1.2.1latestSpecial join actions!!Jan 5, 2020 1.2.1 - New world special actions! You set them for a specific player using a command, and they will be executed one time on the next time the player joins the world (Thanks for Green_GamerNL#3374 for suggesting this, this is what he wanted from the beginning) - Added 4 commands for special actions feature (add, remove, list, clear). - Fixed a bug with first join actions. - Improved the help command! Using JSON now for hover tooltips and click suggestion - Using Matt's Framework ( MF) for handling the commands, big thanks to him ( @ipsyko).1.2.0First join actions!Jan 3, 2020 1.2.0 - Added first join actions to be run when a player joins a world for the first time (Can be removed) Suggested by Green_GamerNL#3374 - Added update checker to stay up to date! - Added bStats. - Few improvements in the source code.1.1.3new actionApr 30, 2019 1.1.3 - Added new broadcast action. - Plugin already works in 1.14, just to let u know. - Changed something in the source code. (Check GitHub for more info)1.1.2new run on join optionFeb 28, 2019 1.1.2 - Added new option ( run_on_join: boolean) to run actions when a player joins the server in the specified world (requested by @FrostLord) - changed some things in the plugin's source code. Check GitHub for more info1.1.1Fixed bugFeb 22, 2019 1.1.1 - Fixed bug that runs the actions when player teleport inside the same world. - Actions now won't run on server join. - Made the plugin's code cleaner.1.1.0Delay for actionFeb 8, 2019 1.1.0 Added delay for actions (requested by @ThePandaWolf) so you can run an action after x ticks (20 ticks = 1 second) for example: Code (YAML): world: actions : - ' [message ] &aWelcome %player_name% to &7{world_to}&a!<delay=80>' - ' [console ] <delay=80>bc &7 %player_name% &aJoined &7{world_to}!' it will send the message and run the command after 80 ticks (4 seconds) from joining "world" world1.0.0Jan 9, 2019
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