Sueta

VulturePhantoms

1.3.1

Spawn vultures on player death

·Plugin

VulturePhantoms
Spawn vultures on player death

You know how those creepy vultures fly around death animals and are waiting to eat it? You can do the same now with this plugin!
With this completely configurable plugin vultures (phantoms) will circle around a death player for a defined time.

If you upgrade to a newer version of the plugin, always check the configuration below and check that you aren't missing something.


Features

  • Per world support
  • Fast & Lag free
  • Everything configurable
  • Vultures can pickup player drops and experience
  • Spawn limit

Commands

  • /vp reload: Reload the configuration file
  • /vp clear: Remove all the vultures from the server

Permissions

  • vulturephantoms.use: Use the plugin commands
  • vulturephantoms.alow: Spawn a Vulture for the user when the permissions system is enabled

Configuration file

# Configuration file for VulturePhantoms  

 # The number of blocks relative to the position of the player the vulture will spawn  
 # If player dies at height 70 and spawnHeight is 10, then the vulture will be spawn at height 80   
spawnHeight   :  10 

 # The radius of the circle that the vulture will follow   
circleRadius   :  3.0 

 # Time in seconds after which the vulture will be removed   
despawnAfter   :  600 

 # Number of maximum vultures that can be instantiated. If you set this to 0, the limit will be disabled  
 # If you set this to 50 for example, no more than 50 vultures will be generated. This can reduce lagg if your server has issues with this  
 # You can configure the way the limit is handled   
spawnLimit   :  0 

 # This is the action that will happen once the limit is reached (If set above : spawnLimit)  
 # remove-1: Will remove the vulture that has there for the longest time  
 # remove-all: Will remove all the vultures that are spawned on the server  
 # spawn-none: Will not spawn the vulture at all. Vultures will be spawning again once the spawnLimit is not reached anymore   
limitHandler   :  remove-1 

 # Worlds where the vultures will not be spawned upon player death   
disabledWorlds   : 
  - disabledworld 

 # Let the vulture steal the player drops and experience. You can get the items and experience back by killing it   
vultureStealDrops   :  true 

 # If this is set to true, users will need the permission vulturephantoms.allow to get vultures   
needPermissionToSpawn   :  false 

 # This will prevent someone in creative to kill the vulture   
preventCreativeKill   :  true 

 # This will drop the items when the vulture is flying too long around (after the despawnAfter value above)   
dropItemsAfterDespawn   :  false 

 # This drop the items when the server is reloading. If this is disabled and the server is reloading, the items will be gone forever   
dropItemsOnReload   :  true

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