs amount, paper spigot startup fixJul 1, 2018 [ Added] Orbs statistic type to StatsStorage class (keep in mind that orbs stat is a temporary statistic for each game!) [ Added] New API events: VillageGameStateChangeEvent, VillageGolemUpgradeEvent, VillagePowerupPickEvent and VillagePlayerStatisticChangeEvent [ Added] Added wolves and golems limit per player (suggested by @WIREXY) [ Fixed] Fixed startup error using paper spigot Click here for support ◄► Click here for discord server Rate plugin here ◄► Leave a star at GitHub 3.7.53.7.5 - Multilingual update!Jun 27, 2018 [ Added] Spanish, French and Indonesian locales support! (thanks a lot to our POEditor contributors!!!) To enable your locale go to config.yml and edit "locale" line: .SpoilerTarget">Spoiler: How to enable Code (YAML): # Select locale of VD 3, default it's English. # Available locales: # default - English language. Uses 'language.yml'. # de - Deutsche sprache # pl - Język Polski # es - Idioma español # id - Bhasa Indonesia # fr - Langue française # locale : default [ Added] Few admin messages are now translatable! (thanks to montlikadani for this contribution!) [ Changed] Updated other locales messages (thanks to POEditor contributors) [ Fixed] Some NullPointerExceptions thrown for 1.8 boss bar users Thanks a lot to our POEditor contributors listed below for awesome support in adding new languages to the Village Defense project! Our team appreciate that! Contact us at Discord if you want to receive cool role! Translators: @OzaX_0maZa and @N4TH4NOT (French locale) @Tigerkatze and Melonzrix (German locale) @DemonMugen (Indonesian locale) @zuhir and @Lmmb74 (Spanish locale) Also thanks to contributors who started translating our project: @Sitieno14 (Italian locale) Programcı (Turkish locale) Milan (Czech locale) Remember YOU can still join our project and help us being multilingual! Just click here! Click here for support ◄► Click here for discord server Rate plugin here ◄► Leave a star at GitHub 3.7.43.7.4 - Public localization project, whitelisted commands, fixesJun 22, 2018 [ Added] Full localization support can now be handled by YOU (community), you can join our translation page and help us with translating Village Defense into other languages FOR FREE and without needing to maintain it or joining our translation team! See this page for more info: https://poeditor.com/join/project/w8GqqwkET1 [ Added] Added whitelisted commands option in config.yml (suggested by @Sitieno14) [ Fixed] Fixed admin commands (/vda) weren't working while commands were disabled for non op players [ Fixed] Now using default config.yml options in code to avoid weird behavior when config.yml was empty somehow (discovered by @Sitieno14) If you already translated something, contact me and I can give you cosmetic Translators role at our discord Click here for support ◄► Click here for discord server Rate plugin here ◄► Leave a star at GitHub 3.7.33.7.3 - Startup fixJun 14, 2018 [ Fixed] Fixed startup errors with unknown 1.8 classes (bossbar issue) [ Deleted] Removed "arena edit" basic permission as it was useless and was used only in setup inventory ("villagedefense.admin.create" was working for this inventory too so it was useless) Click here for support ◄► Click here for discord server Rate plugin here ◄► Leave a star at GitHub 3.7.23.7.2 - Kit selector command, sign states, 1.8 bossbar and fixesJun 13, 2018 [ Added] Added sign block states of the game (colored blocks behind game signs based on arena state) [ Added] /vd selectkit command was added. You can change your kits in game now Permission: villagedefense.command.selectkit [ Changed] 1.8 is now fully supported, boss bar support implemented for 1.8 versions [ Fixed] Dark essence item of Wizard's kit wasn't removed properly if amount of them was 1 [ Fixed] Prettified JSON commands are now working properly at 1.9 and are available for 1.8 too Click here for support ◄► Click here for discord server Rate plugin here ◄► Leave a star at GitHub 3.7.13.7.1 - Bug fixesJun 3, 2018 [ Fixed] Full games