Sueta

CustomCreatures

0.20.4

Fully customize cloths and tools, enhancements and effects, drop and attributes at entity spawn

·Plugin
0.20.4LatestAdded material-type COPPEROct 5, 2025 · 0
Oct 5, 20250
0.20.3Added material-type COPPEROct 5, 2025 · 1
Oct 5, 20251
0.20.2Fixed breeding of entities without SADDLE EquipmentSlot for versions 1.21.3...1.21.5Sep 18, 2025 · 16
Sep 18, 202516
0.20.1Fixed breeding of entities without SADDLE EquipmentSlot for versions 1.21.3...1.21.5Sep 18, 2025 · 3
Sep 18, 20253
0.20.0Allowed to control mob breeding with parameter averaging and randomization, took wolves as an examplAug 31, 2025 · 13
Aug 31, 202513
0.19.0Added config schedules, fixed several bugsAug 26, 2025 · 13
Aug 26, 202513
0.18.4Fixed Hoglings to avoid server lagsAug 17, 2025 · 38
Aug 17, 202538
0.18.3Added time spent warnings for future debugAug 13, 2025 · 27
Aug 13, 202527
0.18.2Added resistance for 30s on player respawnJul 18, 2025 · 34
Jul 18, 202534
0.18.1Added compatibility to 1.21.3Jul 11, 2025 · 69
Jul 11, 202569
0.18.05% of creepers are babies: smaller, much faster, more explosiveJun 25, 2025 · 107
Jun 25, 2025107
0.17.01.21.6: added 'HAPPY_GHAST'Jun 21, 2025 · 47
Jun 21, 202547
0.16.1Nerfed top potential enhancementsJun 5, 2025 · 60
Jun 5, 202560
0.16.0Added 'tame' and 'zombie-horse' entity-specific configJun 2, 2025 · 43
Jun 2, 202543
0.15.4Bug fixes Added compatibility to 1.21.3May 20, 2025 · 56
May 20, 202556
0.15.3Removed knockback from the best swords, added loyalty to the better tridentsMay 11, 2025 · 52
May 11, 202552
0.15.2Removed several enchantments unavailable in Survival modeApr 28, 2025 · 60
Apr 28, 202560
0.15.1Removed TOTEM_OF_UNDYING from potential loot because it's already too imbalanceApr 25, 2025 · 55
Apr 25, 202555
0.15.0Added support of 1.21.5: CREAKING entity type, RESIN trim materialApr 22, 2025 · 51
Apr 22, 202551
1.14.4Fixed missing vanishing curse and mending on some itemsApr 20, 2025 · 44
Apr 20, 202544
0.14.3Allowed random armor trim and patternApr 11, 2025 · 62
Apr 11, 202562
0.14.2Hardened raids and mansions a little more + small bugfixesDec 28, 2024 · 100
Dec 28, 2024100
0.14.1Many balance and small fixes, hardened raidsDec 21, 2024 · 55
Dec 21, 202455
0.14.0Player-dependant probabilities, ilusioners by evokers, stronger raids and mansionsDec 19, 2024 · 57
Dec 19, 202457
0.13.1Balance fix: added vanishing curse to items with mendingDec 17, 2024 · 53
Dec 17, 202453
0.13.0Removed illusioners without backward compatibility, changed insane creepers to secret crepeersDec 15, 2024 · 64
Dec 15, 202464
1.12.2Fixed balance bugsDec 10, 2024 · 62
Dec 10, 202462
0.12.1Added attributes.scaleDec 8, 2024 · 58
Dec 8, 202458
0.12.0Added armor trim for cloths, items in hand, and drops; works with 1.21.1Oct 28, 2024 · 78
Oct 28, 202478
0.11.0Updated to 1.21.3, added CREAKING to MONSTERSOct 27, 2024 · 56
Oct 27, 202456
0.10.0REMOVED attack-damage-multiplier, balanced IllusionersSep 25, 2024 · 74
Sep 25, 202474
0.9.1Fixed missing swift sneaking of diamond skeletons, improved withers require the same total damageSep 23, 2024 · 55
Sep 23, 202455
0.9.0Added support of 1.21Jun 29, 2024 · 93
Jun 29, 202493
0.8.4Limited the zombie generation, so none of them kill a player in one attackJun 2, 2024 · 80
Jun 2, 202480
0.8.3Increased chances of bunny-killerJan 6, 2024 · 97
Jan 6, 202497
