WorldHealthGuard
2.0.0Caps players to 10 hearts outside your lifesteal worlds and keeps LifeStealZ from permanently losing hearts when they die in duels, hub, or combat log. Per-world config, /whg inspect for debugging, op
First public release.
- Caps max health to 10 hearts in hub, duels, survival, and other configured worlds
- Locks LifeStealZ stored hearts so deaths in duels/combat log don't permanently remove hearts
- Re-applies locked heart count when returning to lifesteal worlds
- Blocks LifeStealZ heart items in protected worlds
- Per-world config (LIFESTEAL vs VANILLA_CAP)
- /whg reload, inspect, unlock
- Optional: CombatLogX, WorldGuard flags, Duels hooks
Paper/Purpur 1.21.x, Java 21. LifeStealZ recommended.
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