
The popular VortexJump plugin recorded.
Make parkour fun for your players by setting up amazing hoops!
Placeholders:
%vortexjump_passed% - The amount of completed VortexJumps.
Features:
- Permissions
- Multi-Language Support (English, German, Hungarian included) if you create a translation feel free to send it to me so I can add it to the plugin.
- Easy setup
- WorldEdit Compatibility
- Customizable Rewards
- Random parkour creator
- PlaceholderAPI Support.
config.yml
#Here you can disable people being teleported back to the spawn after passing the last ring of the jump.
teleportBackToSpawnOnWin: true
#The name of the sound that will be played when a player successfully passes a hoop.
hoopPassedSound: AMBIENCE_CAVE
#The volume of the sound.
hoopPassedSoundVolume: 1
#The pitch of the sound.
hoopPassedSoundPitch: 1
########
#SOUNDS#
########
#Soundlist for 1.12.2: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
#Soundlist for 1.8.8: http://docs.codelanx.com/Bukkit/1.8/org/bukkit/Sound.htmllang.yml
en:
VortexJump:
prefix: §bVortexJump §7> §f
noConsole: Only players can execute this command.
noPerm: You don't have permission to do this!
usage: §7-------§b§lUSAGE§7-------§f
/vortexjump create <name>
/vortexjump delete <name>
/vortexjump randomhoops [amount] [radius]
/vortexjump setspawnpoint <name>
/vortexjump addhoop <name>
/vortexjump addreward <name <command>
/vortexjump listrewards <name>
/vortexjump deletereward <name> <reward>
/vortexjump tp <name>
/vortexjump list
§7-------------------
selectionEmpty: You have to make a selection with WorldEdit.
successfullyCreated: Successfully created a VortexJump with the name §b<name>§f.
successfullyDeleted: Successfully deleted the VortexJump.
vortexJumpNotFound: The VortexJump §b<name> §fdoes not exist.
hoopAlreadyExist: There is already a hoop at the same location.
hoopOutside: The hoop must be inside the VortexJump.
hoopSuccessfullyAdded: The hoop has been successfully added to the VortexJump.
vortexJumpAlreadyExist: There is already a VortexJump defined with the same name.
passedHoop: Passed hoops: §b<amount>§f/§b<remaining>§f.
commandSuccessfullyAdded: The command has been added successfully!
spawnPointSuccessfullySet: The spawnpoint has been successfully set!
successfullyTeleported: Successfully teleported!
successfullyRemovedReward: The rewards has been successfully removed!
worldEdit: You have to install WorldEdit to use this plugin.
notNumeric: You have to enter a number!
rewards: Commands:
<commands>
hu:
VortexJump:
prefix: §bVortexJump §7> §f
noConsole: Ezt a parancsot csak játékosok futtathatják.
noPerm: Nincs jogod ehhez!
usage: §7-------§b§lUSAGE§7-------§f
/vortexjump create <name>
/vortexjump delete <name>
/vortexjump randomhoops [amount] [radius]
/vortexjump setspawnpoint <name>
/vortexjump addhoop <name>
/vortexjump addreward <name <command>
/vortexjump deletereward <name> <reward>
/vortexjump listrewards <name>
/vortexjump tp <name>
/vortexjump list
§7-------------------
selectionEmpty: Ki kell jelölnöd egy területet a WorldEdit segítségével.
successfullyCreated: Sikeresen létrehoztad a §b<name>§fnevű VortexJumpot.
successfullyDeleted: Sikeresen kitörölted a VortexJumpot.
vortexJumpNotFound: A §b<name> §fnevű VortexJump nem található.
hoopAlreadyExist: Már van egy karika ezen a helyen.
hoopOutside: A karikának a VortexJumpon belül kell lennie.
hoopSuccessfullyAdded: A karika sikeresen hozzáadásra került a VortexJumphoz.
vortexJumpAlreadyExist: Már található egy VortexJump ezzel a névvel.
hoopPassed: Sikeres ugrássok: §b<amount>§f/§b<remaining>§f.
