0.4.4latestadded support for basic features in version 1.18.2Apr 13, 2022 Changed part of the plugin to work with future versions. but compatibility with citizens will no longer be functional and other features. I haven't finished the free version yet so I did this so you can continue using this version. There will be no more updates for this version until the free version comes out.0.4.3fix bugs in 1.13, 1.14, 1.15, 1.16, 1.17Jan 20, 2022 fix bugs in 1.13, 1.14, 1.15, 1.16, 1.170.4.2fixed important bugJan 20, 2022 fixed a bug that made it possible for a downed player to revive another downed player https://www.spigotmc.org/resources/NEW-VERSION-REVIVEME-M…0.4.1Move page ---> https://www.spigotmc.org/resources/reviveme-no-beta.99030/Jan 15, 2022 (some bugs in commands fixed) This plugin has been moved here: https://www.spigotmc.org/resources/reviveme-no-beta.99030/ It is now a paid version to support the developer for many new and decent updates. Soon we will make a free version but for now you can "ask to be testers" and you will get a free file so that you can give your option and improvements Discord: https://discord.gg/FE5Zg5Szt80.4.0fixed Api-version errorDec 14, 2021 if you continue to have errors about it please talk to my discord LeviInGame#65500.3.9fix bug in spigot 1.18Dec 2, 2021 fixed bug in console and reliving action0.3.81.18 updateNov 30, 2021 spigot 1.18 compatibility added Attention. If everything goes well this could be the last version of ReviveMe Beta and I will start working on a more complete version0.3.7added QualityArmory compatibilySep 21, 2021 added QualityArmory compatibily Code (YAML): QualityArmoryCompatibility: enable : false useWeaponIfDamaged : false0.3.6fixed bugs in consoleAug 18, 2021 bugs with "CountSecond" in console and bug with inventory steal fixed0.3.5fixed a bug.Jul 30, 2021 Error: when you are stealing items from a downed players inventory, and if they completely die, you can still steal items from the inventory if you keep it open - fixed0.3.4fixed bug.Jul 4, 2021 Fixed a bug in which you could revive by forcing your death with a totem in hand. this error revives you without using a totem. Now no matter what armor you wear and protection you will definitely wear the totem!0.3.3fixed spam in console, added debug modeJul 2, 2021 fixed error spam in console. added new command: /reviveme debug - This command will activate the messages for you regarding the falls and revives of the players. please: If you have any errors or find a way to avoid death when you shouldn't, use this command and try again. Send me the message that says the debug. Thanks for everything0.3.2bugs fixedJun 20, 2021 spam bug in console fixed.0.3.1bugs fidex and changesJun 15, 2021 With the update to 1.17 in some spigot servers it could not be revived with "sneak" Due to this problem I have changed the method to compare the distances of the revived player and everything should work perfectly... since it was of changes ... take advantage and change the selection of players when reviving. now compare the closest player and revive this one. Thank you very much for everything and greetings!0.3.0bugs fixedJun 13, 2021 Already fixed a bug that caused the player to revive if you hit him with your hand when knocked down and if the damage was not enough. (fatal mistake) Fixed a bug that caused the player to revive if you hit him with your hand when knocked down and if the damage was not enough. (fatal mistake)0.2.9Added 1.17 compatibility, fixed bugJun 12, 2021 Minecraft 1.17 has been implemented! Fixed a bug that caused the player to revive if you hit him with your hand when knocked down and if the damage was not enough. (fatal mistake)0.2.8new Command, 1 bug fixed, autocomplete commandsJun 10, 2021 Good morning dear users! Bug Fixed: - When using the / reviveme reload command, the configuration death time was not updated. new: - added an autocomplete for the commands making their use much easier! - added the / reviveme down <player> command to down the player - ReviveMe.down.others permission was added for / reviveme down <player> command0.0.7fixed broadmessages and some bugsJun 5, 2021 fixed broadmessages and some bugs. Bug Fixed: https://pastebin.ubuntu.com/p/DPb5qfBBQF/0.2.7Hellooooo!! im back!Jun 5, 2021 Good morning!. This message is to tell you that I am back. Please send all errors to my private message! Thanks for everything.0.2.6fixed bugsNov 30, 2020 now the function surrender is activated when pressing the shift and not when releasing it. fixed some bugs in console0.2.5Fixed bugsNov 14, 2020 · Sometimes when a player dies the plugin send this error: https://pastebin.com/TaxVMq8F (fixed?. I would like to know if the error continues!) · Sometimes the scoreboard is not formatted correctly:
0.2.4added Potion EffectsNov 10, 2020 potion: enable: false effect: BLINDNESS level: 10.2.3update 1.16.4Nov 8, 2020 minecraft 1.16.4 compatibility added0.2.2added option first Totem. fixed error message in console.Sep 1, 2020 Bugs Fixed: error message in console fixed. added: added new option in config. totem-first: false # true / false the totem works before being damaged / the totem works after being damaged and killed.0.2.1remove debug message. (FAIL)Aug 30, 2020 debug message removed. sorry :c0.2.0fixed bugs and new optionJun 27, 2020 fixed bugs: - at death they spawned in the same place. - if they try to kill you after the invincibility time you recover when you should die - you can interact with other entities if you are down new option: - new option to activate or deactivate the "force death" that works with sneak. Code (YAML): EnableForceDeath : true0.1.9implemented minecraft 1.16 and new featuresJun 25, 2020 Added Minecraft 1.16.1 Compatibility. New features: Added compatibility citizens and Crackshot plugins. Code (YAML): CitizensCompatibility: enable : false damagedNpc : true CrackShotCompatibility: enable : true useWeaponIfDamaged : false Added option to select the life that you will obtain the player Code (YAML): relivedHealth : 0.5 when reviving0.1.8added to https://bstats.org/Jun 5, 2020 plugin added to https://bstats.org/ list and stats0.1.7new features and commandJun 4, 2020 New features: - now the mobs will not follow the player if he is in a downed state - new command: /ReviveMe revive <Player> - revive a player or yourself Permission: ReviveMe.revive - for use /Reviveme revive ReviveMe.revive.others - for use /Reviveme revive <Player>0.1.6slow bug fixedJun 2, 2020 fixed slot bug.0.1.5added relivingTime in Config.ymlJun 1, 2020 added relivingTime in config.yml - default value 10. The time it takes for one player to revive another was added in the configuration. - a small change was made to the method that returns speed to normal0.1.4added update checkerMay 10, 2020 added update checker. will now notify the server if a new version is available0.1.3fixed death messagesMay 7, 2020 error in death messages fixed0.1.2fixed bugs, and changed/new featuresMay 6, 2020 damage bug fixed. totem support added now item steal can only be used after invensibility a new file was added to avoid bugs in server crashes0.1.1added compatibility with NPCMay 4, 2020 New Features: · npc support added · now to knock it down it plays the sound and animation of damage0.1.0new featuresMay 4, 2020 New Features: · Steal item: if the player is knocked down you can open the inventory by pressing right click. · Disable and Enable for World In config: · itemSteal: false disbleWorldsEnable: true enableWorldsEnable: false New Permissions: · ReviveMe.ItemStealPlayer - if the player has this permission he can steal · ReviveMe.ItemStealVictim - if the player has this permission they can steal permissions can be activated in config: Code (YAML): permissions: revivePlayerEnablePermission : false reviveVictimEnablePermission : false itemStealPlayer : false itemStealVictim : false0.0.9delay bug fixedMay 4, 2020 delay bug in invulnerability delay fixed0.0.8added option enable and disable scoreboard and titleMay 3, 2020 Features: Disable scoreboarod option Disable Title option Code (YAML): disableWorlds : - world1 - world2 - world3 delays: deathDelay : 90 invulnerabilityDelay : 30 info: scoreboard : true title : false chat : false (not implemented ) title: title : '&fstatus : <STATUS> <BAR>' subTitle : '&fDeah In : &a<DEATHTIME> &f<INVULNERABILITY>' scoreboard: title : '&4&l [&e&lRevive&f&lMe&4&l ]' status : '&fStatus : ' waiting : '&cWaiting' reliving : '&aReliving' deathIn : '&fDeath In &a<TIME>' invulnerableFor : '&fInvulnerable for &a<TIME>' vulnerable : '&cVulnerable' playersConfig: speed : 0.04 messages: reliving: player : '&aYou are reviving &2<VICTIM>.' victim : '&a<PLAYER> is reviving you.' revivedSuccessfully: player : '&aYou have successfully revived &2<VICTIM>.' victim : '&aYou have been revived by &2<PLAYER>.' cancelReliving: player : '&cYou stopped reviving &4<VICTIM>.' victim : '&c<PLAYER> has stopped reviving you.' shotDown: player : '&aYou have shot down <VICTIM>' victim : '&c<PLAYER> has shot you down.' reload : '&aThe configuration was successfully reloaded.' blockedCommand : '&cYou cannot use this command in your current state.' permissions: revivePlayerEnablePermission : false reviveVictimEnablePermission : false sounds: reliving : 1 noPermission : ENTITY_VILLAGER_NO revivedSuccessfully : ENTITY_MAGMA_CUBE_JUMP commands-blacklist : - sethome - createhome - tpahere - tpaccept - tpyes - tpa - call - tpask - ehome - ehomes - esethome - ecreatehome - etpahere - etpaccept - etpyes - etpa - ecall - etpask - essentials:sethome - essentials:createhome - essentials:tpahere - essentials:tpaccept - essentials:tpyes - essentials:tpa - essentials:call - essentials:tpask - wtp - uspawn - utp - mtp - ftp0.0.6horse bug fixedMay 2, 2020 Fixed: - error that allowed the player to continue riding on a vehicle0.0.5bugs fixed, new featuresMay 2, 2020 New features: · invulnerability delay - invulnerability time was added before a player could be shot. · CommandBlackList - blocks certain commands when the player is injured. new Config: some configuration features are not implemented in this version yet. Code (YAML): disableWorlds : - world1 - world2 - world3 delays: deathDelay : 90 invulnerabilityDelay : 30 scoreboard: title : '&4&l [&e&lRevive&f&lMe&4&l ]' status : '&fStatus : ' waiting : '&cWaiting' reliving : '&aReliving' deathIn : '&fDeath In &a<TIME>' invulnerableFor : '&fInvulnerable for &a<TIME>' vulnerable : '&cVulnerable' playersConfig: speed : 0.04 messages: reliving: player : '&aYou are reviving &2<VICTIM>.' victim : '&a<PLAYER> is reviving you.' revivedSuccessfully: player : '&aYou have successfully revived &2<VICTIM>.' victim : '&aYou have been revived by &2<PLAYER>.' cancelReliving: player : '&cYou stopped reviving &4<VICTIM>.' victim : '&c<PLAYER> has stopped reviving you.' reload : '&aThe configuration was successfully reloaded.' blockedCommand : '&cYou cannot use this command in your current state.' permissions: revivePlayerEnablePermission : false reviveVictimEnablePermission : false sounds: reliving : 1 noPermission : VILLAGER_NO revivedSuccessfully : LEVEL_UP commands-blacklist : - sethome - createhome - tpahere - tpaccept - tpyes - tpa - call - tpask - ehome - ehomes - esethome - ecreatehome - etpahere - etpaccept - etpyes - etpa - ecall - etpask - essentials:sethome - essentials:createhome - essentials:tpahere - essentials:tpaccept - essentials:tpyes - essentials:tpa - essentials:call - essentials:tpask - wtp - uspawn - utp - mtp - ftp0.0.4not death in void damage fixedMay 1, 2020 Bugs Fixed: - bug preventing them from dying from void damage fixed.0.0.3Bugs Fixed (and new sound in reliving)May 1, 2020 Bugs Fixed: - bug that prevented changing status from injured to normal fixed. New Features: - sound in reliving added PD: This update is to fix the error, in the next update more features will be added.0.0.2remove debug message. (FAIL)May 1, 2020 removed debug message when server start0.0.1Apr 30, 2020
Similar projects
Plugin →Let Me Despawn
Improves performance by tweaking mob despawn rules. Say bye to pesky unintentional persistent mobs.
25MSueta
JourneyMap
Real-time map used for mapping in-game or your browser as you explore.
14.7MSueta
Emotecraft
Create your own emotes in Minecraft.
7.5MSueta
Simple Tpa
A simple tpa plugin which sends requests
5.4MSueta
Common Network
Forge and Fabric Unified Networking Solution
3.9MSueta
Set Home
A lightweight plugin for players to set their homes.
3.8MSueta