join permission now works for Bungee hooked servers [ Fixed] Now you can't combust villagers, iron golems and wolves using flaming arrows Click here for support ◄► Click here for discord server Rate plugin here ◄► Leave a star at GitHub 3.7.03.7.0 - Customizable scoreboard, more signs customization, fixesMay 24, 2018 New customizable scoreboards update is here! · Added customizable scoreboards in language.yml, also scoreboard is now more modern with this update! (1st scoreboard photo) · Now, game signs can be edited in your own way! All signs placeholders (%state%, %maxplayers% etc) can be formatted on every line! · All respawned players won't have night vision effect from spectator mode now · By default levelled kits were unlocked for operators, now they won't · Players with MVP and Elite permissions are now able to join full games · Removed /vda addsign command, add signs via setup menu only · It looks like this version contains some performance improvements due to scoreboard system change Click here for support ◄► Click here for discord server Rate plugin here ◄► Leave a star at GitHub 3.6.33.6.3 - Commands and rewards.yml improvements, migrator recode, bug fixesMay 12, 2018 · Added did you mean to help with wrong commands (ex. /vd leaveve > Did you mean /vd leave?) · Added tab completer for Village Defense commands · Re-commented rewards.yml file and added chance condition Example: chance(15):p:say Hello # 15% chance to say Hello by player Everything is well commented inside rewards.yml please re-create it to show these comments · Overriding WorldGuard build deny flag which disallows Villager damage by zombies (this fixes known WorldGuard bug) · Reworked files migrator, now it will update config and language files without losing comments! Works for every Village Defense 3 language file version types (from 0 to latest) · Fixed #4 bug, MySQL users should be aware of that problem especially users with cloud management systems WON'T FIX FOR FUTURE NOTICE · Fixed bug where flaming arrows from the player could set on fire another player (reported by @DemonMugen) · Now removing the boss bar of player when plugin gets disabled while games are on · Added line wrapping for blocker kit and some new comments in language.yml file Click here for support ◄► Click here for discord server Rate plugin here ◄► Leave a star at GitHub 3.6.23.6.2 - Top command added, PlaceholderAPI support, fixesMay 10, 2018 · Added PlaceholderAPI support .SpoilerTarget">Spoiler: All placeholders %villagedefense_kills% - Shows your zombie kills %villagedefense_deaths% - Shows your deaths %villagedefense_games_played% - Shows your played games count %villagedefense_highest_wave% - Shows the highest wave you survived %villagedefense_level% - Shows your current level %villagedefense_exp% - Shows your exp amount %villagedefense_exp_to_next_level% - Shows amount of exp need to level up · Added /vd top <statistic> command to show top 10 users · Now doors amount in setup menu will be normal (was 2x more because 1 door is 2 blocks) · Added update notify permission for admins with villagedefense.admin.* permission · Fixed errors in the console when offline player's wolves killed zombies · Fixed /vd create command without argument gave an error · Fixed permissions for Worker and Blocker kits (villagedefense.kit.%kit name% wasn't working for them) · Fixed bug where power-ups were staying in the game even if we left it, now power-ups will remove after 40 seconds after spawn · Updated Java Docs and API for getting sorted statistics Click here for support ◄► Click here for discord server Rate plugin here ◄► Leave a star at GitHub 3.6.13.6.1 - HotfixMay 4, 2018 · Fixed /vda command not working at 1.8 versions Need support or wanna talk about the plugin? Join discord: https://discord.gg/UXzUdTP3.6.03.6.0 - New zombie, commands prettified, rideable wolves and much more!May 4, 2018 Another big update is here! New zombie type Villager Slayer is here! · Added new zombie type Villager Slayer, 2x slower, 2x more health and targets only