Sueta

WorldGuard ExtraFlags Plus

4.4.5

Adds 45+ extra WorldGuard flags - Folia, Disable Mace & more, Permit entry by XP or PAPI, and more.

·Plugin
  1. 4.4.5latestWorldGuard ExtraFlags Plus 4.4.5Aug 20, 2026
    Fixed
    - `EntityPotionEffectEvent` on Paper 26.1 / MC 1.21.11 | Fixed NoSuchMethodError for EntityPotionEffectEvent.getEntity() when running on Paper 26.1 — the listener now resolves the entity via EntityEvent.getEntity() for binary compatibility across 26.1 and 26.2. - Bucket water/lava pickup and placement | allow-block-break / deny-block-break and allow-block-place / deny-block-place now apply correctly to bucket fill and empty actions (including waterlogged blocks). New config allow-block-break-settings.waterlogged-material-check (both | host | liquid, default both) controls whether the host block, liquid, or both are checked for waterlogged blocks. - `fixLineWrapping` apostrophe doubling on reload | messages-wgefp.yml no longer grows on every /wgefp reload when messages contain apostrophes (e.g. can't), which was the root cause of corrupt YAML reports (files ballooning to several MB). The post-ConfigLib line-unwrapping pass now skips files with only single-line values, writes only when content actually changes, uses YAML-aware quote detection (so can''t is not mistaken for a closing quote), and outputs double-quoted strings for apostrophe text instead of re-escaping with single quotes.
    Changed
    - Minimum Minecraft version | Minimum supported Minecraft version is now 1.21 (dropped 1.20.x support). plugin.yml api-version: 1.21 unchanged. - Build dependencies | Bumped compile-time dependencies for 4.4.5: WorldGuard 7.0.18, WorldEdit 7.3.19, Paper API 26.1.2.build.67-stable (compile target reverted from 26.2 for binary compatibility on 26.1), FAWE-Core 2.15.3, ConfigLib 4.8.1, PacketEvents API 2.13.0, ProtocolLib 5.4.0, FoliaLib 0.5.1, EssentialsX 2.21.2, PlaceholderAPI 2.12.3, bStats 3.2.1, Lombok 1.18.46. WorldGuard moved from 7.0.15-SNAPSHOT to stable 7.0.18. - WGEFP YAML defensive loading | config-wgefp.yml and messages-wgefp.yml now quarantine oversize files (>300 KB) to <name>.corrupt.<timestamp> and regenerate defaults automatically (plugin keeps loading). At most 3 corrupt backups are kept per file type. YAML parse failures attempt one auto-recovery before disabling the plugin. Direct WGEFP YAML writes use atomic temp-file replacement to reduce crash corruption. - README and listing docs | Refreshed for 4.4.5: new flags (enderchest-access, console-command-timer), bucket/waterlogged fixes, %uuid% placeholder, dependency versions, and compatibility table (Paper 1.21 – 26.2+, WorldGuard 7.0.18+).
    Added
    - `enderchest-access` | Controls whether players can open ender chests in a region (like WorldGuard chest-access, but ender chests only). Default flag value is allow — set deny on a region to block access. Enabled by default (all-flags-control.enderchest-access: true). Usage: /rg flag <region> enderchest-access deny - `console-command-timer` | Repeats a console command at a fixed interval (1-300 seconds) while a player stays in the region. Timer resets on region exit — no cooldown persistence (hold-to-earn / KOTH semantics). Disabled by default — enable via all-flags-control.console-command-timer: true. Usage: /rg flag <region> console-command-timer "60 give %player% diamond 1" - `%uuid%` placeholder for command flags | Parity with upstream [WorldGuardExtraFlags](https://github.com/aromaa/WorldGuardExtraFlags) by [@aromaa](https://github.com/aromaa) (commit [10dd871](https://github.com/aromaa/WorldGuardExtraFlags/commit/10d… Jul 2026). Command flags (command-on-entry, command-on-exit, console-command-on-entry, console-command-on-exit, console-command-repeat, console-command-timer) now support %uuid% and {uuid} in addition to existing %player% / %username% placeholders.
