Sueta

Wasteland

1.3.1

A Custom Survival Gamemode

·Plugin
  1. 1.3.1latestAdded Netherite Buff Values, Removed Skeleton DebuffJul 13, 2020
    Added Netherite Buff Values for Armor and Axes Default Buff Values for each Armor Piece Speed Value: -2.0 Strength Value: 1.0 Haste Value: 0.0 Default Buff Values for Axes Speed value: -2.0 One-Handed Strength Value: 0.0 Two-Handed Strength Value: 3.0 Removed Skeleton Debuff (Shot in the Knee) - Was unnecessary
    2 downloads
  2. 1.3Speed and Strength Revamp, More Injuries and BugfixesJul 11, 2020
    Speed and Strength Value Revamp Currently, speed and strength values just give you whatever potion effect level based on your value. E.g. Speed Value 2 = Speed II and same for the strength value. These 2 values have been changed on how they affect the player. A speed value of 1 does not mean you get the potion effect Speed I anymore. How it works Instead, a speed value of 1 increases your walk speed by 0.01 from the default walk speed of 0.1, while a strength value of 1 increases your attack damage by 0.5 hearts (or 1 hit point) from the default attack damage of 0.5. Negative values do the opposite for both. Restrictions (Minimum and maximum values) The minimum walk speed (not speed value) is 0.0 and the maximum is 1.0. The minimum attack damage (not strength value) is 0.0. Why this was changed This change was made so that you are now able to stack potions on top of the buffs (or debuffs) given. Things to note Since these buffs add on top of the default attributes values, manually changing the related attributes will not have any effect on the buffs. The default values of all buff values have been changed to compensate. To reset all configs, just delete them. To reset a specific one, delete the specific config. If you have modified the configs, you will have to re-assign the values modified. Reloading the server DOES NOT reset the player's attribute. The player's attribute is only reset when the player joins the server or when the command, /wasteland stop, is used. (If possible, current and future values will be changed to this system) More Injuries Broken Arm Caused by taking Melee Damage Can be cured with Cast Reduces Strength Value by 2.0 Crippled The most dangerous of current injuries Caused by getting Exploded on Can be cured with Adrenaline Reduces Speed Value by 4.0 and Strength Value by 2.0 New Command /wasteland buffs - Shows your current attack damage and walk speed (will add more in the future) Bugfixes - The "poison" from Poison Water now gets removed on respawn. - Grenade and Air Strike now gets thrown from the player's eye location, instead of the player's leg location.
    7 downloads
  3. 1.2Injuries, Custom Food and Bug FixesApr 21, 2020
    Injuries Whenever you take damage, you may get injured. Be careful while travelling! A New Config has been added for injuries as well. Config: injuryEffectsConfig.yml - Broken Leg Caused by taking Fall Damage. Reduces Speed Value Solved by using Leg Support (obtainable by crafting). Custom Food Custom Food have been added to make your life easier in the Wasteland. - Lightly Enchanted Apple Eat this to increase your Regeneration Value. (Default Regeneration Value: +0.25) - Hearty Breakfast Eat this to refill your ENTIRE health bar, hunger bar and saturation. New Recipe GUI As more and more recipes are being added, it may get overwhelming to remember each and every one of them. Therefore, a recipe GUI has been added. You can access the GUI by using the command: /wasteland recipes Balance Here are the Balance Changes - Sunburn Buffed Sunburn to last for 100 ticks (from 40) even after you take shelter. - Grenade Can now only be thrown from the Main Hand. - Air Strike Can now only be thrown from the Main Hand. Bugfixes - Regeneration Value Fixed to give/take Hearts per second instead of Half Hearts per second. - Adjusted Poison Water Duration from 200 ticks to 100 ticks to Compensate the fix in Regeneration Value. - poisonWater.active was previously in the wrong config. It is now in environmentalEffectsConfig.yml, instead of config.yml.
    26 downloads
  4. 1.1.1BugfixesApr 19, 2020
    - Fixed Grenade not Throwing
    9 downloads
  5. 1.1Config and Poison Water ChangesApr 19, 2020
    New Configs Most Categories in the 1.0 config.yml file have been split up into their own seperate configs. This is to make it easier to find a specific feature in the configs. - config.yml Contains all Features' Active Status and General Changes Example: To disable a whole feature, such as Mob Effects, go to config.yml and simply change the value of mobEffects.active from true to false. - armorEffectsConfig.yml Contains all Armor Effects - customCraftedItemsConfig.yml Contains all Items gained from Custom Crafting - customEnchantConfig.yml Contains all Custom Enchantments - environmentalEffectsConfig.yml Contains all Environmental Effects (Eg. Poison Water) - mobEffectsConfig.yml Contains all Changes to Mobs (Eg. Larger Creeper Explosion, Stronger Mobs at Night) - toolEffectsConfig.yml Contains all Tool Effects Regeneration Value A Regeneration Value has been added. Unlike other values, it does not give the effect, but instead heal the player for the Regeneration Value every second. Eg. 1.0 Regeneration Value = +1 Heart every second If the Regeneration Value is negative, it will have the opposite effect. Eg. -1.5 Regeneration Value = -1.5 Hearts every second Poison Water/Rain Changes Poison Water/Rain no longer give the poison status effect. Instead, it will hurt (or heal) players based on the Regeneration Value. The Default Regeneration Value for Poison Water/Rain is -1.0 and it lasts for 10 seconds even after you take shelter. And yes, you can die from this now.
    7 downloads
  6. 1.0Apr 18, 2020
    8 downloads

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