villagers even if we attack him. Spawns in waves higher than 21 · Wolves are rideable now · Golems and wolves won't get drowned anymore, they can swim now! · Fixed /vd admin list command not working · Prettified admin commands, now you don't need to look up the wiki for detailed information about commands · Fixed Shot Bow arrow rain ability was working outside the game and for every kit in the game · Fixed bug where you could throw any items into Secret Well and it was counted as rotten flesh · Fixed another bug from early 2.x versions where skill cooldowns were decreasing x times faster based on arenas count (ex. 4 arenas = -4 cooldown points per second, 1 arena = -1 per second etc.) · Some code improvements to increase performance · Added extended data sender to bStats service. This was added only to keep Village Defense development better Need support or wanna talk about the plugin? Join discord: https://discord.gg/UXzUdTP3.5.03.5.0 - Fixed TPS loss, other significant fixesApr 29, 2018 This is another update which fixes TPS loss but finally, it works. Please update plugin again! This involves all users of versions higher than 3.2.0! · Fixed #3 bungee cord issue · Fixed particles in 1.8 versions · Fixed files generation without comments · Fixed TPS loss · Now wizard staff's attack will damage zombie if zombie is in front of you (less than 1 block away) Need support or wanna talk about plugin? Join discord: https://discord.gg/UXzUdTP3.4.03.4.0 - Major fixesApr 22, 2018 Please consider updating plugin to these versions for users of 3.2.0 and 3.3.0 · Fixed major memory leak since 3.2.0 · Fixed setup errors on clean installation · Fixed title message on death not displaying properly · Fixed typo "plugin is up to date" instead of "plugin is outdated" Need support or wanna talk about plugin? Join discord: https://discord.gg/UXzUdTP3.3.03.3.0 - Power ups updateApr 20, 2018 Power ups update · Added Powerups (they are configurable in config.yml and translatable in language.yml) · Fixed titles weren't displaying (bug since 2.1.x) · Now removing potion effects from player after force server stop · Enhanced Village Debugger · Added generic VillageEvent event class · Updated Java Docs (https://plajer.github.io/Village_Defense/) Need support or wanna talk about plugin? Join discord: https://discord.gg/UXzUdTP3.2.03.2.0 - Improvements, compatilibity fixesApr 2, 2018 · Small fix for plugin loading errors when dependencies weren't installed and plugin was disabled · Now using metadata for village defense entities (improvement especially for multi arena servers) · Fixed permission villagedefense.join.<arena_name> · Fixed client kick when trying to get spawn eggs (#2) · Fixed compatibility with plugins like Citizens (#2) Need support or wanna talk about plugin? Join discord: https://discord.gg/UXzUdTP3.1.33.1.3 - Entities enhancementsMar 30, 2018 · Fixed zombies spawning warning in console (reported by @transportowiec96) · Now you can ride villagers and golems in 1.12 · You can now ride villagers properly in 1.11 · Removed usage of /vda setshopchest command, now you can set shop chest via setup menu only · Implemented iron golems riding in 1.8, 1.9 and 1.11 versions · Improved Villagers pathfinders, now they will avoid zombies · Fixed zombie kills stats counting · Fixed zombie kills stats counting by wolves · Fixed shop registering when reloading arenas via /vda reload Need support or wanna talk about plugin? Join discord: https://discord.gg/UXzUdTP3.1.23.1.2 - Scoreboard fixMar 28, 2018 · Fixed scoreboard header and footer only visible when not enough players were in-game to start (reported by @s3w3qqqq) Need support or wanna talk about plugin? Join discord: https://discord.gg/UXzUdTP3.1.13.1.1 - Improvements, fixes and changesMar 28, 2018 · Fixed zombie kills stats counting X times on zombie death (based on created arenas size) · Now wolf owner will get stat for killing a zombie · Optimized Tornado and Blocker kits schedulers (even if kits were unused) · Buffed Archer kit's arrows amount per wave