PlayerLore
2.0.0This open source plugin is intended to allow players to add lore to their items in Minecraft.
2.0.0latestPlayerLore 2.0.0Sep 20, 2026 PlayerLore 2.0.0 Upgrading from 1.1 changes how line numbers work in /pl edit and /pl remove: lines are now counted from 1, so the first line of lore is 1, not 0, and any players or scripts that used the old zero-based numbers will hit a different line. This release also adds usage reporting, which is on by default: on startup and on each command the plugin sends its name, version and the command name to the author's trace server (nothing about players or the server). It can be turned off per plugin or server-wide, and the console says on startup whether it is on. The plugin will also write a new usage-reporting block into its config.yml and create plugins/trace/config.yml on first start. Changes Commands · /pl edit and /pl remove now take 1-based line indexes; index 0 and out-of-range indexes are rejected with a message instead of editing the wrong line or throwing (#9) · /pl edit and /pl remove reject a non-numeric index with "Line index must be a number." and show usage when no arguments are given, instead of throwing (#9) · /pl add with no arguments now shows a usage message instead of throwing (#15) · /pl now points to /pl help (was the typo /lp help) and to the wiki under Dans-Plugins (#9, #19) · /pl help now lists the bare /pl command (#26) Usage reporting · Usage events (startup and command names) are reported to https://trace.danielstephenson.dev off the main thread, bounded and never blocking a tick; failures are dropped silently (#28) · Opt-out via usage-reporting.enabled: false in the plugin's config.yml, enabled: false in plugins/trace/config.yml for every trace-reporting plugin on the server, or the environment variables TRACE_USAGE_REPORTING=off / DO_NOT_TRACK=1 (#28, #30) · The console logs on startup whether reporting is on and, if off, why; the usage-reporting block is written into an existing config.yml so the switch is where the message says it is (#30) Configuration · Removed leftover template branches in /pl config set that parsed the non-existent options A and C as numbers; every option other than version and debugMode is stored as a string (#19) Housekeeping · Internal refactoring and alignment with DPC conventions (#4, #6, #17) · Unit tests for all commands and the config service (#11, #23, #27) · CI builds, rolling dev prereleases and release publishing (#18, #21, #29) Upgrade notes · Tell players that /pl edit and /pl remove now count lines from 1. Anything that used 0 for the first line must be updated; 1 now targets the first line, not the second. · Usage reporting is enabled by default after upgrading. To turn it off for this plugin, set usage-reporting.enabled: false in plugins/PlayerLore/config.yml; to turn it off for every plugin that reports to trace, set enabled: false in plugins/trace/config.yml (created on first start); or set TRACE_USAGE_REPORTING=off or DO_NOT_TRACK=1 in the server's environment. · Expect a new usage-reporting block in plugins/PlayerLore/config.yml and a new plugins/trace/config.yml after the first start; existing values in either file are not overwritten. Download: https://github.com/Dans-Plugins/PlayerLore/releases/downl… Full release notes: https://github.com/Dans-Plugins/PlayerLore/releases/tag/v…1.1Better Dependency ManagementJul 3, 2022 What's Changed · Moved away from the Singleton pattern. by @dmccoystephenson in #3 Full Changelog: 1.0...1.11.0More Project FilesMay 7, 2022 Full Changelog: v0.4...1.0 I've added some more files to the project.v0.4Minor AlterationsFeb 12, 2022 In this version of the plugin, the provided logger is utilized rather than System.out.v0.3Edit & RemoveDec 23, 2021 Changes in PlayerLore v0.3 · Implemented the edit command. · Implemented the remove command.v0.2Dec 22, 2021
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