    5101 downloads
  2. 4.4.3WorldGuard ExtraFlags Plus 4.4.3Aug 12, 2026
    Added
    - PlaceholderAPI expansion | New placeholder %wgefp_players_in_region_<regionId>% returns the number of online players currently inside a region, summed across all worlds (case-insensitive region id, refreshed once per second, Folia-safe). Requires PlaceholderAPI; toggle via all-flags-control.papi-placeholders (default: false — opt-in, enable to register the placeholder). - `all-flags-control.check-order` | New config option controlling the evaluation order of the block allow/deny flags (allow-block-place/deny-block-place, allow-block-break/deny-block-break). allow-first (default) keeps the current behavior — a material in the allow list is allowed even if also denied. deny-first gives deny priority — a material in the deny list is denied even if also in the allow list. Global setting in config-wgefp.yml; existing servers are unaffected by the default.
    New flags
    - `deny-mobspawn` | Blocks spawning of mobs in the listed categories inside a region: ALL_HOSTILE (every Enemy mob, bosses included), ALL_NEUTRAL (provoked-only mobs), ALL_PEACEFUL (all other living mobs), ALL (all three), or specific EntityType names (e.g. ZOMBIE, CREEPER). Hostile set is derived from the Enemy interface so new hostile mobs are auto-covered. See .media/deny-mobspawn-categories.md for the exact per-category mob lists. - `entry-permission` | Sets the permission required to enter the region (e.g. /rg flag <region> entry-permission myPlugin.myPermission.1). Takes priority over entry-deny-permission when both are set. - `entry-deny-permission` | Denies entry to players holding the given permission (e.g. /rg flag <region> entry-deny-permission myPlugin.myPermission.1). If both flags are set, entry-permission takes priority.
    Changed
    - Default messages | Unified all default message wording to a consistent WorldGuard-style phrasing (&c&lHey! &r&7Sorry, but ...). Idea based on [PR #24](https://github.com/tinsware/WorldGuardExtraFlagsPlus/pull… by [@jruk8](https://github.com/jruk8). - Message cooldown | Lowered the default sendMessageCooldown from 3 to 2 seconds (only affects fresh installs — existing servers keep their configured value). - `disable-completely` | GOAT_HORN is now a blockable item, so goat horn usage can be disabled in regions (e.g. /rg flag <region> disable-completely GOAT_HORN).
    Fixed
    - `teleport-on-exit` | No longer triggers when the player teleports away (/wild, /spawn, /warp, ender pearls, portals) or respawns — it now only fires on real movement out of a region (walking, riding, knockback), so players can't be yanked back to the region's exit location by teleports. Restore the legacy behavior by setting all-flags-control.teleport-on-exit-ignore-teleports to false (default is true).
    1062 downloads
  3. 4.4.2WorldGuard ExtraFlags Plus 4.4.2Jul 10, 2026