from 5 to 15 · Fixed small memory leak · Fixed bStats new config generation in bStats/resources/ folder · Improved auto respawn · Added messages In-Game.Spectator.Target-Player-Health and Scoreboard.Footer · Properly clearing player inventory when the server is closed/plugin gets disabled · Hypixelized plugin (sort of) · Fixed some typos in setup menu · Added night vision for spectators · Fixed restart needed after the shop was created Need support or wanna talk about plugin? Join discord: https://discord.gg/UXzUdTP3.1.03.1.0 - Major exploit fix, other small fixesMar 20, 2018 This update fixes over 4-year-old rotten flesh steal exploit used by some players. You should update the plugin to this version if you want to fix it! · Fixed exploit with rotten fleshes (stealing them from a secret well using free cam cheats) (thanks to Kicia) · Added permissions for signs destroying and creating (reported by @AlbertBlue) · Now you'll properly get Spectator menu item after death · Players that joins already started game gets bonus hearts that were added before with rotten fleshes (if there were any) Need support or wanna talk about plugin? Join discord: https://discord.gg/UXzUdTP3.0.13.0.1 - MySQL startup fixMar 19, 2018 · Fixed startup NPE error when the database was used. Thanks to @Tigerkatze for the report! Need support or wanna talk about plugin? Join discord: https://discord.gg/UXzUdTP3.0.03.0.0 - Harder, better, faster, strongerMar 18, 2018 Village Defense 3 is here! Stable version is done after 2 months of work! This version was tested on a few test and semi-production servers and it's stable. What's new? (major changes) · Entire code refactor and improvement · Added support for 1.9.2 and 1.11 versions · Implemented VillageAPI to create external addons · New kits and translations · Few locales support (German and Polish) · Creation of official VD 3 wiki · Golem upgrades · Revamped commands entirely · And many other fixes and additions... Minor changes: .SpoilerTarget">Spoiler · Better files explanations · Dropped 1.7.10 support · Configurable starting orbs amount · Added /vda delete command · New static sign manager · Free maps to download! · Many fixes from 2.x versions (spectator items fix, zombies targeting spectators etc...) · Java Documentation for VillageAPI · Ridable villagers in 1.9.2 and 1.11 · Fireworks on game end (configurable) · Wild Naked and Wizard kits implemented · Migrator for 2.1.x and 2.0.0 versions · Buffed many kits · Improved Inventory Manager · Boss bar support in 1.9+ · Arena validator (never create arena wrong) · Arena setup menu revamped · Added /vda list command · Scoreboard optimization · Pathfinders updated for 1.9-1.12 versions · Block in-game commands option configurable Many changes were done and many will be done in the future. We will keep Village Defense best minigame plugin ever! Leave a like and a nice review if you like this update! NOTE: You can safely migrate from 2.x versions, however, you need to edit files again to apply changes. Need support or wanna talk about plugin? Join discord: https://discord.gg/UXzUdTP2.1.72.1.7 - Spectator mode changesJan 28, 2018 + Removed spectator mode on 1.12, now you're in survival mode like in 1.8.8. Now while you're in spectator mode (when you died) you've got compass with alive players that you can teleport to + Fixed zombies following you when you're spectator Updated language.yml file version so migrator will update this file with additional messages. INFO: This is probably the last update for 2.x version. Code rewrite is coming soon. Test builds will be provided at our discord . Need support or wanna talk about plugin? Join discord: https://discord.gg/UXzUdTP2.1.6.12.1.6.1 - FixesJan 22, 2018 + Fixed not working chat when chat-format in config.yml was true + Fixed errors that were thrown in console when plugin was trying to get custom villager names from language.yml Need support or wanna talk about plugin? Join discord: https://discord.gg/UXzUdTP2.1.62.1.6 - FixesJan 13, 2018 + Fixed update notify bugged