0.8.2Added random 'swift sneaking' to some clothes and top thorns to the witherSep 4, 2023 · 115
Sep 4, 2023115
0.8.1Allowed to enchant books, added one with mending to illusioner + balance fixesAug 15, 2023 · 90
Aug 15, 202390
0.7.3100% of Withers have more health and armorAug 8, 2023 · 72
Aug 8, 202372
0.7.2Fixed looting default effect, reduced chances and durabilities of best drops, improved strength aAug 7, 2023 · 68
Aug 7, 202368
0.7.1Fixed looting mechanics and added unique loot to top monstersAug 3, 2023 · 70
Aug 3, 202370
0.6.6Increased key items drop chanceJul 28, 2023 · 77
Jul 28, 202377
0.6.5Consider sword looting enchantment for the drop amountJul 22, 2023 · 87
Jul 22, 202387
0.6.4Added Lapis Lazuli and Diamonds to dropsJul 19, 2023 · 70
Jul 19, 202370
0.6.3Added drops for the Gold and Iron zombieJul 14, 2023 · 85
Jul 14, 202385
0.6.2Increased rand_maybe_top_protection max level to 10Jul 12, 2023 · 66
Jul 12, 202366
0.6.1Massive balance fixJul 5, 2023 · 71
Jul 5, 202371
0.5.4Fixed the 'Unsupported API version 1.2' bugJun 16, 2023 · 84
Jun 16, 202384
0.5.3Migrated to v1.20Jun 10, 2023 · 69
Jun 10, 202369
0.5.2Slight balance improvements for insane-creeper and cool-horseMay 21, 2023 · 78
May 21, 202378
0.5.1Added Entity-specific attributes for Creepers, Horses, and RabbitsMay 20, 2023 · 88
May 20, 202388
0.4.2Fixed ZOMBIFIED_PIGLIN categorization, increased max random protection, thorns, and piercing levelsMay 17, 2023 · 73
May 17, 202373
0.4.1Added configuration of drop items and drop expMay 15, 2023 · 66
May 15, 202366
0.3.3Allowed randomly skipping enhancements, rebalanced chainmail thorns, improved player respawn bonusMay 10, 2023 · 71
May 10, 202371
0.3.2Resorted classification of Wither Skeletons, Hollins, Ghasts; improved crossbows and tridentsMay 9, 2023 · 69
May 9, 202369
0.3.1Added an illusioner, changed netherite-zombie to chainmail-zombieMay 7, 2023 · 68
May 7, 202368
0.2.12Fixed long-running effects that should continue to affect entities after server restartNov 26, 2022 · 106
Nov 26, 2022106
0.2.11Fixed how max health multiplier and movement speed multiplier work with player entitiesNov 22, 2022 · 82
Nov 22, 202282
0.2.10Fixed a bug with player multipliers after server restartNov 21, 2022 · 66
Nov 21, 202266
0.2.9Removed excessive output to stdoutNov 20, 2022 · 71
Nov 20, 202271
0.2.8Fixed how max health multiplier and movement speed multiplier co-work with other plugins.Nov 19, 2022 · 72
Nov 19, 202272
0.2.7Decreased chances of the top cloths for zombies and skeletons.Aug 4, 2022 · 125
Aug 4, 2022125
0.2.6Made zombies less hardJul 29, 2022 · 96
Jul 29, 202296
0.2.5Fixed compatibility with 1.19Jul 20, 2022 · 160
Jul 20, 2022160
0.2.4Don't change durability of items that don't have that propertyMay 21, 2021 · 137
May 21, 2021137
0.2.3Changed loot balanceMar 23, 2021 · 105
Mar 23, 2021105
0.2.2Item drop bug fixes for looting, documented chances, player inventoryMar 21, 2021 · 96
Mar 21, 202196
0.2.1Fixed "attack-damage-multiplier" work after the server restartMar 19, 2021 · 92
Mar 19, 202192
0.2.0Allowed to use "NETHERITE" as a material-type, added a netherite zombieMar 14, 2021 · 107
Mar 14, 2021107
0.1.8Fixed compatibility with 1.16Feb 21, 2021 · 102
Feb 21, 2021102
0.1.7Added a filter by worlds, fixed a main hand of pig zombiesJul 19, 2019 · 187
Jul 19, 2019187
0.1.6Jun 24, 2019 · 124
Jun 24, 2019124

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