    4.4.2

    New flags
    - `lightning-damage` | Lightning strikes appear visually but don't damage players when set to deny in a region. Useful for PvP arenas. ([PR #21](https://github.com/tinsware/WorldGuardExtraFlagsPlus/pull… by [@1wairesd](https://github.com/1wairesd)) - `console-command-repeat` | Repeats a console command at a fixed interval (1-60 seconds) while a player stays in the region. Disabled by default — enable via all-flags-control.console-command-repeat: true. Usage: /rg flag <region> console-command-repeat "20 give %player% diamond 1"
    Fixes
    - `disable-completely` | Fixed hotbar-swap bypass: a player could send HELD_ITEM_CHANGE immediately before STAB in the same tick, bypassing the region flag. Packet hooks now intercept the slot switch before NMS applies it — if the target slot holds a blocked item, the switch is cancelled outright. (Issue identified by [@1wairesd](https://github.com/1wairesd)) - `console-command-repeat` | Fixed IllegalStateException: Dispatching command async on Folia servers by routing the command dispatch through runNextTick. Fixed flag value parsing: the underlying element flag no longer auto-prepends / to entries, so values like 6 say hi are stored and parsed correctly. - `console-command-repeat` | Fixed reward farming by adding persistent cooldown tracking. The handler now records the last execution time for each flag entry. When a player exits and re-enters the region, the remaining interval is calculated from the last payout — preventing instant rewards on re-entry. On first entry, the command waits the full interval before any payout. - `console-command-repeat` | Fixed FoliaLib warning about 0-tick delay when the cooldown expired while the player was away. The catch-up command is now dispatched via runNextTick instead of passing 0L to the entity timer.
    3773 downloads
  4. 4.4.1WorldGuard ExtraFlags Plus 4.4.1Jun 25, 2026
    - blocked-effects, give-effects, and play-sounds skip tick work when the flag is inactive and there’s nothing to restore - blocked-effects avoids calling hasBypass() every tick when no flag value applies (less LuckPerms/cache overhead) - blocked-effects uses one runAtEntity task per tick instead of N+1 separate schedules
    1594 downloads
  5. 4.4.0WorldGuard ExtraFlags Plus 4.4.0Jun 20, 2026
    Build & runtime
    - Version 4.4.0 — feature and stability release after Folia/performance audit. - Java 21 bytecode (--release 21) for broader Paper 1.21.x / 26.1–26.3 server compatibility. - Paper API compile target: `26.1.2.build.67-stable`; `plugin.yml` remains `api-version: '1.21'`. - FoliaLib shading hardened: explicit shade includes + post-package check that `WrappedBukkitTask` and `SpigotImplementation` exist in the jar (fixes `NoClassDefFoundError` breaking command-on-entry and all schedulers on Paper 26.x).
    Command flags
    - Shared `CommandFlagHandlerSupport` for entry/exit player and console command flags. - Entry commands dispatch only from entered regions with correct last-set tracking; exit commands run for all removed command sets. - Player commands use `runAtEntity`; console commands use `runNextTick`. - Scheduler self-test on enable logs SEVERE if FoliaLib is broken.
    Config & startup ([#14](https://github.com/tinsware/WorldGuardExtraFlagsPlus/issu… [#13](https://github.com/tinsware/WorldGuardExtraFlagsPlus/issu…
    - `logging.verbose-startup-logs` (default `false`) — quiet console on large servers. - `Config.initialize()` in `onLoad()` before flag registration — disabled flags (e.g. `glide`) are not registered; reduces “plugin not installed” unknown-flag warnings. - Chunk-unload tickets: one summary line per world; collision init only when flag enabled.
    Give-effects ([#15](https://github.com/tinsware/WorldGuardExtraFlagsPlus/issu…
    - `PotionEffectFlag` accepts `night_vision`, `minecraft:night_vision`, legacy names, and normalized spacing.
    Keep-inventory & combat log
    - `keep-inventory-settings.combat-log-restore` (default `true`) — DeluxeCombat soft integration: snapshot inventory on combat-log quit inside keep-inventory regions, restore on next join. - Death handler priority `HIGHEST` so other plugins are less likely to clear drops after keep-inventory applies.
    Block flags
    - `allow-block-place-settings.require-membership` / `allow-block-break-settings.require-membership` — allow lists apply only to region members/owners (e.g. member-only sign placement).
    New flag: hide-players (experimental)
    - Opt-in via `all-flags-control.hide-players: true`, then `/rg flag <region> hide-players true`. - Hides players from others while inside the region (hub/lobby optimization via Bukkit `hidePlayer`).
    Join-location
    - Improved Paper/Folia/Canvas detection — prefers `AsyncPlayerSpawnLocationEvent` over deprecated `PlayerSpawnLocationEvent` on modern servers.
    Folia / performance audit fixes
    - Collision apply on join/world-change via `runAtEntity` (not global `runNextTick`). - Chambered ender pearl listener rewrite (thread-safety, scheduler). - Player count limit uses world-scoped player scan. - Chunk-unload batched async chunk tickets. - Join-location fallback uses `teleportAsync`. - Fly/godmode quit cache cleanup; entry-level placeholder cache eviction; `onDisable` task cancel.
    Config documentation
    - Inline comments for give-effects syntax, worldedit `__global__` usage, glide disable behavior, hide-players setup.
    607 downloads
  6. 4.3.13WorldGuard ExtraFlags Plus 4.3.13May 4, 2026

