v1.3.2latestJan 2, 2025 · Added HeadDatabase support. (Material: HDB-<value>) · Added reward name. (You can add a reward name that you can retrieve from the <RewardName> placeholder in the commands section.) · Added random number. (<randomint-min-max>) (If you want to retrieve it in message or name use the <randomint> placeholder.)v1.3.11.3.1Nov 17, 2024 · You can no longer place the block material items · The "random" type commands has been changed Old commands: type: random type-settings: commands: - effect give %player% minecraft:speed 5 200;50 - give %player% diamond 1;30 - give %player% diamond_block 1;20 Click to expand... New commands: type: random type-settings: commands: customReward1: command: "effect give %player% minecraft:speed 5 200" message: "prefix% You got speed 200 effect for 5 seconds" chance: 50 customReward2: command: "give %player% diamond 1" message: "prefix% You got a diamond!" chance: 30 customReward3: command: "give %player% diamond_block 1" message: "prefix% You got a diamond block!" chance: 20 Click to expand...v1.31.3Nov 12, 2024 · Added the "random" type. You can specify more than one command and the command will run with the assigned chance. Random: action: SHIFT_RIGHT_CLICK type: random type-settings: commands: - effect give %player% minecraft:speed 5 200;50 - give %player% diamond 1;30 - give %player% diamond_block 1;20 item: Material: IRON_NUGGET Name: "&fRandom &8| &x&4&2&8&8&F&Fꜱᴄʀᴏʟʟ" Lore: - "&8&l&m------------" - "&x&4&2&8&8&F&Fɪɴꜰᴏʀᴍᴀᴛɪᴏɴ:" - "&f&l ⤷ &7You can get" - " &7speed effect or diamond." - "&8&l&m------------" - "&x&4&2&8&8&F&Fᴄᴏᴏʟᴅᴏᴡɴ:" - "&f&l ⤷ &760 seconds" - "&8&l&m------------" - "&x&4&2&8&8&F&Fᴜꜱᴀɢᴇ:" - "&f&l ⤷ &7Shift + Right click" - "&8&l&m------------" ModelData: 54 Glow: false Unbreakable: true messages: true cooldown: Enable: true Cooldown: 60 BossBar: Enable: false Style: NOTCHED_10 Color: BLUE Title: "&fRandom" Second: "s" Click to expand...1.3Nov 12, 2024 · Added the "random" type. You can specify more than one command and the command will run with the assigned chance. Example Item: Random: action: SHIFT_RIGHT_CLICK type: random type-settings: commands: - effect give %player% minecraft:speed 5 200;50 - give %player% diamond 1;30 - give %player% diamond_block 1;20 item: Material: IRON_NUGGET Name: "&fRandom &8| &x&4&2&8&8&F&Fꜱᴄʀᴏʟʟ" Lore: - "&8&l&m------------" - "&x&4&2&8&8&F&Fɪɴꜰᴏʀᴍᴀᴛɪᴏɴ:" - "&f&l ⤷ &7You can get" - " &7speed effect or diamond." - "&8&l&m------------" - "&x&4&2&8&8&F&Fᴄᴏᴏʟᴅᴏᴡɴ:" - "&f&l ⤷ &760 seconds" - "&8&l&m------------" - "&x&4&2&8&8&F&Fᴜꜱᴀɢᴇ:" - "&f&l ⤷ &7Shift + Right click" - "&8&l&m------------" ModelData: 54 Glow: false Unbreakable: true messages: true cooldown: Enable: true Cooldown: 60 BossBar: Enable: false Style: NOTCHED_10 Color: BLUE Title: "&fRandom" Second: "s" Click to expand...1.2.1Aug 27, 2024 · Fixed reload command · Fixed if a player use a multiplier scroll and leave before the cooldown expires the multiplier lasts forever1.2Aug 26, 2024 · Added %all-player% placeholder to the command type · Fixed multiple usage · Fixed the multiplier has not restored the original sale price of shopguiplus items.1.1Version updateAug 23, 2024 · Added 1.18, 1.19, 1.21 support2024-08-23Aug 23, 2024
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