commandSuccessfullyAdded: A parancs sikeresen hozzá lett adva!
spawnPointSucessfullySet: A kezdőhely sikeresen beállítva!
successfullyTeleported: Sikeres teleportálás!
successfullyRemovedReward: A jutalom sikeresen törlésre került.
worldEdit: Kérlek telepítsd a WorldEditet a plugin használatához.
notNumeric: Egy szémot kell megadnod!
reward: Jutalmak:
<commands>
de:
VortexJump:
prefix: §bVortexJump §7> §f
noConsole: Nur Spieler können diesen Befehl benutzen.
noPerm: Du hast keinen Erlaubniss!
usage: §7-------§b§lUSAGE§7-------§f
/vortexjump create <name>
/vortexjump delete <name>
/vortexjump randomhoops [amount] [radius]
/vortexjump setspawnpoint <name>
/vortexjump addhoop <name>
/vortexjump addreward <name <command>
/vortexjump listrewards <name>
/vortexjump deletereward <name> <reward>
/vortexjump tp <name>
/vortexjump list
§7-------------------
selectionEmpty: Du musst Bereich mit WorldEdit markieren.
successfullyCreated: Du hast einen VortexJump mit der name §b<name>§f hergestellt.
successfullyDeleted: Der VortexJump wurde erfolgreich gelöscht.
parkourNotFound: VortexJump mit der Name §b<name> §fwurde nicht gefunden.
hoopAlreadyExist: Es gibt schon eub Reifen hier.
hoopOutside: Der Reifen musst im VortexJump sein.
hoopSuccessfullyAdded: Der Reifen wurde erfolgrich zum VortexJump hinzugefügt.
vortexJumpAlreadyExist: Es gibt schon ein VortexJump mit der selben Name.
hoopPasswd: Erfolgraich geschaft: §b<amount>§f/§b<remaining>§f.
commandSuccessfullyAdded: Der Befehl wurde erflogreich zum VortexJump hinzugefügt.
spawnPointSuccessfullySet: Du hast den Spawnpunkt erfolgreich eingestellt.
successfullyTeleported: Teleportation erfolgreich!
successfullyRemovedReward: Successfully gelöscht!
worldEdit: Du musst WorldEdit installieren.
notNumeric: Du musst enine Nummer eingeben!
reward: Befehle:
<commands>RewardCommands.txt
Here you can find a list of the commands that can be executed as a reward!
ABM: Send an action bar message to a player or a normal message to other command senders
usage: ABM:<message>
BUNGEE: Execute a BungeeLib command on the Bungee
usage: BUNGEE:<command>
CLOSEINV: Closes the inventory of the player
usage: CLOSEINV
CONSOLE: Executes a command from the console
usage: CONSOLE:<command without />
DAMAGE: Damages the player with the given amount of hp damage (2 hp = 1 hearth)
usage: DAMAGE:<amount of HP to took>
ECON: Gives money to players, use negative amount for taking money
usage: ECON:[money-type] <amount>
ECONSET: Sets the money of a player
usage: ECONSET:[money-type] <amount>
EXPLOSION: Makes an explosion with no fire effect and no block damage around a player
usage: EXPLOSION:<radius>
FORCE: Forces another player or the console for executing a command
usage: FORCE:<playername|console> <message>
GNOTE: Plays note effect to all players or to a players in the executer players world
usage1: GNOTE:* <instrument1>:<noteid1> [<instrument2>:<noteid2>]...
usage2: GNOTE:<world> <x> <y> <z> <instrument1>:<noteid1> [<instrument2>:<noteid2>]...