    Changelog - Release 4.3.13

    4.3.13

    disable-throw region flag
    - `SetFlag` listing `EGG`, `SNOWBALL`, `ENDER_PEARL`, `EXPERIENCE_BOTTLE` only (validated by `ThrowableItemFlag`); `ProjectileLaunchEvent` cancellation + `disable-throw-blocked` message ( `messages-wgefp.yml` ). Trident / wind charge remain on `disable-completely`. Toggle via `config-wgefp.yml` `all-flags-control.disable-throw`.
    Build / runtime targets (Maven)
    - Minecraft / Paper `26.1.2`: compile against `io.papermc.paper:paper-api` pinned to `26.1.2.build.60-stable` (matches Paper repo [maven-metadata.xml](https://repo.papermc.io/repository/maven-public/io/paperm… `release` at time of update); bump this property when Paper ships newer *`26.1.2.build.** builds. **org.spigotmc:spigot-api`** removed — Paper supplies the Bukkit API ([Paper project setup](https://docs.papermc.io/paper/dev/project-setup/)). - `javac` `--release 25` per Paper’s `26.1.x` toolchain recommendation (same doc). - `plugin.yml`: `api-version: '1.21'` so Paper / forks (e.g. Canvas) 1.21.x accept the jar at load time; declaring `26.1.2` causes Unsupported API version on those servers ([Paper plugin.yml](https://docs.papermc.io/paper/dev/plugin-yml/)). - Still bundled vs provided: WorldEdit `7.3.18`, WorldGuard `7.0.15-SNAPSHOT`, FAWE-Core `2.12.0`, bstats `3.1.0`, ConfigLib `4.8.0`, Lombok `1.18.46`, shade `3.6.2`. `paper-repo` remains last in <repositories> to avoid probing EngineHub coords against Paper first.
    Join location (Paper / Folia)
    - When join-location is enabled and the server provides Paper's [AsyncPlayerSpawnLocationEvent](https://jd.papermc.io/paper/io/papermc/paper/event/player… register `AsyncJoinLocationListener` instead of deprecated Spigot PlayerSpawnLocationEvent, avoiding startup deprecation noise (aligned with [PR #12](https://github.com/tinsware/WorldGuardExtraFlagsPlus/pull… - Plain Spigot (no async API): unchanged `JoinLocationListener` and existing deprecation console hint. - `JoinLocationPlayerJoinListener` (PlayerJoinEvent, monitor): if join-location resolves at the player's spawn position and differs by block, teleport on the entity scheduler. Covers Folia (and similar cases) where async spawn handlers cannot reliably apply region queries before login ([Issue #1](https://github.com/tinsware/WorldGuardExtraFlagsPlus/issu… uses `LocalPlayer` for the query like `JoinLocationListener`.
    WorldEdit flag + FastAsyncWorldEdit (FAWE)
    - `WorldEditFlagHandler` now intercepts FAWE batch extent APIs (setBlocks, replaceBlocks, coordinate setBlock, setBiome) in addition to per-block setBlock, so `worldedit` DENY is much harder to bypass under FAWE (addresses [Issue #7](https://github.com/tinsware/WorldGuardExtraFlagsPlus/issu… gaps). - Compile against `FastAsyncWorldEdit-Core` provided (Modrinth Maven); WorldGuard’s transitive WorldEdit jars are excluded on the Spigot module so the patched `AbstractDelegateExtent` API matches runtime FAWE/WorldEdit. - Optional permissions: `worldguardextraflagsplus.worldedit.bypass`, `worldguardextraflagsplus.worldedit.silent-deny`. - New message key `worldedit-denied` in messages-wgefp.yml / PluginMessages (reload to customize).
    Disabled flags in config-wgefp.yml (handler null-safety)
    - When `all-flags-control` turns off `fly` or `give-effects`, WorldGuard does not register those session handlers — `Session#getHandler` returns null. `PlayerListener`, `EntityPotionEffectEventListener`, and `RemoveEffectPacketListener` now check `Config.isFlagEnabled` and null handlers before use (fixes [Issue #9](https://github.com/tinsware/WorldGuardExtraFlagsPlus/issu… NPE on e.g. PlayerChangedWorldEvent).
