Zappier Games
PRERELEASE-0.9A plugin that houses various minigames such as skybattle, loothunt, parkour race, and manhunt.
PRERELEASE-0.9latestZappier Games PRERELEASE-0.92 days ago Lots of quality of life, new lootrun gamemode, more manhunt variants, loothunt polish, and a world reset system.1.25-SNAPSHOTZappier Games 1.24-SNAPSHOT2 weeks ago Updated to 26.3, added many QoL to infinibundle. NOTE: Lootrun is WIP, resource pack needs updating.1.24-SNAPSHOTZappier Games 1.24-SNAPSHOT3 weeks ago Added various features and changed the config. Delete config.yml in the plugins/ZappierGames folder to update.1.23-SNAPSHOTZappier Games 1.23-SNAPSHOTFeb 8, 2026 - Fixed Loothunt Bug where player could put items into collections menu, effectively losing the item forever - Made it so that spectators do not show up in the manhunt tracker compass menu, and when tracked do not show distance - Added new manhunt twist - swordless (self-explanator) - Added new manhunt twist - HP Visible (Health is shown beneath player usernames) - Made health show beneath player usernames in skybattle1.22-SNAPSHOTZappier Games 1.22-SNAPSHOTJan 29, 2026 - Quick patch regarding the manhunt twist "side quest" to prevent an error message from popping up in the server console1.21-SNAPSHOTZappier Games 1.21-SNAPSHOTJan 28, 2026 - Added collections page to the infinibundle to track collections. Counts items from items in player inventories. - Added ability to have multiple different items count towards an entry for collections in config.yml. I.e. copper doors and waxed oxidized copper doors both count towards the door collection. - Added shift + right click method to change which inventory slots shift + left click puts inside the infinibundle - Added page saving for infinibundle - Shield stunning now works as it does when paper servers have the pvp option toggle on. It only affects players. - Disabled survival games (never implemented) and biome parkour (completely re-working, was barely functional before anyways. Players are given a message that the mode is currently WIP). PLAN: Biome parkour to work as it did in the old datapack version of ZappierGames1.20-SNAPSHOTZappier Games 1.20-SNAPSHOTJan 23, 2026 - Added 3 new twists: 1. Hidden Advancements - self-explanatory 2. Side Quest - Runners must collectively obtain 4 random advancements (with some blacklisted) 3. Toxic Waters - Waters are poisonous - Fixed a bug where anchor bombing could not be toggled off1.19-SnapshotBugfixesJan 22, 2026 - Changed "Picky Eaters" Twist to prevent eating unallowed foods instead of removing items, as if a cooked variant was needed it would be unobtainable due to not being able to carry to uncooked variant. - Fixed a bug where using loadstate in a loothunt where a player on a team hasn't opened their infinibundle yet would cause a priorly saved loothunt's infinibundle to take hold for that teamSnapshot-1.18Loothunt QoL/Bug FixesJan 18, 2026 - /gc can only be used during manhunts (to prevent abuse during loothunt, may change this so that they simply are worthless. No promises) - Shift + Left Clicking the infinibundle puts all items inside of the main - new /getinfinibundle command - prevents losing the infinibundle by giving players a way to get a new one - item values are shown in the hotbar during loothunts - world seed now saved on scoresheet webpage - fixed a bug where collection bonuses were not shown correctly in-game - fixed a critical bug where infinibundle items were scored for each player on a team - updated config.yml, delete to get update (loothunt scoring changes)1.17-SNAPSHOTZappier Games 1.17-SNAPSHOTJan 17, 2026 - Fixed critical bug where bodyguards could not wear armor due to a faulty manhunt twist check - Added option to toggle ability to use cobwebs in the nether for pvp purposes1.16-SNAPSHOTZappier Games 1.16-SNAPSHOTJan 17, 2026 - Added PvE bed bombing option. Currently enabled by default, so you can bed bomb the dragon and such if no player is near - Made changes to lava pvp so that it tests from the lava bucket place location rather than player comparison. Also specators/creative mode players should not block lava placements - Fixed a bug where some manhunt rules/twists applied in loothunt due to improper checking - Changed formatting in Loothunt to have the team at the top rather than the bottom - Other internal changes to clean up the code, particularly for the Loothunt scorecard webpage - Certain game rules like Natural Regeneration are properly reset when changing game modes. Resource Pack: - Pack format set to 1.21.3 - Ender Pearls no longer enlargened/rotated1.15-SNAPSHOTZappier Games 1.15-SNAPSHOTJan 16, 2026 ZappierGames – Update v1.15-SNAPSHOT Major features and stability improvements: - Resource Pack Uploaded the resource pack. It was made for an older version but still works. It's used for Skybattle and optionally for Parkour Race. Completely playable without it, but it'll make playing Skybattle a bit tricky with a few of the custom items. - New command: /loadstate Reloads the previous game state (timers, twist settings, tracking data, Infinibundle team storage, etc.) fromgamestate.yml. Does not restore potion effects, player health, inventory contents, or world state. - Automatic game state saving The plugin now saves game state automatically on/stopand when pausing a Loot Hunt game via/gui./restartbehavior is unknown due to different server hosts having different .bat scripts, but expected to work similarly. Use/stopif possible, and even better pause the loothunt before shutting down. - Random Manhunt twist activation Added a button in/guito enable a random rollable twist (can be pressed multiple times if enough twists remain available). - Manhunt global keep-inventory behavior Starting Manhunt now disables global keep-inventory by default. Can be overridden by enabling the "Keep Inventory" twist or running/globalkeepinventoryafterward. Completed / playable modes: - Manhunt - Loot Hunt - Skybattle - Parkour Race In-progress / lower priority modes: - Survival Games → mostly needs map content + chest filling logic - Biome Parkour → technically playable but needs polish (low interest so far) Next steps planned: - More Manhunt twists (e.g. Side Quest) - Loot Hunt polish (bundle right-click, score formatting) - Additional Parkour Race & Skybattle maps Bug reports & feature requests Please use the GitHub Issues tracker: https://github.com/Vakore/ZappierGames/issues1.14-SNAPSHOTZappier Games 1.14-SNAPSHOTJan 14, 2026 - Added various QoL to Loothunt, including an HTML5 scorepage at the end of each mode. - Begun work on Manhunt twists. Not all are functional, but about half are.1.13-SNAPSHOTZappier Games 1.13-SNAPSHOTJan 12, 2026 - Added Infinibundle to Loothunt - Added Presidential options for Manhunt's "protect the president mode", such as presidential deathlink for multiple presidens, bodyguard hp bonuses, and bodyguards can respawn. - Add WIP manhunt twists, not all of them work yet but most do. Randomization is WIP - Added WIP randomly generated survival games map. It's unplayable at the moment, but you can see what is there.1.12-SNAPSHOTZappier Games 1.12-SNAPSHOTJan 6, 2026 Uploaded the first public alpha of Zappier Games. Currently there are some bugs and there are also unfinished modes. Parkour Race is in the prototype stage and Survival Games is not implemented yet. The teamchest (a.k.a. infinibundle) in Loothunt is WIP. I plan on fixing these soon. I will update this when I get the chance. Development discord server: https://discord.gg/Ags35f4PeX
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