Sueta

Wanted [1.16.5]

1.0-BETA

Minigame with Guns

·Plugin



IMPORTANT!
This plugin will only support latest stable spigot build. Which is 1.16.5 right now. When 1.17 will out and will be stable i will change main version to 1.17 and i will not support 1.16.5.

  • MultiArena
  • SQLite & MySQL support
  • Configurable
  • BungeeCord support
  • Scoreboards
  • Guns
  • Holograms
  • Signs
  • Placeholders
  • Title
  • Actionbar
  • Bossbar
  • Lot more...

  • Plugins commands
    • /wanted reload » wanted.reload
    • /wanted pack » wanted.pack
    • /wanted addstats <player> <coins/gamesplayed/kills/deaths/shots/shotsontarget/headshots/wins/draws/defeats> <amount> » wanted.addstats
    • /wanted setstats <player> <coins/gamesplayed/kills/deaths/shots/shotsontarget/headshots/wins/draws/defeats> <amount> » wanted.setstats
    • /wanted sethologram <coins/gamesplayed/kills/deaths/shots/shotsontarget/headshots/wins/draws/defeats> » wanted.sethologram
    • /wanted deletehologram <radius> » wanted.deletehologram
    • /wanted convert <mysql/sqlite> » wanted.convert
    • /wanted help » wanted.help
  • Arena commands
    • /arena setspawn » arenacommand.setspawn
    • /arena create <arena> » arenacommand.create
    • /arena delete <arena> » arenacommand.delete
    • /arena setlobby <arena> » arenacommand.setlobby
    • /arena setpos <arena> <1/2> » arenacommand.setpos
    • /arena setspectate <arena> » arenacommand.setspectate
    • /arena setminimum <arena> <number> » arenacommand.setminimum
    • /arena setmaximum <arena> <number> » arenacommand.setmaximum
    • /arena setmaximumreward <arena> <number> » arenacommand.setmaximumreward
    • /arena setitem <arena> » arenacommand.setitem
    • /arena rename <arena> <name> » arenacommand.rename
    • /arena setlocation <arena> <player/wanted> [<index number for override old location>] » arenacommand.setlocation
    • /arena steps <arena> » arenacommand.steps
    • /arena help » arenacommand.help

YouTube

YouTube

Required:

  • Spigot
  • Java 8 or higher.
  • PlaceholderAPI

Optional:

  • HolographicDisplays

  • %wanted_Coins%
  • %wanted_GamesPlayed%
  • %wanted_Kills%
  • %wanted_Deaths%
  • %wanted_Shots%
  • %wanted_ShotsOnTarget%
  • %wanted_Headshots%
  • %wanted_Wins%
  • %wanted_Draws%
  • %wanted_Defeats%

config.yml
wanted:
  use_resource_pack: true
  resource_pack_required: true
  resource_pack_link: ''
  resource_pack_hash: ''
  # If you set hash for resource pack player will only download pack once then every join, player will use downloaded resource pack.
  set_resource_pack_after: 100 # Ticks after player join
  holograms_update: 30 # Minutes

bungeecord:
  bungeecord_mode: false
  state_as_motd: true
  hub_server: 'Hub'

countdown:
  lobby: 30
  # Seconds
  game: 300
  # Seconds

game:
  glow_color: RED
  # Colors: AQUA, BLACK, BLUE, DARK_AQUA, DARK_BLUE, DARK_GRAY, DARK_GREEN, DARK_PURPLE, DARK_RED, GOLD, GRAY, GREEN, LIGHT_PURPLE, RED, WHITE, YELLOW
  border_color: RED
  # Colors: BLUE, RED, GREEN
  price_per_kill: 4
  win_commands:
  - 'msg <player> &aCongratulations you won!'
  draw_commands: []
  lose_commands: []
  make_allowed_like_blocked: false
  # If true commands in allowed_commands will be blocked other commands can be run
  # If false only commands in allowed_commands can be run
  allowed_commands:
  - '/leave'
  glow_duration: 2
  glow_duration_countdown: 5
  bullet_height: -0.65
  # From eye location
  bullet_height_while_sneaking: -0.55
  # From eye location
  head_height: 1.42
  head_height_while_sneaking: 1.04

items:
  join_arena_item: COMPASS
  join_arena_name: '&aJoin Arena'
  join_arena_lore:
    - '&7Click and join'
    - '&7To an arena.'
  return_lobby_item: BARRIER
  return_lobby_name: '&cReturn lobby'
  return_lobby_lore:
    - '&7Click and return'
    - '&7To the lobby.'
  guns_item: CHEST
  guns_name: '&7Guns'
  guns_lore:
    - '&7Click and select'
    - '&7A gun.'

MySQL:
  enabled: false
# False means sqlite will be used.
  host: "hostname"
  database: "database"
  port: 3306
  user: "root"
  password: "123456"

# Do not change these.
version: 1.0
lang_version: 1.0
guns_version: 1.0
arenas_version: 1.0
guns.yml
guns:
  '0':
    default: true
    material: WOODEN_HOE
    durability: 0
    distance: 30.0
    magazine: 30
    damage: 2.0
    headshot_damage: 4.0
    yaw_recoil: 0.6
    pitch_recoil: -0.6
    bullet_particle: SNOWBALL
    name: '&8M4A1'
    lore:
    - '&7Ta ta ta'
    - '&7You died leave'
    hit_sound: 'ENTITY_ARROW_HIT_PLAYER:10.0:1.0' # sound:volume:pitch
    headshot_hit_sound: 'ENTITY_ARROW_HIT_PLAYER:10.0:1.0'
    reload_time: 20
    # Ticks
    # 20 ticks equals 1 second
  '1':
    coin: 10
    material: IRON_HOE
    durability: 0
    distance: 30.0
    magazine: 30
    damage: 2.5
    headshot_damage: 5.0
    yaw_recoil: 0.8
    pitch_recoil: -0.8
    bullet_particle: DRIP_LAVA
    name: '&8G36'
    lore:
    - '&7Ta ta ta'
    - '&7You died leave'
    hit_sound: 'ENTITY_ARROW_HIT_PLAYER:10.0:1.0'
    headshot_hit_sound: 'ENTITY_ARROW_HIT_PLAYER:10.0:1.0'
    reload_time: 20
  '2':
    coin: 20
    material: GOLDEN_HOE
    durability: 0
    distance: 80.0
    magazine: 5
    damage: 12.0
    headshot_damage: 20.0
    yaw_recoil: 3.6
    zoom_yaw_recoil: 1.6
    pitch_recoil: -3.6
    zoom_pitch_recoil: -1.6
    bullet_particle: SMOKE_NORMAL
    zoom: true
    zoom_required: true
    name: '&8M24'
    lore:
    - '&7Ta ta ta'
    - '&7You died leave'
    hit_sound: 'ENTITY_ARROW_HIT_PLAYER:10.0:1.0'
    headshot_hit_sound: 'ENTITY_ARROW_HIT_PLAYER:10.0:1.0'
    reload_time: 40
    cooldown: 2000
    # Milliseconds
    # 2000 milliseconds equals 2 seconds.
    sound: 'custom.m24_fire:10.0:1.0' # sound:volume:pitch

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