    fly after PLUGIN teleports (portals)
    - After `PlayerTeleportEvent` (monitor), re-query `fly` at the destination and call `FlyFlagHandler#refreshFlyFromApplicableSet`, so flight matches regions when session move hooks do not run (e.g. [Issue #8](https://github.com/tinsware/WorldGuardExtraFlagsPlus/issu… portal plugins).
    command-on-entry / console-command-on-entry
    - `initialize(LocalPlayer, …)` added so commands run when the session starts already inside a region with the flag (previously only `onCrossBoundary` fired, so login/spawn inside the region did nothing). `console-command-on-entry` also aligns `isEmpty` checks with `command-on-entry`. - Command strings: strip a leading `/` only when present — YAML pasted without `/` no longer turns `say hi` into `ay hi`. `command-on-exit` / `console-command-on-exit` use the same helper; skip blank lines after processing.
    738 downloads
  7. 4.3.12WorldGuard ExtraFlags Plus 4.3.12May 4, 2026
    #### disable-completely — Vanilla spears (1.21.11+) - Block spear items: tier materials (WOODEN_SPEAR, STONE_SPEAR, COPPER_SPEAR, IRON_SPEAR, GOLDEN_SPEAR, DIAMOND_SPEAR, NETHERITE_SPEAR) and the `SPEAR` shorthand (all tiers). - Riptide interaction blocking extended to spears as well as tridents when the item is disabled in the region. - Spear Lunge (packet STAB, including Lunge enchant use) is only reliably blocked when PacketEvents or ProtocolLib is installed; without either, Lunge may bypass Bukkit-only checks. #### Packet-level blocking (optional plugins) - `disable-completely` registers PacketEvents listeners when the PacketEvents plugin is present (primary): cancels relevant serverbound packets including spear Lunge via digging action STAB, plus use/interact/placement paths as implemented. - ProtocolLib is supported as a fallback when PacketEvents is not used or hook registration fails. #### Safe startup without PacketEvents / ProtocolLib - Main plugin class avoids hard references to PacketEvents and ProtocolLib APIs; registration uses reflection so the jar loads cleanly when optional dependencies are absent (provided / softdepend). - PacketEvents API entry uses `com.github.retrooper.packetevents.PacketEvents` (correct package); avoids bogus io.github.retrooper... lookups that broke hook registration at runtime. - `ProtocolLibHelper` (give-effects) registers its listener via reflection only so the helper class does not require ProtocolLib on the classpath at load time. #### New flag: chambered-enderpearl (experimental) - Experimental. State flag to mitigate chambered ender pearl style bypasses: tracks pearls thrown outside flagged regions and removes them when the shooter enters a region where the flag denies the behavior (handler + session integration; configurable via config-wgefp.yml flag toggle like other flags). Behavior and defaults may change in future releases.
    47 downloads
  8. 4.3.11WorldGuard ExtraFlags Plus 4.3.11Jan 10, 2026
    6956 downloads
  9. 4.3.10WorldGuard ExtraFlags Plus 4.3.10Dec 18, 2025
    Disable Collision Flag - Major Refactor
