1.7.2latestUpdate version 1.7.2 (small fix)Jul 26, 2021 · Added a check for the menu, now if the menu was filled incorrectly, the plugin will continue to work anyway. (To check which menus are working /va menus) · fix UnClaimVillageEvent (not work)1.7.0Update version 1.7.0 (for developers)Jul 24, 2021 The project is now open source: https://github.com/rainchat/Village New Events: · ClaimVillageEvent · UnClaimVillageEvent · CreateVillageEvent · DisbandVillageEvent Features: · villages have the ability to receive data (now only bool) · New flag system - Each flag can now be given a name and icon · Custom placeholders system, change the design in a second using the placeholder system (%customp_<placeholder>%) · Updated configs and some menus1.6.4Update version 1.6.4 (small fix and new permissions)Jul 18, 2021 Fixes: · fix flag "Fire_Spread" (stopped the spread of the grass and others) New features: · permissions for any global flags (village.flag.<flag_name>, example village.flag.FIRE_SPREAD). Permissions regarding the owner of the village. If it has no flags permissions, then nothing can be changed1.6.3Update version 1.6.3Jul 6, 2021 if you are upgrading from an earlier version of the plugin, make a backup of "villages.json" (for ver. < 1.6) you need to convert via the "/villageadmin convert" command Fixes and fixes: · Fixed a bug due to which it was possible to open painted shulkers · Fixed permissions for adding claims, now everything works correctly "village.claims.{Number}" · Fixed flag that did not work ("FIRE_SPREAD") New features: · Now you can add claims chunk for villages (/villageadmin addclaims {village_name} {number}) · new flag system, now you can add your own flags using addons (compatible with old flags) · Added default flag ("DAMAGE_ANIMALS") and removed "MOB_SPAWNING" · * Added support for XMaterials (this means there will be no confusion in materials 1.13-1.17 in menu) · Added the ability to install add-ons (drop it into the plugins / Villages / extension folder so that the opi are installed). Check installed addons /villageadmin addons · API for developers (it will be ready soon enough, and developers will be able to make their own add-ons) · New village storage system, now each village has its own unique id (if you are upgrading from an older version - you need to convert via the /villageadmin convert command · Added the ability to set heads in the menu. Code (YAML): example: Menu-items : main-item: slot : 4 skull-texture : eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODQ3ZTljYjY1MDhmMDc5YWRiYmNiNDk2OWM1MGQxMjZlMTljYzk0YjllOGViMTNiOTRlNmUyMGJmYmEyMWVkMSJ9fX0= name : "&2Global permissions" lore : - "&7click to open" actions : - "[menu-open]GlobalPermission"1.5.4.9Update 1.5.4.9 (Mertix,Language)May 27, 2021 · Added a new message that is displayed if there is no village (/ village list) · New translation "French" (made by Père_Below#5342) · Add Mertix (plugin collects server statistics, no harm and stress)1.5.4.8Update 1.5.4.8 (Spigot compatibility)May 25, 2021 · Spigot support (previously the plugin only supported paper and its forks) · Update italian translation1.5.4.6Hot fix 1.5.4.6May 21, 2021 * WG fix again (If there was no WorldGuard, it was impossible to create a region) Sorry for that =(1.5.4.5Update 1.5.4.5 (Functional)May 21, 2021 Added: * Add Italian language (tnx IlGabiri04#5410 https://discord.com/invite/9MAkwtb6dd) * Update Russian language (by me) * Economy support - cost for / vilage claim and / village create <name> (remove config to generate another config) * Added command to reload plugin / villageadmin reload * Added command to check current version / villageadmin version Fixes: * WG fix (and optimize)1.5.3.0Hot fix (1.5.3.0)May 16, 2021 * plugin can now work without WorldGuard (now soft-depend) Thanks to people from discord1.5.2Some update 1.5.2May 13, 2021 * Improved commands, now almost all have tabcomplete * fixed a bug when the player entered insufficient arguments (Thank you qTracer)1.5.1 (BETA)Minor changes (1.5.1)May 11, 2021 * update roles.yml * fixed permissions1.5.0 (BETA)Big cosmetic update 1.5.0 (BETA)May 11, 2021 * Added menu system (added 13 menus) - The new menu system allows you to create an unlimited