instruments: PIANO, BASS_DRUM, SNARE_DRUM, STICKS, BASS_GUITAR
noteids: 0,1,2,...,23,24
GPARTICLE: Plays an effect in the given location to all players in the given radius
usage: GPARTICLE:<world> <x> <y> <z> <effect> <id> <data> <offsetX> <offsetY> <offsetZ> <speed> <count> <radius>
effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Effect.html
GSOUND: Plays a sound to all the players in the world at the given or the executor players location
usage1: GSOUND:<world> <x> <y> <z> <soundname> <volume> <pitch>
usage2: GSOUND:<soundname> <volume> <pitch>
HP: Set the hp of the player (2 hp = 1 hearth)
usage: HP:<amount-hp>
KICK: Kick the player with the given message
usage: KICK:<message>
LOG: Log the given message to the console
usage: LOG:<message>
MAXHP: Set the max health of the given player
usage: MAXHP:<amount-hp>
MSG: Send a ChatAPI message (a message with extra json tag support) to the player or a regular message to other command senders.
usage: MSG:<message>
NOCMD: Execute the variable calculations in the message without outputing anything
usage: NOCMD:<message>
NORMAL: Force the player for entering the given message to the chat
usage: NORMAL:<message>
NOTE: Plays note effect to the player at the player or the given location
usage1: NOTE:* <instrument1>:<noteid1> [<instrument2>:<noteid2>]...
usage2: NOTE:<world> <x> <y> <z> <instrument1>:<noteid1> [<instrument2>:<noteid2>]...
instruments: PIANO, BASS_DRUM, SNARE_DRUM, STICKS, BASS_GUITAR
noteids: 0,1,2,...,23,24
OP: Temporarily op the player and force him for entering the given message to the chat
usage: OP:<message>
OPFORCE: Forces another player or the console for executing a command. Giving temporary OP status to the forced player.
usage: OPFORCE:<playername|console> <message>
PARTICLE: Plays an effect in the given location to the player
usage: PARTICLE:<x> <y> <z> <effect> <id> <data> <offsetX> <offsetY> <offsetZ> <speed> <count> <radius>
effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Effect.html
PERMADD: Adds the given permission to the player through Vault.
usage: PERMADD:<perm>
PERMREM: Removes the given permission to the player through Vault.
usage: PERMREM:<perm>
POTION: Gives the given potion effects to the command sender if the command sender is a living entity.
usage: POTION:<type1>[:<level1>]:<duration1>[:NP][:NA] <type2>[:<level2>]:<duration2>[:NP][:NA]...
level: Starts with 0, i.e. Speed 1 = level 0
NP: Disable particles
NA: Disable ambient flag
potions: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
SEND: Send the player to another server, which is connected to the BungeeCord to which the player is connected.
usage: SEND:<server>
SERVER: Execute a command on another server
usage: SERVER:<server1>[<,;><server2>[<,;><server3>]] <command>[;<command2>[;<command3>]]
SETITEM: Set item in the given inventory slot of the players inventory
usage: SETITEM:<slot> <item>
SOUND: Plays a sound to the player at the given or at the executor players location
usage1: GSOUND:<x> <y> <z> <soundname> <volume> <pitch>
usage2: GSOUND:<soundname> <volume> <pitch>
SUBTITLE: Changes the subtitle message of the player
usage: SUBTITLE:<new-subtitle>
TS: Sets the settings of the next title message sent to the player
usage: TS:<fade-in-ticks> <showtime-ticks> <fade-out-ticks>
TITLE: Shows the given title message to the player with the previously set settings and subtitle
usage: TITLE:<title>
XPLEVEL: Adds the given amount of levels to the players xp level
usage: XPLEVEL:<new-level>
XP: Sets the xp bar of the player to the given xp bar filling ratio.
usage: XP:<xp-bar-filling-ratio-(0.0-1.0)>


vortexjump.create
vortexjump.delete
vortexjump.randomhoops
voerexjump.setspawnpoint
vortexjump.addhoop
vortexjump.addreward
vortexjump.listrewards
vortexjump.tp
vortexjump.list

You have to install the LATEST SpigotLib and WorldEdit on your server.
YOU ARE NOT ALLOWED TO SHARE ANY PARTS OF THE PLUGIN.
YOU ARE ONLY ALLOWED TO SHARE THE LINK OF THIS SITE.
YOU ARE ONLY ALLOWED TO DECOMPILE IT FOR YOUR SERVER.
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