1.2latestconfig.yml changesApr 16, 2020 New config.yml .SpoilerTarget"> Spoiler: config.yml Code (YAML): SETTINGS : NO-REMOVE-NEAR-MOBS : ENABLE : true RADIUS : 30 COOLDOWN : 300 MESSAGES : PREFIX : '&8 [ &bClearLag&8 ] ' COUNTER : '&fEntities will be removed in &b %x% &fminutes.' REMOVE-MESSAGE : '&b %count% &fentities removed.' RELOAD-CONFIG : '&b&lzClearLag &fhas been reloaded.' NO-PERMISSION : '&cNo permission.' + NO-REMOVE-NEAR-MOBS: This basically what it will do is that it will not remove the mobs that are within a 30 block radius of each player, in order to avoid that they avoid fighting against the nearby mobs after the Clear Lag is executed - WORLD: This option was removed because now clear lag will run on all loaded worlds, there is no need to write your world name in config.yml anymore + COOLDOWN: Cooldown is the time in seconds it will take to clear lag to execute1.1Fixed bugApr 14, 2020 Fixed a bug that made the plugin totally unusable Update config.yml to this .SpoilerTarget"> Spoiler: config.yml Code (YAML): SETTINGS : REMOVE-NEAR-MOBS : ENABLE : false RADIUS : 30 WORLD : "world" MESSAGES : PREFIX : '&8 [ &6ClearLag&8 ] ' COUNTER : '&eEntities will be removed in &6 %x% &eminutes.' REMOVE-MESSAGE : '&6 %count% &eentities removed.' RELOAD-CONFIG : '&6&lClearLag &ehas been reloaded.' NO-PERMISSION : '&cNo permission.'1.0Start bug fixedApr 14, 2020 Start bug fixed
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