number of menus * Improved protection of regions - crop trample protect - armorstand protection - Frame protection * Removed unnecessary messages * New type of claim - subclaim (for example: you can make a farm that everyone can use, but nothing can be done in the main region): - selection of a region using stick - /village subclaim create <name> - /village subclaim addmember <sub_claim_name> <player_name> - /village subclaim remove <sub_claim_name> * Updated admin commands - va/villageadmin/villagesadmin + command_name (example /va mode) * Added events (slowly adding API for developers) - PlayerChangeChunkEvent - PlayerChangeLandEvent * Added improved WorldGuard support (added village-claim-flag to allow a village to be claimed within a worldguard region) * Changed commands, now using the AFC system * New permissions were finalized * A bit of optimization * A bit of bugs (let me know, I'll fix it ) It was a rather heavy update, I have been preparing it for a long time. The plugin is moving in small steps to its final version. I'm thinking about adding admin villages, but in my opinion WorldGuard is more suitable for this (more functionality and it is supported by many developers in their plugins)1.4.2Fix update 1.4.2Apr 2, 2021 [Fix] menu message (thanksIntaro for reporting) [Update] Small language update, information translation update Plans: Excuse me for the poor customization of messages, now they look incomprehensible and it is difficult to understand which placeholders can be used. In the next update (1.5), I will add placeholders that can only be used inside the plugin.1.4.1Small update 1.4.1Mar 31, 2021 * add - when players enter the village, the number of claims expands (thx Intaro_ for idea) Add or recreate this line (if not added, it will be 3 by default) Maximum claims formula Now the maximum number of claims is calculated using the formula: (default-claim-limit) + (default-claim-per-member*members-1) + (permission-claim-add) Standard values (Can be changed in the config): default-claim-limit: 6 default-claim-per-member: 3v1.4.0Big update v1.4.0Mar 30, 2021 New Commands: /village admin [command] subcommands: mode disband [village name] /village check /village claimlist (page) New village permission: No more permissions for each player, now the player is given a role that can be customized. The Village now has: · Roles · Global permissions · Players with the selected role This system is much easier and helps to distribute the role for each player. Admin: Admins can now monitor and punish villages for their crimes. While in admin mode, the player can delete other people's claims (/village unclaim). In this mode, the player ignores all flags, can look at chests, break in someone else's territory Enter this mode - /village admin mide Delete any village - /village admin disband [village name] List of all villages - /village claimlist [page] Plugin plans: After a long break, the plugin continues to develop. At this stage, I have implemented almost everything I wanted, so further updates will be aimed at fixing errors and bugs, as well as optimizing and improving the code =) I added 2 main global flags in my opinion, since this is too few, their number will slowly grow1.3.3Fix updateMar 29, 2021 * Bug fixes (EntityDamageByEntity) This is the last update before 1.4.0 It will completely change system of perrmissions for players inside the village.1.3.1Hot fix (1.3.1)Jan 26, 2021 Fixed a bug when exiting and entering if the player does not have a village P.S Sorry for that1.3.0Daily update #1 (1.3.0)Jan 26, 2021 * Added expiration systemevery 6 hours all regions are checked, if the player has been inactive for more than n (default 5) days, then the region is deleted * Reworked the flag system now flags for members have a higher priority then global This update came out thanks to @Resoluciones1.2.1Fix request system 1.2.1Jan 25, 2021 just fix the request system, now you kick the player out of your villages1.2Small update 1.2Jan 25, 2021 Small update: · Improved anti-explosion system, no longer explodes your region if the explosion is from outside · Visualization of claim and unclaim regions1.1Jan 25, 2021
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