Discontinued.

- Precise: AutoEye uses extremely accurate, and well thought out methods to detect hackers.
- No Dependencies: AutoEye has zero dependencies. It implements it's own packet Handling to manage packets.
- Efficient: AutoEye uses the least server intensive checks to make sure your servers run well while blocking hackers.
- Advanced: AutoEye uses Physics instead of predefined numbers. This allows for more accurate checks.
- Multi-threaded: Every check is ran on a separate thread. This allows for your server to take advantage of it's multiple cores.

Checks
- Combat
- Entity Interaction (Stop players from attacking through walls)
- Kill Aura (Aim) (this only detects blatant kill aura at the moment)
- Movement
- Blink
- Checker Climb
- Climb
- FastFall
- Floating
- Fly
- Glide
- HighJump
- NoFall
- NoSlowDown
- Phase
- Scaffold
- Speed
- Step
- Timer
- Vclip
- WaterWalk
- Y Port
- Low Hop
- Player
- PacketSpam
- Fast Place
- Fast Break
- Ghost Hand
- Headless
- NoPotion/Zoot
- Ping Spoof
- Regen
- Inventory Move

Permissions
autoeye.notify (Default: OP): get notifications of players hacking.
autoeye.bypass.* (Default: None): bypass all checks.

If you need support please feel free to PM me, or post in the discussion. Please refrain from posting issues in the reviews. I also have a discord if you want fast support. The link to the discord is https://discord.gg/2vT9M7K
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