Elytra mod
Version 2 update:
- Lots of bug fixes.
- Now uses wool instead of cobblestone.
- Start position still marked with dirt and both wool and dirt shall be destroyed with a stone hoe.
- Added boost and slow
-- White wool normal checkpoint
-- Blue wool slow
-- Red wool boost
- Added loop to auto restart map ( /elytra loop <map_name>)
- Use /elytra stop to stop looping map
- Added map sequence (When done with first map go to next map and get one total time for all the maps combined). The counter will be the time from you complete the first map (inclusive the time for that run) till the you finish the last map.
-- To create a map sequence type /elytra multimap <map_sequence_name> <map_name1> <map_name2> etc. the sequence can be as long as you like.
-- To start a map sequence the command is /elytra multistart <map_sequence_name>
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A detailed explaining video will be released before the end of the week. Until then here is a silent demo of the loop mode + boost and slow checkpoint:
Create a track to fly through with elytra!
This mod enables map creation with checkpoints and high scores for your elytra track.
The following commands are enabled:
/elytra start map_name
- This will start the map with name "map_name" if this exist.
/elytra loop map_name
- Same as start but restart when win/loose
/elytra stop
- Usen in multimaps or in loop mode to exit and get back.
/elytra multimap map_sequence_name name_of_map1 name_of_map2 name_of_map3 ... all the way to as many maps as you want
- Creates a sequence of maps, when done with the first go to the next
/elytra multistart map_sequence_name
- Starts the map sequence with the name
/elytra map map_name
- This will init the map creation for a map called "map_name" if this map doesn't already exist.
/elytra map_op_only true/false
Enable/disable non op's from creating elytra tracks.
/elytra end
- This will stop the creation of the map you are currently creating.
/elytra delete map_name
- Will delete the map "map_name" if it exist
/elytra list
- Will list all maps available (psst, tab completion is also enabled!)
/elytra load
- Will reload the saved map file
/elytra highscore map_name
- Will show the current highscore for the map "map_name"
- How to create a elytra track
- First of create a map to fly through with an elytra as if there was no mod at all. Create circles or squares or whatever, just make sure you have something to fly through. You should also have a spawn location, where the player will be teleported when starting the map. A few thing to notice, the checkpoints should be no more. than 12 blocks in radius and the frame cannot be of wool. (cobblestone should now be fine)
- Now fill up all the checkpoint frames with wool (normal wool will be a normal checkpoint, blue wool will be a slowing checkpoint and red will be a boost checkpoint), and mark the start position with a dirt block (should be one block above the floor).
- type "/elytra map your_random_map_name" (map name must be one word, but aside from that can be anything you want.) Now equip a stone hoe, yes a stone hoe... Now go ahead and break the cobblestone closest to the center in all of your checkpoints. All the other cobblestones should disappear and you should get a message "Created 1 checkpoint" and so on. At any point you'll have to also destroy the dirt block marking the start position.
- When all your checkpoints and the start position is marked go ahead and write "/elytra end". That's it! To test you new map go "/elytra start your_random_map_name".
- How to create a sequence of maps
- First create all the maps you want in the sequence as it is stated above ^.
- Then use the command
/elytra multimap map_sequence_name name_of_map1 name_of_map2 name_of_map3
Where name_of_mapx will be replaced with the names of you map.
- That's it, to run map sequences the command to execute should be: /elytra multistart map_sequence_name
All these videos are now kind of outdated. New video will come soon!

A kind person shows of the mod here *SPANISH*

Some a little more interesting maps:


- FAQ
Q: When does the timer start?
A: When you pass through first checkpoint, so no rush before you actually passed through the first checkpoint.
Q: Am i placed in creative mode when starting a map?
A: Yes, actually you are... However, block placement, block break, and flymode is all disabled, so cheating should not be possible, if you do figure out a way, please let me know.
Q: I can put things in my inventory with gamemode 1 when using the plugin!?!?
A: The items should reset when exiting elytra mode. If using loop it will be resat on either disconnect or /elytra stop.
Q: Can this be implemented in a survival server?
A: Yes, cheating should not be possible, and everyone should be able to create maps. Only things you need are dirt, wool and a stone hoe. /elytra map map_name
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