Sueta
RE

RegionWeather

1.3

Fake weather and time based on WorldGuard regions

·Plugin

This plugin allows you to fake weather changes based on WorldGuard (dependent!) regions.

Currently, you can only vary between these weather states:

  • SUN
  • RAIN
  • SNOW (should be used with care!)

This plugin introduces a new WorldGuard flag called 'weather'. To now set the weather for any region, use:
/region flag myExampleRegion1 weather sun or
/region flag myExampleRegion1 weather rain

There is also another new flag called 'sky'. This flag accepts decimal values, for example:
/region flag myExampleRegion2 sky 2.5

This changes the sky color. Values above 5 and negative 5 should be avoided. If this flag is set, the weather flag will be ignored.

If you use ProtocolLib, you can use the time flag to fake a certain time in a region. For example:
/region flag myExampleRegion3 time 6000

Would mean that there is always high noon in this region, regardless of what time your world really has.

If you want a smooth transition for a time to be reached, you can use the timetransition flag. For example:
/region flag myExampleTimedRegion timetransition 20

Would add a value of 20 to the players time every tick until the specified time in the time flag for this region is reached.

To remove a flag, just do not specify any value.

Only supports 1.12!

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