World Events
1.9.8Dynamic random events engine with 100+ bundled event presets, in-game GUI editor, and full customization. Meteor showers, mob buffs, XP boosts, treasure hunts, LuckPerms integration, and more. Support
- Tested MC versions
- 1.20, 1.21, 26.1, 26.2

World Events & World Events Pro
The Ultimate Immersion Engine
Atmospheric weather, psychological horror, realistic physics, and custom rewards.
⚡ Why choose World Events?
Static worlds bore players. World Events puts something on the clock every session: a Blood Moon, a Meteor Shower, Diamond Fever, a treasure chest with coords in chat, a schematic supply drop, or a timed Keep Inventory window. Random or scheduled. One event or several at once. You own the YAML and the GUI.
100+ ready events across 32 types (weather, horror, combat, mining, farming, physics, gamerules, and more)
Hidden / horror events like Paranoia and Silent Mobs that mess with players without a big warning banner
Physics that shows up in-game — falling trees, meteor craters, acid rain that forces shelter
Structure Drop — paste a WorldEdit / FAWE
.schemat a random safe spot, broadcast coords, skip claims, optional loot + restoreGame Rule — flip Paper gamerules for the duration (
keep_inventory,do_mob_spawning, …) then restoreIn-game editor — create, edit, start, and stop live
Stacked boss bars with MiniMessage gradients and carousel-style multi-event display
Paper / Purpur / Spigot, 1.20.6 – 26.2.x

📂 Explore the categories
🌪️ Atmosphere & weather
- Acid Rain — get under cover or take damage
- Solar Flare — sunlight burns; shade or water helps
- Meteor Shower — impacts, explosions, spectacle (block break, fire, falling blocks, explosion power, and protected-land drops are YAML knobs)
- The Mist — visibility drops hard
👁️ Psychological horror
- Paranoia — fake footsteps, hisses, whispers
- Silent Mobs — quiet, hard-to-spot hostiles
- Hidden events — optional runs with no boss-bar tell
⚔️ Combat & survival
- Blood Moon — buffed, geared mobs (including high-HP "boss" style packs)
- Vampirism — heal from damage you deal
- Exploding Mobs — deaths can go boom
- Mob Surge — spawn rates spike
- The Floor Is Lava — keep moving or burn
💎 Mining & economy
- Diamond Fever — juiced ore / stone luck
- Auto-Smelt — ores come out refined
- Treasure Hunt — loot chest + broadcast coords
- Structure Drop — your schematic, random safe paste, chat coords (needs WorldEdit or FAWE; skips if missing)
- Game Rule — e.g. Keep Inventory for the event timer
- Bumper Harvest — crop yield multipliers

🛠️ Administration

Player
/wevent toggle— mute event spam for yourself/wevent list— what's running and how long is left
Admin
/wevent editor— GUI create / edit / start / stop/wevent start <event>//wevent stop [event]— fire or kill live/wevent extend <event> <sec>— add time live/wevent inspect <event>— dump type, duration, weight, effect keys, and config hints/wevent info— scheduler status (interval, max concurrent, cooldown, active count)/wevent cooldowns//wevent clearcooldowns/wevent debug— soft-depend / version check/wevent reload— reload configs without a full restart
Deep tweaks still live under events/ YAML when you want them. The editor covers duration, weight, rewards, conditions, and sounds — use inspect when you need the effect-data knobs.


🏎️ Performance
Timers stay lean; griefy effects check protection hooks first. The gallery shot above is from our own profiling (~0.02% CPU on that run). Measure yours under real player load.

🔌 Integrations
WorldGuard, GriefPrevention, Towny, Lands — meteors / explosions / structure pastes respect claims
WorldEdit / FAWE — optional; required only for Structure Drop (fails soft if neither is installed)
Floodgate — Bedrock-friendlier boss bars and messages
Vault — money / reward hooks
LuckPerms — temporary permission events
ItemsAdder / Nexo — custom loot and gear
PlaceholderAPI —
%worldevents_active%,%worldevents_active_plain%,%worldevents_type%,%worldevents_time%,%worldevents_next_run%MythicMobs / AuraSkills when those plugins are present
🚀 World Events Pro
For networks, Folia hosts, and creators who need more than the free loop.
Folia support
MySQL / SQLite + optional Redis sync
Twitch triggers + Discord webhooks
Scripting (JavaScript / Groovy soft-depends)
Voting, betting, achievements, YAML modifiers, playlists, chains, Boss Rush
Free stays free. Pro is the network toolkit.
📋 Requirements
| Free | Pro | |
|---|---|---|
| Server | Paper / Purpur / Spigot | Paper / Purpur / Folia |
| Minecraft | 1.20.6 – 26.2.x | 1.20.6 – 26.2.x |
| Java | 21+ recommended | 21+ recommended |
❓ Support
· Wiki
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