2.1.0latestSendMSG 2.1.0last week Changelog
2.1.0
Compared with 2.0.2.Upgrade notes (read first)
- Storage default changed to SQLite (storage.type: sqlite, fileplugins/SendMSG/sendmsg.db). On the first start, data fromignores.yml,names.ymlandoffline.ymlis imported automatically into the database (only if the database is empty). The yaml files are kept as a backup and are not deleted. To keep using the yaml files instead, setstorage.type: yaml. - Colour codes (&a,&l,&#RRGGBB...) in private messages now need thesendmsg.colorpermission (operators by default). Other players have the codes removed. - Message length is limited to 200 characters by default (max-message-length). Set0for no limit. - Ignored senders are told that their message was blocked (ignore.notify-ignored-sender: true). Set it tofalseto show a normal "sent" line instead.Added
- Config check at startup and on/sendmsg reload. It warns about negative numbers, values that are not true/false, unknown feature names, and unknown sound names, instead of silently using defaults. - On update,config.ymlis rebuilt from the new template, so it keeps the same comments and layout. Your existing values are kept, new settings get their default values, and the old file is saved asconfig.backup-v<n>.yml. Settings that no longer exist are removed (they stay in the backup) and listed in the log. - SQLite storage (sendmsg.db), with YAML files still available (storage.type: yaml). - Offline messages: a message to an offline player is kept and shown when they join. Off by default (offline-messages.enabled). - Link and IP filter for/msgand/r: hideshttp(s)://andwww.links, bare domains, and IPv4 addresses, or blocks the message. Off by default (filters.enabled). Players withsendmsg.filter.bypassare not filtered. - LuckPerms prefix in front of the sender's name in the chat line. Off by default (integrations.luckperms.enabled). Requires LuckPerms. - PlaceholderAPI placeholders:%sendmsg_unread%,%sendmsg_last_contact%,%sendmsg_ignored%,%sendmsg_msgtoggle%,%sendmsg_spy%. Off by default (integrations.placeholderapi.enabled). Requires PlaceholderAPI. - Clickable reply hint: the "Reply with: /r" line becomes a button that fills/rin the chat box. Off by default (features.clickable-reply). - Discord webhook: sends every private message to a Discord channel. Off by default (discord-webhook.enabled). Retries on rate limits (HTTP 429, usingretry_after) and on server errors. Mentions are disabled, and player text is escaped for Discord markdown. -/sendmsg spiesshows who currently has SocialSpy enabled. -/ignore listshows who you ignore and how long each ignore lasts. -sendmsg.filter.bypasspermission. -sendmsg.colorpermission. - Config options:storage.fallback-to-yaml,ignore.notify-ignored-sender,max-message-length.Changed
- Config file and code comments are in English. - If SQLite cannot open, the plugin stops with an error instead of silently switching to YAML. Setstorage.fallback-to-yaml: trueto allow the switch. - Private message log is written by one background thread, in order. - Cooldown can no longer be negative. - SocialSpy checkssendmsg.spyon every message, and turns off when the player leaves. - Feature switches missing from an old config file use the default for that feature. - Source code is split into packages:commands,service,storage,listeners,integrations.Fixed
- After an upgrade, messages added in newer versions showed as[missing: ...]when the language file was from an older version. - Plugin crashed on an invalidlangvalue. It now falls back to English. - Cooldown reset when a player relogged. - Offline unignore. - Ukrainian messages were out of sync with the other languages. - A damaged YAML data file was overwritten, which lost its data. It is now kept as*.broken-<time>. - PlaceholderAPI expansion was registered twice after/reload. - A race between adding and purging offline messages could drop a message from memory. - Discord messages still in the queue were dropped silently on shutdown. Now they get 5 seconds to send, and the number of dropped messages is logged. - Player names and text in Discord embeds could format or link text. Now escaped. - The update checker sent a personal e-mail address in its User-Agent. Replaced with the project page URL.2.0.2SendMSG 2.0.2Jul 24, 2026 Added support for newer versions of Minecraft (21.1+)
2.0.1SendMSG 2.0.1Jul 23, 2026
- Update notifications in-game: the plugin now checks Modrinth on startup for a newer version of SendMSG. If an update is available, server operators (Added
sendmsg.adminor OP) get a chat notification when they join:[SendMSG] A new version is available: 2.0.1 — modrinth.com/plugin/sendmsg/versionsThis check is silent and never blocks server startup. Configurable inconfig.yml:update-checker: enabled: true # turn the check on/off entirely notify-ops-on-join: true # notify ops when they join if an update exists
- Fixed: console log messages (plugin startup, unknown-sound warning, update checker) were always printed in Russian regardless of theBug Fixes
langsetting inconfig.yml. They are now fully localized and follow the selected language (en-EN,ru-RU,uk-UA), just like in-game chat messages.
- Tidied up comments inImprovements
config.ymlaround theupdate-checkersection. - Replaced the placeholder contact address in the update checker's API request with a real one, per Modrinth's API guidelines (server-side only, not visible to players). - No changes to existing commands, permissions, or config keys otherwise — safe drop-in update. Recommended action: no config changes needed, just replace the jar and restart the server.2.0SendMSG 2.0May 14, 2026 Changelog
v2.0
New Features: -/ignore – Ignore/unignore players (toggle, saves to
ignores.yml) -/msgtoggle – Disable all incoming private messages -
/spy – SocialSpy mode (see all private messages, permission:
sendmsg.spy) -Auto-expire ignores – Ignores automatically removed after N days (configurable) -
Message logging – All PMs saved to
logs/private.logwith timestamps -Auto-purge – Expired ignores cleaned up every hour -
subtitle-reply – Separate subtitle when someone replies to you New Permissions: -
sendmsg.ignore– Allows using/ignore(default:true) -sendmsg.msgtoggle– Allows using/msgtoggle(default:true) -sendmsg.spy– Allows using/spy(default:op) New Config Options: -features.msg-toggle– Enable/disable/msgtogglecommand -features.social-spy– Enable/disable/spycommand -features.log-to-file– Enable/disable private message logging -ignore.auto-expire-days– Auto-remove ignore after N days (default:7) Text Improvements: -English:
whispers:→writes you:-Ukrainian:
пише:→пише вам:-Russian:
пишет:→пишет тебе:-Added
subtitle-replyfor all languages New Files: -ignores.yml– Persistent ignore list storage -logs/private.log– Private message logs1.0SendMSG 1.0Apr 30, 2026 v1.0 -Full support for 3 languages (EN, UA, RU) -
Sound notifications (separate for send/receive) -
Subtitles when receiving private messages -
/sendmsg lang command to change language in-game -
/sendmsg reload command to reload configuration -
sendmsg.bypass.cooldown permission to ignore delay -
Console can now message players -
Full Paper 1.21 compatibility
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