Damage Indicator & Healthbar [26.3✅]
3.0.0Adds visual flying damage indicators for every damage type.
- Tested MC versions
- 26.2, 26.3
⚔️ DamageIndicator
The cleanest and most customizable floating damage & health bar system around.
Join our Discord for support & updates
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✅ Features:
- Floating damage numbers that animate away from mobs
- Stylized health bars (either holographic or name-based)
- Color-coded by damage type
- Custom colors & symbols via
config.yml - Built-in performance and cleanup commands
- Smart damage merging – combine rapid hits into one dynamic hologram
- Fully configurable hologram physics – control velocity, gravity, and behavior
- Health bar auto-refresh – keeps visuals in sync even when mobs heal
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Damage Colors
Every EntityDamageEvent.DamageCause is configurable!
Default styles include:
- MAGIC
- MELEE (attack/sweep/thorns)
- POISON
- FIRE (all fire types)
- RANGED (projectiles)
- OTHER (everything else)
See all types here: https://minecraft.fandom.com/wiki/Damage
Edit everything in config.yml.
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❤️ Health Bar System
- Displays above mobs or inline as a name
- Adjustable bar length, prefix, suffix
- Style alive/dead segments with:
&b bold, &u underlined, &s strikethrough, &i italic, &r reset
Default colors:
- ♥ Alive (green)
- ♡ Dead (gray)
Optional: enable floating holograms instead of inline names.
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Smart Hologram Management
- Holograms follow the mob’s head
- Automatically removed when the mob dies
- Includes /arearemove to clean stuck armor stands
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Commands
- /config – Reload the plugin config (Permission:
damageindicator.reload) - /arearemove – Remove nearby plugin-related armor stands (Permission:
damageindicator.arearemove)
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Screenshots
Health Bars
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❓ FAQ
- Q: Hologram is stuck?
A: Reload the chunk or run/arearemove
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Created with ❤️ by StealingDaPenta
Join the Discord for support & feedback
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