This plugin allows you to fake weather changes based on WorldGuard (dependent!) regions.
Currently, you can only vary between these weather states:
- SUN
- RAIN
- SNOW (should be used with care!)
This plugin introduces a new WorldGuard flag called 'weather'. To now set the weather for any region, use:
/region flag myExampleRegion1 weather sun or
/region flag myExampleRegion1 weather rain
There is also another new flag called 'sky'. This flag accepts decimal values, for example:
/region flag myExampleRegion2 sky 2.5
This changes the sky color. Values above 5 and negative 5 should be avoided. If this flag is set, the weather flag will be ignored.
If you use ProtocolLib, you can use the time flag to fake a certain time in a region. For example:
/region flag myExampleRegion3 time 6000
Would mean that there is always high noon in this region, regardless of what time your world really has.
If you want a smooth transition for a time to be reached, you can use the timetransition flag. For example:
/region flag myExampleTimedRegion timetransition 20
Would add a value of 20 to the players time every tick until the specified time in the time flag for this region is reached.
To remove a flag, just do not specify any value.
Only supports 1.12!
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