VortexRPG
1.2.10-alphaVortexRPG is a fully self-contained MMORPG engine built for modern Paper servers. No dependencies. No stitching together five separate resources. Everything — classes, talents, spells, professions, du
1.2.10-alphalatestVortexRPG 1.2.10-alphaSep 2, 2026 VortexRPG 1.2.10-alpha —
BREACH STABILITY FIX
Stopped duplicate fracture wardens from spawning
Fixed repeated “Breach stage: trapped” chat spam
Added automatic recovery and cleanup after crashes or restarts
Prevented fracture glow data from creating oversized packets
Removed expensive whole-world entity scans from fracture pulses
1.2.9-alphaVortexRPG 1.2.9-alphaAug 21, 2026 VortexRPG 1.2.9-alpha — Party Dungeon Raids
Party members can now join the same dungeon through polished, opt-in raid invitations.Added
- Automatic raid calls when a party member opens a dungeon. - Clickable Join Raid and Decline chat actions. - Native Adventure buttons on Paper, Purpur, and Folia. - Native Bungee chat fallback buttons on Spigot. -/vdungeon raid accept-/vdungeon raid decline-vortex.player.dungeon.raid- Configurable invitation duration and wave-join behavior. - Join titles, sounds, mutator information, and reinforcement announcements.1.2.8-alphaVortexRPG 1.2.8-alphaJul 26, 2026 1.2.7-alphaVortexRPG 1.2.7-alphaJul 21, 2026 FRACTURE STABILITY FIX Fixed a critical server freeze during fracture visual updates Fixed Purpur watchdog stalls caused by fracture glow scoreboard teams Fracture mobs no longer repeatedly rebuild scoreboard waypoint data Glow team colours are now configured once instead of every visual pulse Fracture glow membership only updates when a mob changes fracture state Stale queued glow updates are discarded safely1.2.6-alphaVortexRPG 1.2.6-alphaJul 18, 2026 FRACTURE HEALTH FIX
Fixed a critical fracture mob health scaling issue
Fracture mobs can no longer exceed Bukkit/Purpur's 1024 health limit
Fixed repeated server task errors during fracture visual pulses
Fixed roaming fracture wardens spawning with invalid health values
Boss breaches and high-threat fractures now scale safely on Purpur, Paper, Folia, and Spigot
1.2.5-alphaVortexRPG 1.2.5-alphaJul 12, 2026 VortexRPG 1.2.5 Alpha
- Fixed custom item spell activation for right-click air interactions. - Documented spell wand commands: - /spell wand create [amount] - /spell wand bind <right|left> <spell_id> - /spell wand active <right|left> - /spell wand clear <right|left|all> - /spell wand info - Documented fracture gateway commands: - /fracture gateway list - /fracture gateway create <entry|return> [id] - /fracture gateway delete <id> - /fracture gateway remove <id> - /fracture gateway generate <count> - /fracture gateway open - /fracture gateway return1.2.4-alphaVortexRPG 1.2.4-alphaMay 14, 2026 1.2.3-alphaVortexRPG 1.2.2-alphaMay 11, 2026 1.2.2-alphaVortexRPG 1.2.2-alphaMay 5, 2026 VortexRPG 1.2.2-alpha
This release is a major progression update focused on replayability, long-term player goals, and reactive MMO-style systems.New in this version
- Vortex Director with active dungeon, reward, affix, and reputation pacing - Relic Affixes for more varied custom-item progression - Dungeon Mutators for better run-to-run replayability - Class Synergies for stronger party composition bonuses - Server Codex for exploration and discovery tracking - Reputation Factions for long-term faction progressionImproved
- Clearer class-item click behavior - Live refresh for older custom items - Better/vrphelp and about flow - Cleaner release packaging for supported server targets1.2.1-alphaVortexRPG 1.2.1-alphaApr 21, 2026
Big jump from 1.2.0 — five major systems added.1.2.1-alpha — The Builder Update
A fully visual spellbook. Browse unlocked spells, see cooldowns / mana / class gating, and pick your active spell with one click. No more typing spell names.NEW: Spellbook GUI (
/spell)
Edit ANY built-in spell live in-game. Adjust: - Cooldown, damage, range - Mechanic chains (damage / heal / effect / particles / sound) - Targeters & conditions - Class & level requirements Overrides save toNEW: Built-in Spell Editing in Spell Forge
spells.ymland survive restarts. One-click reset to default for every spell.
Six fully-implemented classes: -NEW: Class Profile Runtime
Knight — tank / melee bruiser -
Mage — arcane caster -
Ranger — marksman with marks & arrows -
Cleric — healer / support -
Beastmaster — pet bruiser -
Engineer — gadget / turret DPS Each has unique stat scaling, spell pool, starter item, and click bindings. Fully data-driven.
- Admin editor:NEW: Class Forge GUI
/class admin forge(perm:vortex.admin.classes) - Player browser:/vortex classes- Edit display name, lore, spells, attribute scaling, starter item - Live preview before saving
One rule across all class items: - Left-Click = basic attack / class skill - Right-Click = cast equipped spell Vanilla wins where it matters: Knight melee on L-Click, Ranger arrow on R-Click.NEW: Click Clarity System
- Color-coded lore with icon prefixes - Italic auto-formatting disabled - FullNEW: Premium Item Tooltips
§-code rendering
Old items in player inventories auto-rebrand on join, hotbar scroll, inventory click, swap hands, or respawn. No re-give commands needed.NEW: Live Lore Refresh
Paper · Spigot · Folia · Java 21 · MC 1.21+Compatibility
1.2.0-alphaVortexRPG 1.2.0-alphaApr 17, 2026 VortexRPG — Changelog <p align="center"> <img src="https://img.shields.io/badge/Minecraft-1.21+-brightgreen?…"> <img src="https://img.shields.io/badge/Java-21+-orange?style=for-th…"> <img src="https://img.shields.io/badge/Stage-Alpha-red?style=for-th…"> </p> <p align="center"><sub>Track every update below — newest first.</sub></p>
v1.2.0-alpha <sub>April 2026</sub>
New Features <details> <summary><b>
Dungeon System</b></summary> Full dungeon instancing engine — private, isolated runs Crypt of the Fallen — undead gauntlet with escalating wave pressure Infernal Depths — volcanic descent with timed hazards Death & lives system per run Per-dungeon cooldowns (configurable) Breach Token rewards on completion Loot chest spawning on run clear Full YAML definition — create dungeons with zero Java </details> <details> <summary><b>
Auction House</b></summary> Fully player-driven economy List, browse, bid, buy-now, and expiration flows Per-player transaction history Market tracking (price trends & demand) Admin control & moderation commands </details> <details> <summary><b>
Party System</b></summary> Advanced party system with 18 subcommands (/party) Role hierarchy: Leader ● Officer ● Member ActionBar HUD — live party HP tracking Party chat (/pc) toggle Ready check system (30s voting) Party summon with accept/decline UI Full GUI (player heads, HP bars, management menu) Promote, demote, kick, transfer leadership, rename </details>
Notes
This is an alpha release — expect rapid changes and balancing updates.
Links <p align="center">
<b>Website:</b> <a href="http://eternalrealm.uk">eternalrealm.uk</a><br>
<b>Discord:</b> <a href="https://discord.gg/Tya84XrgSF">Join the community</a> </p> <p align="center"><b>— EternalRealm
—</b></p>
1.1.0-alphaVortexRPG 1.1.0-alphaApr 11, 2026
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