message + Fixed double add villager spawns items + Fixed not working rewards.yml file + Fixed rewards were performed even if Rewards-Enabled was false Need support or wanna talk about plugin? Join discord: https://discord.gg/UXzUdTP2.1.52.1.5 - Translations, fixes, custom permissionsJan 5, 2018 + /setprice command now add/update item lore correctly + Disabled automatic whitelist disable if BungeeCord support isn't enabled (thanks to @pluginy) + Removed "bar" from config.yml (boss bar isn't used right now) + Added translatable game chat formatting (In-game.Game-Chat-Format) + Added custom permissions section in config.yml (thanks to @mmuziek) Example custom permissions: Code (YAML): CustomPermissions: game.player : 5 game.vip : 10 game.staff : 20 game.player gives 5% more orbs game.vip gives 10% more orbs game.staff gives 20% more orbs Permissions can be combined! For example: villagedefense.vip + game.vip gives 60% more orbs! + Added Config-Version 1 to config.yml + Small code changes Need support or wanna talk about plugin? Join discord: https://discord.gg/UXzUdTP2.1.42.1.4 - Fixes, translatable villager names, setprice cmd additionDec 22, 2017 + Fixed some wrong migrated messages in language migrator class ( here) + Added translatable villager names to language.yml + Command /setprice now changes item price if it's already set + Fixed very slow zombies issue ( here) + Added update-notify option to config.yml (option wasn't in config by default) + Fixed rewards.yml error And probably some other minor fixes and changes... Need support or wanna talk about plugin? Join discord: https://discord.gg/UXzUdTP2.1.32.1.3 - Fixes and changesNov 27, 2017 + Fixed kit lores not showing properly + Removed villager don't hurt me message (useless) + Fixed golem attacking players bug (1.12 users) + Fixed not working MySQL problem (reported by @pluginy) Remember to report any errors as soon as possible to me at PM or discord Need support or wanna talk about plugin? Join discord: https://discord.gg/UXzUdTP2.1.22.1.2 - Major fixes and enhancementsNov 14, 2017 + Fixed errors at console when using villager shop (caused by language migration fail) + Added more game prefixes to messages + Added debug option in config.yml (now spammy plugin messages in console won't show until you set debug option to true) + Added error solver feature (now when you occur some plugin errors the fancy message will be shown in the console to help you fix the problem) And many other bug fixes Enjoy my first update! If you found any bugs or you have a suggestion feel free to PM me ! Need support or wanna talk about plugin? Join discord: https://discord.gg/UXzUdTP2.1.12.1.1 - Migration fixesNov 12, 2017 · Fixed languageMitigrationZombie pathfinding!IMPORTANT: Zombie pathfdining and new Language file!Nov 11, 2017 · Zombies pathfinding was very bad since 1.8 or 1.9 to find villagers inside houses. It's fixed now! · New language.yml file by @Plajer ! If you have already villagedefense installed. IT IS IMPORTANT to check your console for the new language.yml file. For questions, go to our discord channel or PM me. · Code clean up. · Added Metrics by @Plajer · Fixed: Zombies followed spectators28-10-2017Attempt to fix mob-issuesOct 28, 2017 · Attempt to fix mob issue.22-10-2017Back-up failed: Fixed previous bugfixes which were already fixed.Oct 22, 2017 · Nothing new. Computer broke down and my back-up system failed which meant those files where lagging a few versions behind. Just trying to fix all the previous bugfixes. · @Nostyll : Since the error log was based on the another jar file I couldn't trace it. If this error is still in here, please tell me and I'll fix it within 2 days.Bugfix: Zombie spawn erroBugfix: Zombie spawn errorSep 22, 2017 · Fixed: One of the set zombie spawns didn't work, fixed now.BugfixesSep 21, 2017 30-08-2017Aug 30, 2017 22-08-2017Aug 22, 2017 19-08-2017Aug 19, 2017 12-08-2017Aug 12, 2017 9-08-2017Aug 9, 2017 2017-08-05Aug 5, 2017 2017-08-01Aug 2, 2017
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