    #### Implementation Changes - Minecraft teams: Now uses Minecraft's native scoreboard team system (the only reliable method for entity-to-entity collision) - Hybrid team-based approach: - If a player is the only member of their team, the plugin temporarily modifies that team's collision rule - If a player is in a team with multiple members, creates a per-player team (WGC_<hash>) to avoid affecting others - If a player has no team, adds them to a per-player team with collision disabled #### TAB Plugin Integration - Full API integration: Added TAB plugin support with API integration - Priority handling: TAB integration takes priority over direct team manipulation when TAB is installed - Conflict prevention: Uses TAB's API to set collision rules, preventing TAB from overwriting collision settings - Automatic fallback: If TAB is not available, automatically falls back to direct team manipulation #### Without TAB (Normal Usage) - Direct team manipulation: Uses Bukkit's Scoreboard API to directly modify team collision rules - Team restoration: Properly restores original team collision rules when players leave regions - Per-player teams: Creates temporary per-player teams when needed to avoid conflicts with shared teams - Cleanup on disable: Properly cleans up all teams and restores original settings when plugin disables #### Warnings and Compatibility - Load-time warning: Displays a warning on plugin load about potential conflicts with team-using plugins - Known plugin detection: Warns about potential conflicts with couple known plugin names - TAB support indication: Shows supported plugins #### Documentation Updates - Updated documentation: Comprehensive documentation file updated with TAB integration details - Troubleshooting guide: Added troubleshooting information for team conflicts
    615 downloads
  10. 4.3.9WorldGuard ExtraFlags Plus 4.3.9Dec 18, 2025
    Fixed
    - Fixed command-on-entry and command-on-exit flags causing thread check errors on Folia servers by using entity scheduler instead of global scheduler for player command dispatch - Fixed disable-collision flag causing player disconnections on Paper servers by properly handling IllegalStateException when removing players from teams - Fixed disable-collision flag on Folia servers - feature is now automatically disabled if team creation is not supported (prevents errors and warnings)
    Added
    - Added support for %player% and {player} placeholders in command-on-entry, command-on-exit, console-command-on-entry, and console-command-on-exit flags (in addition to existing %username% and {username} placeholders) - Added EssentialsX godmode integration - the godmode flag now also disables EssentialsX godmode when entering regions with godmode disabled (EssentialsX is now a soft dependency)
    Changed
    - Migrated configuration management to ConfigLib library for improved maintainability, automatic comment preservation, and better error handling - Updated API version to 1.21 - plugin now officially supports Paper 1.21.10+, Spigot 1.21.x, and Folia 1.21.x
    87 downloads
  11. 4.3.8WorldGuard ExtraFlags Plus 4.3.8Dec 14, 2025
    New Features
    - Added inventory-craft flag - Block inventory crafting (2x2 grid) in regions - Added Discord support link - Join our community: https://discord.gg/TCJAwsdqum
    Breaking Changes
    - Removed permit-completely flag - Use disable-completely instead (automatic migration included) - Changed permit-workbenches CRAFT behavior - Now only blocks crafting table (3x3), not inventory crafting. Use deny-inventory-craft for inventory blocking.
    Improvements
    - Automatic message migration: permit-completely-blocked → disable-completely-blocked - Automatic message key addition for new flags - File-based region migration runs automatically on plugin load
    Documentation
    - Updated all documentation with new flags - Added Discord community link - Updated version compatibility tables
    Note:
    Existing permit-completely flags in region files will be automatically migrated to disable-completely on plugin load.
    1566 downloads
  12. 4.3.7WorldGuard ExtraFlags Plus 4.3.7Nov 19, 2025

