1.3.0latestFlameThrowerDec 16, 2022 Flamethrower Adds the ability to set the blocks and/or entities it hit on fire. I suggest using this with the particle trails from WeaponMechanicsCosmetics. Simply add this to the config of your gun: Code (YAML): WeaponMechanicsAdditions: Flamethrower: Fire_players : true #enables players and other entity to set on fire when they get hit. Player_firetime : 10 #amount of seconds a entity will be on fire Fire_blocks : true #enables blocks that are hit to be set on fire Fire_Lifetime : 10 #amount of seconds a block will be on fire for.1.2.0added new option to Crossbow AnimationNov 19, 2022 Added the Only_While_Zooming option to the Crossbow Animation. Code (YAML): WeaponMechanicsAdditions: Crossbow_Animation: Only_While_Zooming : true Helditem_Modeldata : true1.1Fixed small typo in Smoke Grenade codeNov 19, 2022 Fixed small typo in Smoke Grenade code1.0Nov 19, 2022
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