Sueta

X-Spawn for 1.12-1.16.X ★ A lots of Features ★ Fully customi

1.0.1

A feature rich spawn system! If Player join your server, their will be teleported to your spawn!

·Plugin

You want that your players will spawn at one point when they join for first time or everytime?
You need a plugin that supports players with bad internet connections and where everything is configurable?

Then you need THIS Spawn System!

✔ Supports 1.12.X - 1.16.X
✔ Supports players with bad internet connection

➫ If a player lost connection and was kicked, the plugin detected the reason and will teleport the player to his last location

✔ Supports colorcodes
✔ Supports console inputs
✔ Supports actionbar messages
✔ Adjustable countdown system
✔ Prefix system can be set before all messages or none
✔ All messages can be changed
✔ 2 Join-Options:

➫ ALWAYS

➬ Players will be teleported each time they join to the spawn point.

➫ FIRST

➬ Players are only teleported the first time they join.

✔ Adjustable permissions for

➫ /setspawn
➫ /spawnsystem reload
➫ Countdown bypass

✔ Spawnpoint will be automatically safed if you set it again

#   ┌───────────────────────────────────────────────────────────┐
#   │      ____  _________                                      │
#   │      __  |/ /_  ___/_____________ ___      ________       │
#   │      __    /_____ \___  __ \  __ `/_ | /| / /_  __ \      │
#   │      _    | ____/ /__  /_/ / /_/ /__ |/ |/ /_  / / /      │
#   │      /_/|_| /____/ _  .___/\__,_/ ____/|__/ /_/ /_/       │
#   │                    /_/                                    │
#   │                                                           │
#   │               Made with ♥ by FruitLabStudios              │
#   └───────────────────────────────────────────────────────────┘

# Commands:
# ~ /setspawn
# ~ /spawn
# ~ /spawnsystem reload
#
# The spawn can be updated again and again without having to delete it before!

Settings:
  PrefixOn: true                           # If 'true': Prefix is shown in front of every message
  PlaySound: true                          # If 'true': Play a sound at the countdown
  MoveCancler: true                        # If 'true': Player must stay as long as set below (setting: TPCountdown)
  TPCountdown: 5                           # In seconds; Player is not allowed to move in this time, otherwise the teleport will be canceled if 'MoveCancler' is true
  SoundOnTP: 'BLOCK_NOTE_BLOCK_BELL'       # Sound List: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
 
  # ALWAYS = Players join always at the spawn
  # FIRST  = Players are only teleported to the spawn if they join the first time.
  SpawnOnJoin: 'ALWAYS'
 
 
  #SpawnOnJoin: true                        # If 'true': Players join always at the spawn
  #SpawnOnlyAtFirstJoin: false              # If 'true': Players are only teleported to the spawn if they join the first time. Required 'SpawnOnJoin: false'! (Or the other way around - Not both true or false!!)
 
  Update_Notification: true

Messages:
  Prefix: '&7[&eServer&7] &f'
  NoPerm: '&cYou dont have permission!'
  NoPlayer: '&cYou must be a player!'
  SuccessTP: '&6You are now at the spawn.'
  FailureTP: '&cTeleport was cancelled! You shouldnt move!'
  CommandUse: '&bUse: &e/%command%'
  SetSpawnSuccess: '&aSpawn was set successfully.'
  OnTeleport: '&6You will be teleported in &b%counter% seconds&6!'
  Reload: '&aReload was successfull.'
  NoSpawn: '&cSpawn is not set yet.'

Permissions:                              # You can rename the permissions as you want!
  reload: 'server.reload'
  setSpawn: 'server.setspawn'
  countdownBypass: 'server.cdbypass'

⚠ If you find a Bug dont write a bad Review! ⚠
Write me here or join my discord!

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