    WorldGuard ExtraFlags Plus v4.3.7

    🔨 New Flag: permit-workbenches
    Block workbench usage and crafting in regions! Supports: ALL, clear, anvil, cartography, craft, ender, grindstone, loom, smithing, stonecutter. Usage:
    /rg flag spawn permit-workbenches ALL
    /rg flag spawn permit-workbenches ALL,ender
    /rg flag spawn permit-workbenches craft,anvil
    /rg flag spawn permit-workbenches clear
    Features: - Blocks right-click on workbenches - Blocks crafting table GUI and 2x2 inventory crafting - Optional block placement blocking via config - New config file: plugins/WorldGuard/config-wgefp.yml - New message: permit-workbenches-blocked with {workbench} placeholder
    🚫 New Flags: deny-item-drops & deny-item-pickup
    Deny specific item drops and pickups in regions (works when WorldGuard's default flags are set to allow). Usage:
    /rg flag spawn deny-item-drops diamond,emerald
    /rg flag spawn deny-item-pickup apple,bread
    Features: - Denies specific items from being dropped even if WorldGuard allows drops - Denies specific items from being picked up even if WorldGuard allows pickups - Works alongside WorldGuard's item-drop and item-pickup flags

    🔧 Improvements

    - Messages file renamed: messages.yml → messages-wgefp.yml (avoids conflicts) - Fixed logic: explicit workbench types now take precedence over ALL keyword

    📊 Stats

    - Total Flags: 37 (was 34) - Minecraft: 1.20 – 1.21.10 - WorldGuard: 7.0.13+ - Folia: ✅ Fully supported

    🔄 Migration

    - Rename plugins/WorldGuard/messages.yml to messages-wgefp.yml if you have custom messages - New config-wgefp.yml will be auto-created
    560 downloads
  13. 4.3.6WorldGuard ExtraFlags Plus 4.3.6Nov 13, 2025
    Bug Fixes Fixed Riptide Enchantment Blocking Fixed: permit-completely flag now fully blocks Riptide enchantment on tridents Prevents Riptide boost, spinning animation, and all movement effects Blocks right-click interactions before Riptide can activate Rotation locking prevents spinning animation if event somehow fires No longer requires enchantment removal (safer approach) ✨ New Features Block Placement & Breaking Control Added 4 new flags for fine-grained block control: allow-block-place - Whitelist specific blocks that can be placed deny-block-place - Blacklist specific blocks from being placed allow-block-break - Whitelist specific blocks that can be broken deny-block-break - Blacklist specific blocks from being broken Usage Examples: /rg flag spawn allow-block-place STONE,COBBLESTONE,GRASS_BLOCK /rg flag spawn deny-block-place TNT,LAVA_BUCKET /rg flag spawn allow-block-break STONE,COBBLESTONE /rg flag spawn deny-block-break BEDROCK,SPAWNER
    185 downloads
  14. 4.3.5v4.3.5 - New Flags, Update Checker & PlaceholderAPI Chat SupportNov 9, 2025
    🎉 Version 4.3.5 Release 🔄 Update Checker Automatically checks for updates from Spigot, GitHub, and Modrinth Uses semantic version comparison for accurate update detection Shows formatted update notifications in console Runs automatically after server startup 🏪 Villager Trade Flag New villager-trade flag to control villager trading in regions Set to deny to prevent players from trading with villagers Fully Folia-compatible 🚫 Disable Collision Flag New disable-collision flag to disable player collision in regions Players can pass through each other when enabled Uses scoreboard teams for reliable collision control Fully Folia-compatible 📝 PlaceholderAPI Chat Integration Chat prefix and suffix now support PlaceholderAPI placeholders Automatically processes placeholders if PlaceholderAPI is installed Works seamlessly without PlaceholderAPI (graceful fallback) Example: /rg flag spawn chat-prefix "&7[%vault_rank%] " 🪓 Trident Support Added TRIDENT to permit-completely flag Now supports: MACE, FIREWORK_ROCKET, WIND_CHARGE, TOTEM_OF_UNDYING, TRIDENT Blocks all trident usage (throwing, melee, interactions) 📋 Technical Details All new features are fully Folia-compatible Update checker uses semantic version comparison PlaceholderAPI integration uses reflection (soft dependency) Collision system uses Bukkit scoreboard teams API
    137 downloads
  15. 4.3.4WorldGuard ExtraFlags Plus 4.3.4Nov 2, 2025
    125 downloads
  16. 4.3.3WorldGuard ExtraFlags Plus 4.3.3Nov 2, 2025
    Initial project upload. - Fork of WorldGuardExtraFlags with support of Folia, extra flags, customizable messages etc. (for now) Detailed (4.3.0 - 4.3.2 - 4.3.3) logs under here: https://github.com/tins-dev/WorldGuardExtraFlagsPlus/rele…
    182 downloads

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